#[non_exhaustive]pub struct InvokeEndpointWithBidirectionalStreamInputBuilder { /* private fields */ }Expand description
A builder for InvokeEndpointWithBidirectionalStreamInput.
Implementations§
Source§impl InvokeEndpointWithBidirectionalStreamInputBuilder
impl InvokeEndpointWithBidirectionalStreamInputBuilder
Sourcepub fn endpoint_name(self, input: impl Into<String>) -> Self
pub fn endpoint_name(self, input: impl Into<String>) -> Self
The name of the endpoint to invoke.
This field is required.Sourcepub fn set_endpoint_name(self, input: Option<String>) -> Self
pub fn set_endpoint_name(self, input: Option<String>) -> Self
The name of the endpoint to invoke.
Sourcepub fn get_endpoint_name(&self) -> &Option<String>
pub fn get_endpoint_name(&self) -> &Option<String>
The name of the endpoint to invoke.
Sourcepub fn body(
self,
input: EventStreamSender<RequestStreamEvent, RequestStreamEventError>,
) -> Self
pub fn body( self, input: EventStreamSender<RequestStreamEvent, RequestStreamEventError>, ) -> Self
The request payload stream.
This field is required.Sourcepub fn set_body(
self,
input: Option<EventStreamSender<RequestStreamEvent, RequestStreamEventError>>,
) -> Self
pub fn set_body( self, input: Option<EventStreamSender<RequestStreamEvent, RequestStreamEventError>>, ) -> Self
The request payload stream.
Sourcepub fn get_body(
&self,
) -> &Option<EventStreamSender<RequestStreamEvent, RequestStreamEventError>>
pub fn get_body( &self, ) -> &Option<EventStreamSender<RequestStreamEvent, RequestStreamEventError>>
The request payload stream.
Sourcepub fn target_variant(self, input: impl Into<String>) -> Self
pub fn target_variant(self, input: impl Into<String>) -> Self
Target variant for the request.
Sourcepub fn set_target_variant(self, input: Option<String>) -> Self
pub fn set_target_variant(self, input: Option<String>) -> Self
Target variant for the request.
Sourcepub fn get_target_variant(&self) -> &Option<String>
pub fn get_target_variant(&self) -> &Option<String>
Target variant for the request.
Sourcepub fn model_invocation_path(self, input: impl Into<String>) -> Self
pub fn model_invocation_path(self, input: impl Into<String>) -> Self
Model invocation path.
Sourcepub fn set_model_invocation_path(self, input: Option<String>) -> Self
pub fn set_model_invocation_path(self, input: Option<String>) -> Self
Model invocation path.
Sourcepub fn get_model_invocation_path(&self) -> &Option<String>
pub fn get_model_invocation_path(&self) -> &Option<String>
Model invocation path.
Sourcepub fn model_query_string(self, input: impl Into<String>) -> Self
pub fn model_query_string(self, input: impl Into<String>) -> Self
Model query string.
Sourcepub fn set_model_query_string(self, input: Option<String>) -> Self
pub fn set_model_query_string(self, input: Option<String>) -> Self
Model query string.
Sourcepub fn get_model_query_string(&self) -> &Option<String>
pub fn get_model_query_string(&self) -> &Option<String>
Model query string.
Sourcepub fn build(
self,
) -> Result<InvokeEndpointWithBidirectionalStreamInput, BuildError>
pub fn build( self, ) -> Result<InvokeEndpointWithBidirectionalStreamInput, BuildError>
Consumes the builder and constructs a InvokeEndpointWithBidirectionalStreamInput.
This method will fail if any of the following fields are not set:
Source§impl InvokeEndpointWithBidirectionalStreamInputBuilder
impl InvokeEndpointWithBidirectionalStreamInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<InvokeEndpointWithBidirectionalStreamOutput, SdkError<InvokeEndpointWithBidirectionalStreamError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<InvokeEndpointWithBidirectionalStreamOutput, SdkError<InvokeEndpointWithBidirectionalStreamError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Default for InvokeEndpointWithBidirectionalStreamInputBuilder
impl Default for InvokeEndpointWithBidirectionalStreamInputBuilder
Source§fn default() -> InvokeEndpointWithBidirectionalStreamInputBuilder
fn default() -> InvokeEndpointWithBidirectionalStreamInputBuilder
Auto Trait Implementations§
impl Freeze for InvokeEndpointWithBidirectionalStreamInputBuilder
impl !RefUnwindSafe for InvokeEndpointWithBidirectionalStreamInputBuilder
impl Send for InvokeEndpointWithBidirectionalStreamInputBuilder
impl Sync for InvokeEndpointWithBidirectionalStreamInputBuilder
impl Unpin for InvokeEndpointWithBidirectionalStreamInputBuilder
impl !UnwindSafe for InvokeEndpointWithBidirectionalStreamInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);