#[non_exhaustive]pub struct CreateHubInputBuilder { /* private fields */ }
Expand description
A builder for CreateHubInput
.
Implementations§
Source§impl CreateHubInputBuilder
impl CreateHubInputBuilder
Sourcepub fn hub_name(self, input: impl Into<String>) -> Self
pub fn hub_name(self, input: impl Into<String>) -> Self
The name of the hub to create.
This field is required.Sourcepub fn set_hub_name(self, input: Option<String>) -> Self
pub fn set_hub_name(self, input: Option<String>) -> Self
The name of the hub to create.
Sourcepub fn get_hub_name(&self) -> &Option<String>
pub fn get_hub_name(&self) -> &Option<String>
The name of the hub to create.
Sourcepub fn hub_description(self, input: impl Into<String>) -> Self
pub fn hub_description(self, input: impl Into<String>) -> Self
A description of the hub.
This field is required.Sourcepub fn set_hub_description(self, input: Option<String>) -> Self
pub fn set_hub_description(self, input: Option<String>) -> Self
A description of the hub.
Sourcepub fn get_hub_description(&self) -> &Option<String>
pub fn get_hub_description(&self) -> &Option<String>
A description of the hub.
Sourcepub fn hub_display_name(self, input: impl Into<String>) -> Self
pub fn hub_display_name(self, input: impl Into<String>) -> Self
The display name of the hub.
Sourcepub fn set_hub_display_name(self, input: Option<String>) -> Self
pub fn set_hub_display_name(self, input: Option<String>) -> Self
The display name of the hub.
Sourcepub fn get_hub_display_name(&self) -> &Option<String>
pub fn get_hub_display_name(&self) -> &Option<String>
The display name of the hub.
Sourcepub fn hub_search_keywords(self, input: impl Into<String>) -> Self
pub fn hub_search_keywords(self, input: impl Into<String>) -> Self
Appends an item to hub_search_keywords
.
To override the contents of this collection use set_hub_search_keywords
.
The searchable keywords for the hub.
Sourcepub fn set_hub_search_keywords(self, input: Option<Vec<String>>) -> Self
pub fn set_hub_search_keywords(self, input: Option<Vec<String>>) -> Self
The searchable keywords for the hub.
Sourcepub fn get_hub_search_keywords(&self) -> &Option<Vec<String>>
pub fn get_hub_search_keywords(&self) -> &Option<Vec<String>>
The searchable keywords for the hub.
Sourcepub fn s3_storage_config(self, input: HubS3StorageConfig) -> Self
pub fn s3_storage_config(self, input: HubS3StorageConfig) -> Self
The Amazon S3 storage configuration for the hub.
Sourcepub fn set_s3_storage_config(self, input: Option<HubS3StorageConfig>) -> Self
pub fn set_s3_storage_config(self, input: Option<HubS3StorageConfig>) -> Self
The Amazon S3 storage configuration for the hub.
Sourcepub fn get_s3_storage_config(&self) -> &Option<HubS3StorageConfig>
pub fn get_s3_storage_config(&self) -> &Option<HubS3StorageConfig>
The Amazon S3 storage configuration for the hub.
Appends an item to tags
.
To override the contents of this collection use set_tags
.
Any tags to associate with the hub.
Any tags to associate with the hub.
Any tags to associate with the hub.
Sourcepub fn build(self) -> Result<CreateHubInput, BuildError>
pub fn build(self) -> Result<CreateHubInput, BuildError>
Consumes the builder and constructs a CreateHubInput
.
Source§impl CreateHubInputBuilder
impl CreateHubInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<CreateHubOutput, SdkError<CreateHubError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<CreateHubOutput, SdkError<CreateHubError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for CreateHubInputBuilder
impl Clone for CreateHubInputBuilder
Source§fn clone(&self) -> CreateHubInputBuilder
fn clone(&self) -> CreateHubInputBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for CreateHubInputBuilder
impl Debug for CreateHubInputBuilder
Source§impl Default for CreateHubInputBuilder
impl Default for CreateHubInputBuilder
Source§fn default() -> CreateHubInputBuilder
fn default() -> CreateHubInputBuilder
Source§impl PartialEq for CreateHubInputBuilder
impl PartialEq for CreateHubInputBuilder
impl StructuralPartialEq for CreateHubInputBuilder
Auto Trait Implementations§
impl Freeze for CreateHubInputBuilder
impl RefUnwindSafe for CreateHubInputBuilder
impl Send for CreateHubInputBuilder
impl Sync for CreateHubInputBuilder
impl Unpin for CreateHubInputBuilder
impl UnwindSafe for CreateHubInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);