#[non_exhaustive]pub struct ViewOffNadirInput {
    pub lower_bound: Option<f32>,
    pub upper_bound: Option<f32>,
}Expand description
The input structure for specifying ViewOffNadir property filter. ViewOffNadir refers to the angle from the sensor between nadir (straight down) and the scene center. Measured in degrees (0-90).
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.lower_bound: Option<f32>The minimum value for ViewOffNadir property filter. This filters items having ViewOffNadir greater than or equal to this value.
upper_bound: Option<f32>The maximum value for ViewOffNadir property filter. This filters items having ViewOffNadir lesser than or equal to this value.
Implementations§
source§impl ViewOffNadirInput
 
impl ViewOffNadirInput
sourcepub fn lower_bound(&self) -> Option<f32>
 
pub fn lower_bound(&self) -> Option<f32>
The minimum value for ViewOffNadir property filter. This filters items having ViewOffNadir greater than or equal to this value.
sourcepub fn upper_bound(&self) -> Option<f32>
 
pub fn upper_bound(&self) -> Option<f32>
The maximum value for ViewOffNadir property filter. This filters items having ViewOffNadir lesser than or equal to this value.
source§impl ViewOffNadirInput
 
impl ViewOffNadirInput
sourcepub fn builder() -> ViewOffNadirInputBuilder
 
pub fn builder() -> ViewOffNadirInputBuilder
Creates a new builder-style object to manufacture ViewOffNadirInput.
Trait Implementations§
source§impl Clone for ViewOffNadirInput
 
impl Clone for ViewOffNadirInput
source§fn clone(&self) -> ViewOffNadirInput
 
fn clone(&self) -> ViewOffNadirInput
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for ViewOffNadirInput
 
impl Debug for ViewOffNadirInput
source§impl PartialEq<ViewOffNadirInput> for ViewOffNadirInput
 
impl PartialEq<ViewOffNadirInput> for ViewOffNadirInput
source§fn eq(&self, other: &ViewOffNadirInput) -> bool
 
fn eq(&self, other: &ViewOffNadirInput) -> bool
self and other values to be equal, and is used
by ==.