#[non_exhaustive]pub struct PipelineDefinitionS3LocationBuilder { /* private fields */ }
Expand description
A builder for PipelineDefinitionS3Location
.
Implementations§
Source§impl PipelineDefinitionS3LocationBuilder
impl PipelineDefinitionS3LocationBuilder
Sourcepub fn bucket(self, input: impl Into<String>) -> Self
pub fn bucket(self, input: impl Into<String>) -> Self
Name of the S3 bucket.
This field is required.Sourcepub fn set_bucket(self, input: Option<String>) -> Self
pub fn set_bucket(self, input: Option<String>) -> Self
Name of the S3 bucket.
Sourcepub fn get_bucket(&self) -> &Option<String>
pub fn get_bucket(&self) -> &Option<String>
Name of the S3 bucket.
Sourcepub fn object_key(self, input: impl Into<String>) -> Self
pub fn object_key(self, input: impl Into<String>) -> Self
The object key (or key name) uniquely identifies the object in an S3 bucket.
This field is required.Sourcepub fn set_object_key(self, input: Option<String>) -> Self
pub fn set_object_key(self, input: Option<String>) -> Self
The object key (or key name) uniquely identifies the object in an S3 bucket.
Sourcepub fn get_object_key(&self) -> &Option<String>
pub fn get_object_key(&self) -> &Option<String>
The object key (or key name) uniquely identifies the object in an S3 bucket.
Sourcepub fn version_id(self, input: impl Into<String>) -> Self
pub fn version_id(self, input: impl Into<String>) -> Self
Version Id of the pipeline definition file. If not specified, Amazon SageMaker will retrieve the latest version.
Sourcepub fn set_version_id(self, input: Option<String>) -> Self
pub fn set_version_id(self, input: Option<String>) -> Self
Version Id of the pipeline definition file. If not specified, Amazon SageMaker will retrieve the latest version.
Sourcepub fn get_version_id(&self) -> &Option<String>
pub fn get_version_id(&self) -> &Option<String>
Version Id of the pipeline definition file. If not specified, Amazon SageMaker will retrieve the latest version.
Sourcepub fn build(self) -> PipelineDefinitionS3Location
pub fn build(self) -> PipelineDefinitionS3Location
Consumes the builder and constructs a PipelineDefinitionS3Location
.
Trait Implementations§
Source§impl Clone for PipelineDefinitionS3LocationBuilder
impl Clone for PipelineDefinitionS3LocationBuilder
Source§fn clone(&self) -> PipelineDefinitionS3LocationBuilder
fn clone(&self) -> PipelineDefinitionS3LocationBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for PipelineDefinitionS3LocationBuilder
impl Default for PipelineDefinitionS3LocationBuilder
Source§fn default() -> PipelineDefinitionS3LocationBuilder
fn default() -> PipelineDefinitionS3LocationBuilder
Source§impl PartialEq for PipelineDefinitionS3LocationBuilder
impl PartialEq for PipelineDefinitionS3LocationBuilder
Source§fn eq(&self, other: &PipelineDefinitionS3LocationBuilder) -> bool
fn eq(&self, other: &PipelineDefinitionS3LocationBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for PipelineDefinitionS3LocationBuilder
Auto Trait Implementations§
impl Freeze for PipelineDefinitionS3LocationBuilder
impl RefUnwindSafe for PipelineDefinitionS3LocationBuilder
impl Send for PipelineDefinitionS3LocationBuilder
impl Sync for PipelineDefinitionS3LocationBuilder
impl Unpin for PipelineDefinitionS3LocationBuilder
impl UnwindSafe for PipelineDefinitionS3LocationBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);