#[non_exhaustive]pub struct ListModelExplainabilityJobDefinitionsInput {
pub endpoint_name: Option<String>,
pub sort_by: Option<MonitoringJobDefinitionSortKey>,
pub sort_order: Option<SortOrder>,
pub next_token: Option<String>,
pub max_results: Option<i32>,
pub name_contains: Option<String>,
pub creation_time_before: Option<DateTime>,
pub creation_time_after: Option<DateTime>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.endpoint_name: Option<String>
Name of the endpoint to monitor for model explainability.
sort_by: Option<MonitoringJobDefinitionSortKey>
Whether to sort results by the Name
or CreationTime
field. The default is CreationTime
.
sort_order: Option<SortOrder>
Whether to sort the results in Ascending
or Descending
order. The default is Descending
.
next_token: Option<String>
The token returned if the response is truncated. To retrieve the next set of job executions, use it in the next request.
max_results: Option<i32>
The maximum number of jobs to return in the response. The default value is 10.
name_contains: Option<String>
Filter for model explainability jobs whose name contains a specified string.
creation_time_before: Option<DateTime>
A filter that returns only model explainability jobs created before a specified time.
creation_time_after: Option<DateTime>
A filter that returns only model explainability jobs created after a specified time.
Implementations§
Source§impl ListModelExplainabilityJobDefinitionsInput
impl ListModelExplainabilityJobDefinitionsInput
Sourcepub fn endpoint_name(&self) -> Option<&str>
pub fn endpoint_name(&self) -> Option<&str>
Name of the endpoint to monitor for model explainability.
Sourcepub fn sort_by(&self) -> Option<&MonitoringJobDefinitionSortKey>
pub fn sort_by(&self) -> Option<&MonitoringJobDefinitionSortKey>
Whether to sort results by the Name
or CreationTime
field. The default is CreationTime
.
Sourcepub fn sort_order(&self) -> Option<&SortOrder>
pub fn sort_order(&self) -> Option<&SortOrder>
Whether to sort the results in Ascending
or Descending
order. The default is Descending
.
Sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
The token returned if the response is truncated. To retrieve the next set of job executions, use it in the next request.
Sourcepub fn max_results(&self) -> Option<i32>
pub fn max_results(&self) -> Option<i32>
The maximum number of jobs to return in the response. The default value is 10.
Sourcepub fn name_contains(&self) -> Option<&str>
pub fn name_contains(&self) -> Option<&str>
Filter for model explainability jobs whose name contains a specified string.
Sourcepub fn creation_time_before(&self) -> Option<&DateTime>
pub fn creation_time_before(&self) -> Option<&DateTime>
A filter that returns only model explainability jobs created before a specified time.
Sourcepub fn creation_time_after(&self) -> Option<&DateTime>
pub fn creation_time_after(&self) -> Option<&DateTime>
A filter that returns only model explainability jobs created after a specified time.
Source§impl ListModelExplainabilityJobDefinitionsInput
impl ListModelExplainabilityJobDefinitionsInput
Sourcepub fn builder() -> ListModelExplainabilityJobDefinitionsInputBuilder
pub fn builder() -> ListModelExplainabilityJobDefinitionsInputBuilder
Creates a new builder-style object to manufacture ListModelExplainabilityJobDefinitionsInput
.
Trait Implementations§
Source§impl Clone for ListModelExplainabilityJobDefinitionsInput
impl Clone for ListModelExplainabilityJobDefinitionsInput
Source§fn clone(&self) -> ListModelExplainabilityJobDefinitionsInput
fn clone(&self) -> ListModelExplainabilityJobDefinitionsInput
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for ListModelExplainabilityJobDefinitionsInput
impl PartialEq for ListModelExplainabilityJobDefinitionsInput
Source§fn eq(&self, other: &ListModelExplainabilityJobDefinitionsInput) -> bool
fn eq(&self, other: &ListModelExplainabilityJobDefinitionsInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ListModelExplainabilityJobDefinitionsInput
Auto Trait Implementations§
impl Freeze for ListModelExplainabilityJobDefinitionsInput
impl RefUnwindSafe for ListModelExplainabilityJobDefinitionsInput
impl Send for ListModelExplainabilityJobDefinitionsInput
impl Sync for ListModelExplainabilityJobDefinitionsInput
impl Unpin for ListModelExplainabilityJobDefinitionsInput
impl UnwindSafe for ListModelExplainabilityJobDefinitionsInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);