#[non_exhaustive]pub struct CreateAgentSpaceInput {
pub name: Option<String>,
pub description: Option<String>,
pub aws_resources: Option<AwsResources>,
pub target_domain_ids: Option<Vec<String>>,
pub code_review_settings: Option<CodeReviewSettings>,
pub kms_key_id: Option<String>,
pub tags: Option<HashMap<String, String>>,
}Expand description
Input for creating a new agent space.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.name: Option<String>The name of the agent space.
description: Option<String>A description of the agent space.
aws_resources: Option<AwsResources>The AWS resources to associate with the agent space.
target_domain_ids: Option<Vec<String>>The list of target domain identifiers to associate with the agent space.
code_review_settings: Option<CodeReviewSettings>The code review settings for the agent space.
kms_key_id: Option<String>The identifier of the AWS KMS key to use for encrypting data in the agent space.
The tags to associate with the agent space.
Implementations§
Source§impl CreateAgentSpaceInput
impl CreateAgentSpaceInput
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description of the agent space.
Sourcepub fn aws_resources(&self) -> Option<&AwsResources>
pub fn aws_resources(&self) -> Option<&AwsResources>
The AWS resources to associate with the agent space.
Sourcepub fn target_domain_ids(&self) -> &[String]
pub fn target_domain_ids(&self) -> &[String]
The list of target domain identifiers to associate with the agent space.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .target_domain_ids.is_none().
Sourcepub fn code_review_settings(&self) -> Option<&CodeReviewSettings>
pub fn code_review_settings(&self) -> Option<&CodeReviewSettings>
The code review settings for the agent space.
Sourcepub fn kms_key_id(&self) -> Option<&str>
pub fn kms_key_id(&self) -> Option<&str>
The identifier of the AWS KMS key to use for encrypting data in the agent space.
The tags to associate with the agent space.
Source§impl CreateAgentSpaceInput
impl CreateAgentSpaceInput
Sourcepub fn builder() -> CreateAgentSpaceInputBuilder
pub fn builder() -> CreateAgentSpaceInputBuilder
Creates a new builder-style object to manufacture CreateAgentSpaceInput.
Trait Implementations§
Source§impl Clone for CreateAgentSpaceInput
impl Clone for CreateAgentSpaceInput
Source§fn clone(&self) -> CreateAgentSpaceInput
fn clone(&self) -> CreateAgentSpaceInput
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for CreateAgentSpaceInput
impl Debug for CreateAgentSpaceInput
Source§impl PartialEq for CreateAgentSpaceInput
impl PartialEq for CreateAgentSpaceInput
Source§fn eq(&self, other: &CreateAgentSpaceInput) -> bool
fn eq(&self, other: &CreateAgentSpaceInput) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for CreateAgentSpaceInput
Auto Trait Implementations§
impl Freeze for CreateAgentSpaceInput
impl RefUnwindSafe for CreateAgentSpaceInput
impl Send for CreateAgentSpaceInput
impl Sync for CreateAgentSpaceInput
impl Unpin for CreateAgentSpaceInput
impl UnsafeUnpin for CreateAgentSpaceInput
impl UnwindSafe for CreateAgentSpaceInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);