#[non_exhaustive]pub struct BatchAddClusterNodesOutputBuilder { /* private fields */ }
Expand description
A builder for BatchAddClusterNodesOutput
.
Implementations§
Source§impl BatchAddClusterNodesOutputBuilder
impl BatchAddClusterNodesOutputBuilder
Sourcepub fn successful(self, input: NodeAdditionResult) -> Self
pub fn successful(self, input: NodeAdditionResult) -> Self
Appends an item to successful
.
To override the contents of this collection use set_successful
.
A list of NodeLogicalIDs
that were successfully added to the cluster. The NodeLogicalID
is unique per cluster and does not change between instance replacements. Each entry includes a NodeLogicalId
that can be used to track the node's provisioning status (with DescribeClusterNode
), the instance group name, and the current status of the node.
Sourcepub fn set_successful(self, input: Option<Vec<NodeAdditionResult>>) -> Self
pub fn set_successful(self, input: Option<Vec<NodeAdditionResult>>) -> Self
A list of NodeLogicalIDs
that were successfully added to the cluster. The NodeLogicalID
is unique per cluster and does not change between instance replacements. Each entry includes a NodeLogicalId
that can be used to track the node's provisioning status (with DescribeClusterNode
), the instance group name, and the current status of the node.
Sourcepub fn get_successful(&self) -> &Option<Vec<NodeAdditionResult>>
pub fn get_successful(&self) -> &Option<Vec<NodeAdditionResult>>
A list of NodeLogicalIDs
that were successfully added to the cluster. The NodeLogicalID
is unique per cluster and does not change between instance replacements. Each entry includes a NodeLogicalId
that can be used to track the node's provisioning status (with DescribeClusterNode
), the instance group name, and the current status of the node.
Sourcepub fn failed(self, input: BatchAddClusterNodesError) -> Self
pub fn failed(self, input: BatchAddClusterNodesError) -> Self
Appends an item to failed
.
To override the contents of this collection use set_failed
.
A list of errors that occurred during the node addition operation. Each entry includes the instance group name, error code, number of failed additions, and an error message.
Sourcepub fn set_failed(self, input: Option<Vec<BatchAddClusterNodesError>>) -> Self
pub fn set_failed(self, input: Option<Vec<BatchAddClusterNodesError>>) -> Self
A list of errors that occurred during the node addition operation. Each entry includes the instance group name, error code, number of failed additions, and an error message.
Sourcepub fn get_failed(&self) -> &Option<Vec<BatchAddClusterNodesError>>
pub fn get_failed(&self) -> &Option<Vec<BatchAddClusterNodesError>>
A list of errors that occurred during the node addition operation. Each entry includes the instance group name, error code, number of failed additions, and an error message.
Sourcepub fn build(self) -> Result<BatchAddClusterNodesOutput, BuildError>
pub fn build(self) -> Result<BatchAddClusterNodesOutput, BuildError>
Consumes the builder and constructs a BatchAddClusterNodesOutput
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for BatchAddClusterNodesOutputBuilder
impl Clone for BatchAddClusterNodesOutputBuilder
Source§fn clone(&self) -> BatchAddClusterNodesOutputBuilder
fn clone(&self) -> BatchAddClusterNodesOutputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for BatchAddClusterNodesOutputBuilder
impl Default for BatchAddClusterNodesOutputBuilder
Source§fn default() -> BatchAddClusterNodesOutputBuilder
fn default() -> BatchAddClusterNodesOutputBuilder
Source§impl PartialEq for BatchAddClusterNodesOutputBuilder
impl PartialEq for BatchAddClusterNodesOutputBuilder
Source§fn eq(&self, other: &BatchAddClusterNodesOutputBuilder) -> bool
fn eq(&self, other: &BatchAddClusterNodesOutputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for BatchAddClusterNodesOutputBuilder
Auto Trait Implementations§
impl Freeze for BatchAddClusterNodesOutputBuilder
impl RefUnwindSafe for BatchAddClusterNodesOutputBuilder
impl Send for BatchAddClusterNodesOutputBuilder
impl Sync for BatchAddClusterNodesOutputBuilder
impl Unpin for BatchAddClusterNodesOutputBuilder
impl UnwindSafe for BatchAddClusterNodesOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);