#[non_exhaustive]pub struct UpdateActionInput {
pub action_name: Option<String>,
pub description: Option<String>,
pub status: Option<ActionStatus>,
pub properties: Option<HashMap<String, String>>,
pub properties_to_remove: Option<Vec<String>>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.action_name: Option<String>
The name of the action to update.
description: Option<String>
The new description for the action.
status: Option<ActionStatus>
The new status for the action.
properties: Option<HashMap<String, String>>
The new list of properties. Overwrites the current property list.
properties_to_remove: Option<Vec<String>>
A list of properties to remove.
Implementations§
source§impl UpdateActionInput
impl UpdateActionInput
sourcepub fn action_name(&self) -> Option<&str>
pub fn action_name(&self) -> Option<&str>
The name of the action to update.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
The new description for the action.
sourcepub fn status(&self) -> Option<&ActionStatus>
pub fn status(&self) -> Option<&ActionStatus>
The new status for the action.
sourcepub fn properties(&self) -> Option<&HashMap<String, String>>
pub fn properties(&self) -> Option<&HashMap<String, String>>
The new list of properties. Overwrites the current property list.
sourcepub fn properties_to_remove(&self) -> &[String]
pub fn properties_to_remove(&self) -> &[String]
A list of properties to remove.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .properties_to_remove.is_none()
.
source§impl UpdateActionInput
impl UpdateActionInput
sourcepub fn builder() -> UpdateActionInputBuilder
pub fn builder() -> UpdateActionInputBuilder
Creates a new builder-style object to manufacture UpdateActionInput
.
Trait Implementations§
source§impl Clone for UpdateActionInput
impl Clone for UpdateActionInput
source§fn clone(&self) -> UpdateActionInput
fn clone(&self) -> UpdateActionInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for UpdateActionInput
impl Debug for UpdateActionInput
source§impl PartialEq for UpdateActionInput
impl PartialEq for UpdateActionInput
source§fn eq(&self, other: &UpdateActionInput) -> bool
fn eq(&self, other: &UpdateActionInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for UpdateActionInput
Auto Trait Implementations§
impl Freeze for UpdateActionInput
impl RefUnwindSafe for UpdateActionInput
impl Send for UpdateActionInput
impl Sync for UpdateActionInput
impl Unpin for UpdateActionInput
impl UnwindSafe for UpdateActionInput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Creates a shared type from an unshared type.