Struct UpdateTrialComponentInputBuilder

Source
#[non_exhaustive]
pub struct UpdateTrialComponentInputBuilder { /* private fields */ }
Expand description

Implementations§

Source§

impl UpdateTrialComponentInputBuilder

Source

pub fn trial_component_name(self, input: impl Into<String>) -> Self

The name of the component to update.

This field is required.
Source

pub fn set_trial_component_name(self, input: Option<String>) -> Self

The name of the component to update.

Source

pub fn get_trial_component_name(&self) -> &Option<String>

The name of the component to update.

Source

pub fn display_name(self, input: impl Into<String>) -> Self

The name of the component as displayed. The name doesn't need to be unique. If DisplayName isn't specified, TrialComponentName is displayed.

Source

pub fn set_display_name(self, input: Option<String>) -> Self

The name of the component as displayed. The name doesn't need to be unique. If DisplayName isn't specified, TrialComponentName is displayed.

Source

pub fn get_display_name(&self) -> &Option<String>

The name of the component as displayed. The name doesn't need to be unique. If DisplayName isn't specified, TrialComponentName is displayed.

Source

pub fn status(self, input: TrialComponentStatus) -> Self

The new status of the component.

Source

pub fn set_status(self, input: Option<TrialComponentStatus>) -> Self

The new status of the component.

Source

pub fn get_status(&self) -> &Option<TrialComponentStatus>

The new status of the component.

Source

pub fn start_time(self, input: DateTime) -> Self

When the component started.

Source

pub fn set_start_time(self, input: Option<DateTime>) -> Self

When the component started.

Source

pub fn get_start_time(&self) -> &Option<DateTime>

When the component started.

Source

pub fn end_time(self, input: DateTime) -> Self

When the component ended.

Source

pub fn set_end_time(self, input: Option<DateTime>) -> Self

When the component ended.

Source

pub fn get_end_time(&self) -> &Option<DateTime>

When the component ended.

Source

pub fn parameters( self, k: impl Into<String>, v: TrialComponentParameterValue, ) -> Self

Adds a key-value pair to parameters.

To override the contents of this collection use set_parameters.

Replaces all of the component's hyperparameters with the specified hyperparameters or add new hyperparameters. Existing hyperparameters are replaced if the trial component is updated with an identical hyperparameter key.

Source

pub fn set_parameters( self, input: Option<HashMap<String, TrialComponentParameterValue>>, ) -> Self

Replaces all of the component's hyperparameters with the specified hyperparameters or add new hyperparameters. Existing hyperparameters are replaced if the trial component is updated with an identical hyperparameter key.

Source

pub fn get_parameters( &self, ) -> &Option<HashMap<String, TrialComponentParameterValue>>

Replaces all of the component's hyperparameters with the specified hyperparameters or add new hyperparameters. Existing hyperparameters are replaced if the trial component is updated with an identical hyperparameter key.

Source

pub fn parameters_to_remove(self, input: impl Into<String>) -> Self

Appends an item to parameters_to_remove.

To override the contents of this collection use set_parameters_to_remove.

The hyperparameters to remove from the component.

Source

pub fn set_parameters_to_remove(self, input: Option<Vec<String>>) -> Self

The hyperparameters to remove from the component.

Source

pub fn get_parameters_to_remove(&self) -> &Option<Vec<String>>

The hyperparameters to remove from the component.

Source

pub fn input_artifacts( self, k: impl Into<String>, v: TrialComponentArtifact, ) -> Self

Adds a key-value pair to input_artifacts.

To override the contents of this collection use set_input_artifacts.

Replaces all of the component's input artifacts with the specified artifacts or adds new input artifacts. Existing input artifacts are replaced if the trial component is updated with an identical input artifact key.

Source

pub fn set_input_artifacts( self, input: Option<HashMap<String, TrialComponentArtifact>>, ) -> Self

Replaces all of the component's input artifacts with the specified artifacts or adds new input artifacts. Existing input artifacts are replaced if the trial component is updated with an identical input artifact key.

Source

pub fn get_input_artifacts( &self, ) -> &Option<HashMap<String, TrialComponentArtifact>>

Replaces all of the component's input artifacts with the specified artifacts or adds new input artifacts. Existing input artifacts are replaced if the trial component is updated with an identical input artifact key.

Source

pub fn input_artifacts_to_remove(self, input: impl Into<String>) -> Self

Appends an item to input_artifacts_to_remove.

To override the contents of this collection use set_input_artifacts_to_remove.

The input artifacts to remove from the component.

Source

pub fn set_input_artifacts_to_remove(self, input: Option<Vec<String>>) -> Self

The input artifacts to remove from the component.

Source

pub fn get_input_artifacts_to_remove(&self) -> &Option<Vec<String>>

The input artifacts to remove from the component.

Source

pub fn output_artifacts( self, k: impl Into<String>, v: TrialComponentArtifact, ) -> Self

Adds a key-value pair to output_artifacts.

To override the contents of this collection use set_output_artifacts.

Replaces all of the component's output artifacts with the specified artifacts or adds new output artifacts. Existing output artifacts are replaced if the trial component is updated with an identical output artifact key.

Source

pub fn set_output_artifacts( self, input: Option<HashMap<String, TrialComponentArtifact>>, ) -> Self

Replaces all of the component's output artifacts with the specified artifacts or adds new output artifacts. Existing output artifacts are replaced if the trial component is updated with an identical output artifact key.

Source

pub fn get_output_artifacts( &self, ) -> &Option<HashMap<String, TrialComponentArtifact>>

Replaces all of the component's output artifacts with the specified artifacts or adds new output artifacts. Existing output artifacts are replaced if the trial component is updated with an identical output artifact key.

Source

pub fn output_artifacts_to_remove(self, input: impl Into<String>) -> Self

Appends an item to output_artifacts_to_remove.

To override the contents of this collection use set_output_artifacts_to_remove.

The output artifacts to remove from the component.

Source

pub fn set_output_artifacts_to_remove(self, input: Option<Vec<String>>) -> Self

The output artifacts to remove from the component.

Source

pub fn get_output_artifacts_to_remove(&self) -> &Option<Vec<String>>

The output artifacts to remove from the component.

Source

pub fn build(self) -> Result<UpdateTrialComponentInput, BuildError>

Consumes the builder and constructs a UpdateTrialComponentInput.

Source§

impl UpdateTrialComponentInputBuilder

Source

pub async fn send_with( self, client: &Client, ) -> Result<UpdateTrialComponentOutput, SdkError<UpdateTrialComponentError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

Source§

impl Clone for UpdateTrialComponentInputBuilder

Source§

fn clone(&self) -> UpdateTrialComponentInputBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for UpdateTrialComponentInputBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for UpdateTrialComponentInputBuilder

Source§

fn default() -> UpdateTrialComponentInputBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for UpdateTrialComponentInputBuilder

Source§

fn eq(&self, other: &UpdateTrialComponentInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for UpdateTrialComponentInputBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,