#[non_exhaustive]pub struct UpdateHubContentInput {
pub hub_name: Option<String>,
pub hub_content_name: Option<String>,
pub hub_content_type: Option<HubContentType>,
pub hub_content_version: Option<String>,
pub hub_content_display_name: Option<String>,
pub hub_content_description: Option<String>,
pub hub_content_markdown: Option<String>,
pub hub_content_search_keywords: Option<Vec<String>>,
pub support_status: Option<HubContentSupportStatus>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.hub_name: Option<String>
The name of the SageMaker hub that contains the hub content you want to update. You can optionally use the hub ARN instead.
hub_content_name: Option<String>
The name of the hub content resource that you want to update.
hub_content_type: Option<HubContentType>
The content type of the resource that you want to update. Only specify a Model
or Notebook
resource for this API. To update a ModelReference
, use the UpdateHubContentReference
API instead.
hub_content_version: Option<String>
The hub content version that you want to update. For example, if you have two versions of a resource in your hub, you can update the second version.
hub_content_display_name: Option<String>
The display name of the hub content.
hub_content_description: Option<String>
The description of the hub content.
hub_content_markdown: Option<String>
A string that provides a description of the hub content. This string can include links, tables, and standard markdown formatting.
hub_content_search_keywords: Option<Vec<String>>
The searchable keywords of the hub content.
support_status: Option<HubContentSupportStatus>
Indicates the current status of the hub content resource.
Implementations§
Source§impl UpdateHubContentInput
impl UpdateHubContentInput
Sourcepub fn hub_name(&self) -> Option<&str>
pub fn hub_name(&self) -> Option<&str>
The name of the SageMaker hub that contains the hub content you want to update. You can optionally use the hub ARN instead.
Sourcepub fn hub_content_name(&self) -> Option<&str>
pub fn hub_content_name(&self) -> Option<&str>
The name of the hub content resource that you want to update.
Sourcepub fn hub_content_type(&self) -> Option<&HubContentType>
pub fn hub_content_type(&self) -> Option<&HubContentType>
The content type of the resource that you want to update. Only specify a Model
or Notebook
resource for this API. To update a ModelReference
, use the UpdateHubContentReference
API instead.
Sourcepub fn hub_content_version(&self) -> Option<&str>
pub fn hub_content_version(&self) -> Option<&str>
The hub content version that you want to update. For example, if you have two versions of a resource in your hub, you can update the second version.
Sourcepub fn hub_content_display_name(&self) -> Option<&str>
pub fn hub_content_display_name(&self) -> Option<&str>
The display name of the hub content.
Sourcepub fn hub_content_description(&self) -> Option<&str>
pub fn hub_content_description(&self) -> Option<&str>
The description of the hub content.
Sourcepub fn hub_content_markdown(&self) -> Option<&str>
pub fn hub_content_markdown(&self) -> Option<&str>
A string that provides a description of the hub content. This string can include links, tables, and standard markdown formatting.
Sourcepub fn hub_content_search_keywords(&self) -> &[String]
pub fn hub_content_search_keywords(&self) -> &[String]
The searchable keywords of the hub content.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .hub_content_search_keywords.is_none()
.
Sourcepub fn support_status(&self) -> Option<&HubContentSupportStatus>
pub fn support_status(&self) -> Option<&HubContentSupportStatus>
Indicates the current status of the hub content resource.
Source§impl UpdateHubContentInput
impl UpdateHubContentInput
Sourcepub fn builder() -> UpdateHubContentInputBuilder
pub fn builder() -> UpdateHubContentInputBuilder
Creates a new builder-style object to manufacture UpdateHubContentInput
.
Trait Implementations§
Source§impl Clone for UpdateHubContentInput
impl Clone for UpdateHubContentInput
Source§fn clone(&self) -> UpdateHubContentInput
fn clone(&self) -> UpdateHubContentInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for UpdateHubContentInput
impl Debug for UpdateHubContentInput
Source§impl PartialEq for UpdateHubContentInput
impl PartialEq for UpdateHubContentInput
impl StructuralPartialEq for UpdateHubContentInput
Auto Trait Implementations§
impl Freeze for UpdateHubContentInput
impl RefUnwindSafe for UpdateHubContentInput
impl Send for UpdateHubContentInput
impl Sync for UpdateHubContentInput
impl Unpin for UpdateHubContentInput
impl UnwindSafe for UpdateHubContentInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);