#[non_exhaustive]pub struct HumanLoopActivationConditionsConfigBuilder { /* private fields */ }
Expand description
A builder for HumanLoopActivationConditionsConfig
.
Implementations§
Source§impl HumanLoopActivationConditionsConfigBuilder
impl HumanLoopActivationConditionsConfigBuilder
Sourcepub fn human_loop_activation_conditions(self, input: impl Into<String>) -> Self
pub fn human_loop_activation_conditions(self, input: impl Into<String>) -> Self
JSON expressing use-case specific conditions declaratively. If any condition is matched, atomic tasks are created against the configured work team. The set of conditions is different for Rekognition and Textract. For more information about how to structure the JSON, see JSON Schema for Human Loop Activation Conditions in Amazon Augmented AI in the Amazon SageMaker Developer Guide.
This field is required.Sourcepub fn set_human_loop_activation_conditions(self, input: Option<String>) -> Self
pub fn set_human_loop_activation_conditions(self, input: Option<String>) -> Self
JSON expressing use-case specific conditions declaratively. If any condition is matched, atomic tasks are created against the configured work team. The set of conditions is different for Rekognition and Textract. For more information about how to structure the JSON, see JSON Schema for Human Loop Activation Conditions in Amazon Augmented AI in the Amazon SageMaker Developer Guide.
Sourcepub fn get_human_loop_activation_conditions(&self) -> &Option<String>
pub fn get_human_loop_activation_conditions(&self) -> &Option<String>
JSON expressing use-case specific conditions declaratively. If any condition is matched, atomic tasks are created against the configured work team. The set of conditions is different for Rekognition and Textract. For more information about how to structure the JSON, see JSON Schema for Human Loop Activation Conditions in Amazon Augmented AI in the Amazon SageMaker Developer Guide.
Sourcepub fn build(self) -> HumanLoopActivationConditionsConfig
pub fn build(self) -> HumanLoopActivationConditionsConfig
Consumes the builder and constructs a HumanLoopActivationConditionsConfig
.
Trait Implementations§
Source§impl Clone for HumanLoopActivationConditionsConfigBuilder
impl Clone for HumanLoopActivationConditionsConfigBuilder
Source§fn clone(&self) -> HumanLoopActivationConditionsConfigBuilder
fn clone(&self) -> HumanLoopActivationConditionsConfigBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for HumanLoopActivationConditionsConfigBuilder
impl Default for HumanLoopActivationConditionsConfigBuilder
Source§fn default() -> HumanLoopActivationConditionsConfigBuilder
fn default() -> HumanLoopActivationConditionsConfigBuilder
Source§impl PartialEq for HumanLoopActivationConditionsConfigBuilder
impl PartialEq for HumanLoopActivationConditionsConfigBuilder
Source§fn eq(&self, other: &HumanLoopActivationConditionsConfigBuilder) -> bool
fn eq(&self, other: &HumanLoopActivationConditionsConfigBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for HumanLoopActivationConditionsConfigBuilder
Auto Trait Implementations§
impl Freeze for HumanLoopActivationConditionsConfigBuilder
impl RefUnwindSafe for HumanLoopActivationConditionsConfigBuilder
impl Send for HumanLoopActivationConditionsConfigBuilder
impl Sync for HumanLoopActivationConditionsConfigBuilder
impl Unpin for HumanLoopActivationConditionsConfigBuilder
impl UnwindSafe for HumanLoopActivationConditionsConfigBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);