#[non_exhaustive]
pub struct GetTileInput { pub x: Option<i32>, pub y: Option<i32>, pub z: Option<i32>, pub image_assets: Option<Vec<String>>, pub target: Option<TargetOptions>, pub arn: Option<String>, pub image_mask: Option<bool>, pub output_format: Option<String>, pub time_range_filter: Option<String>, pub property_filters: Option<String>, pub output_data_type: Option<OutputType>, pub execution_role_arn: Option<String>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§x: Option<i32>

The x coordinate of the tile input.

§y: Option<i32>

The y coordinate of the tile input.

§z: Option<i32>

The z coordinate of the tile input.

§image_assets: Option<Vec<String>>

The particular assets or bands to tile.

§target: Option<TargetOptions>

Determines what part of the Earth Observation job to tile. 'INPUT' or 'OUTPUT' are the valid options.

§arn: Option<String>

The Amazon Resource Name (ARN) of the tile operation.

§image_mask: Option<bool>

Determines whether or not to return a valid data mask.

§output_format: Option<String>

The data format of the output tile. The formats include .npy, .png and .jpg.

§time_range_filter: Option<String>

Time range filter applied to imagery to find the images to tile.

§property_filters: Option<String>

Property filters for the imagery to tile.

§output_data_type: Option<OutputType>

The output data type of the tile operation.

§execution_role_arn: Option<String>

The Amazon Resource Name (ARN) of the IAM role that you specify.

Implementations§

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impl GetTileInput

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pub fn x(&self) -> Option<i32>

The x coordinate of the tile input.

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pub fn y(&self) -> Option<i32>

The y coordinate of the tile input.

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pub fn z(&self) -> Option<i32>

The z coordinate of the tile input.

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pub fn image_assets(&self) -> &[String]

The particular assets or bands to tile.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .image_assets.is_none().

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pub fn target(&self) -> Option<&TargetOptions>

Determines what part of the Earth Observation job to tile. 'INPUT' or 'OUTPUT' are the valid options.

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pub fn arn(&self) -> Option<&str>

The Amazon Resource Name (ARN) of the tile operation.

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pub fn image_mask(&self) -> Option<bool>

Determines whether or not to return a valid data mask.

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pub fn output_format(&self) -> Option<&str>

The data format of the output tile. The formats include .npy, .png and .jpg.

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pub fn time_range_filter(&self) -> Option<&str>

Time range filter applied to imagery to find the images to tile.

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pub fn property_filters(&self) -> Option<&str>

Property filters for the imagery to tile.

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pub fn output_data_type(&self) -> Option<&OutputType>

The output data type of the tile operation.

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pub fn execution_role_arn(&self) -> Option<&str>

The Amazon Resource Name (ARN) of the IAM role that you specify.

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impl GetTileInput

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pub fn builder() -> GetTileInputBuilder

Creates a new builder-style object to manufacture GetTileInput.

Trait Implementations§

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impl Clone for GetTileInput

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fn clone(&self) -> GetTileInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GetTileInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for GetTileInput

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fn eq(&self, other: &GetTileInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for GetTileInput

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