#[non_exhaustive]
pub struct UpdateEndpointInput { pub endpoint_name: Option<String>, pub endpoint_config_name: Option<String>, pub retain_all_variant_properties: Option<bool>, pub exclude_retained_variant_properties: Option<Vec<VariantProperty>>, pub deployment_config: Option<DeploymentConfig>, pub retain_deployment_config: Option<bool>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§endpoint_name: Option<String>

The name of the endpoint whose configuration you want to update.

§endpoint_config_name: Option<String>

The name of the new endpoint configuration.

§retain_all_variant_properties: Option<bool>

When updating endpoint resources, enables or disables the retention of variant properties, such as the instance count or the variant weight. To retain the variant properties of an endpoint when updating it, set RetainAllVariantProperties to true. To use the variant properties specified in a new EndpointConfig call when updating an endpoint, set RetainAllVariantProperties to false. The default is false.

§exclude_retained_variant_properties: Option<Vec<VariantProperty>>

When you are updating endpoint resources with RetainAllVariantProperties, whose value is set to true, ExcludeRetainedVariantProperties specifies the list of type VariantProperty to override with the values provided by EndpointConfig. If you don't specify a value for ExcludeRetainedVariantProperties, no variant properties are overridden.

§deployment_config: Option<DeploymentConfig>

The deployment configuration for an endpoint, which contains the desired deployment strategy and rollback configurations.

§retain_deployment_config: Option<bool>

Specifies whether to reuse the last deployment configuration. The default value is false (the configuration is not reused).

Implementations§

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impl UpdateEndpointInput

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pub fn endpoint_name(&self) -> Option<&str>

The name of the endpoint whose configuration you want to update.

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pub fn endpoint_config_name(&self) -> Option<&str>

The name of the new endpoint configuration.

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pub fn retain_all_variant_properties(&self) -> Option<bool>

When updating endpoint resources, enables or disables the retention of variant properties, such as the instance count or the variant weight. To retain the variant properties of an endpoint when updating it, set RetainAllVariantProperties to true. To use the variant properties specified in a new EndpointConfig call when updating an endpoint, set RetainAllVariantProperties to false. The default is false.

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pub fn exclude_retained_variant_properties(&self) -> &[VariantProperty]

When you are updating endpoint resources with RetainAllVariantProperties, whose value is set to true, ExcludeRetainedVariantProperties specifies the list of type VariantProperty to override with the values provided by EndpointConfig. If you don't specify a value for ExcludeRetainedVariantProperties, no variant properties are overridden.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .exclude_retained_variant_properties.is_none().

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pub fn deployment_config(&self) -> Option<&DeploymentConfig>

The deployment configuration for an endpoint, which contains the desired deployment strategy and rollback configurations.

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pub fn retain_deployment_config(&self) -> Option<bool>

Specifies whether to reuse the last deployment configuration. The default value is false (the configuration is not reused).

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impl UpdateEndpointInput

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pub fn builder() -> UpdateEndpointInputBuilder

Creates a new builder-style object to manufacture UpdateEndpointInput.

Trait Implementations§

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impl Clone for UpdateEndpointInput

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fn clone(&self) -> UpdateEndpointInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateEndpointInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for UpdateEndpointInput

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fn eq(&self, other: &UpdateEndpointInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateEndpointInput

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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