#[non_exhaustive]pub struct QueryLineageInputBuilder { /* private fields */ }
Expand description
A builder for QueryLineageInput
.
Implementations§
Source§impl QueryLineageInputBuilder
impl QueryLineageInputBuilder
Sourcepub fn start_arns(self, input: impl Into<String>) -> Self
pub fn start_arns(self, input: impl Into<String>) -> Self
Appends an item to start_arns
.
To override the contents of this collection use set_start_arns
.
A list of resource Amazon Resource Name (ARN) that represent the starting point for your lineage query.
Sourcepub fn set_start_arns(self, input: Option<Vec<String>>) -> Self
pub fn set_start_arns(self, input: Option<Vec<String>>) -> Self
A list of resource Amazon Resource Name (ARN) that represent the starting point for your lineage query.
Sourcepub fn get_start_arns(&self) -> &Option<Vec<String>>
pub fn get_start_arns(&self) -> &Option<Vec<String>>
A list of resource Amazon Resource Name (ARN) that represent the starting point for your lineage query.
Sourcepub fn direction(self, input: Direction) -> Self
pub fn direction(self, input: Direction) -> Self
Associations between lineage entities have a direction. This parameter determines the direction from the StartArn(s) that the query traverses.
Sourcepub fn set_direction(self, input: Option<Direction>) -> Self
pub fn set_direction(self, input: Option<Direction>) -> Self
Associations between lineage entities have a direction. This parameter determines the direction from the StartArn(s) that the query traverses.
Sourcepub fn get_direction(&self) -> &Option<Direction>
pub fn get_direction(&self) -> &Option<Direction>
Associations between lineage entities have a direction. This parameter determines the direction from the StartArn(s) that the query traverses.
Sourcepub fn include_edges(self, input: bool) -> Self
pub fn include_edges(self, input: bool) -> Self
Setting this value to True
retrieves not only the entities of interest but also the Associations and lineage entities on the path. Set to False
to only return lineage entities that match your query.
Sourcepub fn set_include_edges(self, input: Option<bool>) -> Self
pub fn set_include_edges(self, input: Option<bool>) -> Self
Setting this value to True
retrieves not only the entities of interest but also the Associations and lineage entities on the path. Set to False
to only return lineage entities that match your query.
Sourcepub fn get_include_edges(&self) -> &Option<bool>
pub fn get_include_edges(&self) -> &Option<bool>
Setting this value to True
retrieves not only the entities of interest but also the Associations and lineage entities on the path. Set to False
to only return lineage entities that match your query.
Sourcepub fn filters(self, input: QueryFilters) -> Self
pub fn filters(self, input: QueryFilters) -> Self
A set of filtering parameters that allow you to specify which entities should be returned.
-
Properties - Key-value pairs to match on the lineage entities' properties.
-
LineageTypes - A set of lineage entity types to match on. For example:
TrialComponent
,Artifact
, orContext
. -
CreatedBefore - Filter entities created before this date.
-
ModifiedBefore - Filter entities modified before this date.
-
ModifiedAfter - Filter entities modified after this date.
Sourcepub fn set_filters(self, input: Option<QueryFilters>) -> Self
pub fn set_filters(self, input: Option<QueryFilters>) -> Self
A set of filtering parameters that allow you to specify which entities should be returned.
-
Properties - Key-value pairs to match on the lineage entities' properties.
-
LineageTypes - A set of lineage entity types to match on. For example:
TrialComponent
,Artifact
, orContext
. -
CreatedBefore - Filter entities created before this date.
-
ModifiedBefore - Filter entities modified before this date.
-
ModifiedAfter - Filter entities modified after this date.
Sourcepub fn get_filters(&self) -> &Option<QueryFilters>
pub fn get_filters(&self) -> &Option<QueryFilters>
A set of filtering parameters that allow you to specify which entities should be returned.
-
Properties - Key-value pairs to match on the lineage entities' properties.
-
LineageTypes - A set of lineage entity types to match on. For example:
TrialComponent
,Artifact
, orContext
. -
CreatedBefore - Filter entities created before this date.
-
ModifiedBefore - Filter entities modified before this date.
-
ModifiedAfter - Filter entities modified after this date.
Sourcepub fn max_depth(self, input: i32) -> Self
pub fn max_depth(self, input: i32) -> Self
The maximum depth in lineage relationships from the StartArns
that are traversed. Depth is a measure of the number of Associations
from the StartArn
entity to the matched results.
Sourcepub fn set_max_depth(self, input: Option<i32>) -> Self
pub fn set_max_depth(self, input: Option<i32>) -> Self
The maximum depth in lineage relationships from the StartArns
that are traversed. Depth is a measure of the number of Associations
from the StartArn
entity to the matched results.
Sourcepub fn get_max_depth(&self) -> &Option<i32>
pub fn get_max_depth(&self) -> &Option<i32>
The maximum depth in lineage relationships from the StartArns
that are traversed. Depth is a measure of the number of Associations
from the StartArn
entity to the matched results.
Sourcepub fn max_results(self, input: i32) -> Self
pub fn max_results(self, input: i32) -> Self
Limits the number of vertices in the results. Use the NextToken
in a response to to retrieve the next page of results.
Sourcepub fn set_max_results(self, input: Option<i32>) -> Self
pub fn set_max_results(self, input: Option<i32>) -> Self
Limits the number of vertices in the results. Use the NextToken
in a response to to retrieve the next page of results.
Sourcepub fn get_max_results(&self) -> &Option<i32>
pub fn get_max_results(&self) -> &Option<i32>
Limits the number of vertices in the results. Use the NextToken
in a response to to retrieve the next page of results.
Sourcepub fn next_token(self, input: impl Into<String>) -> Self
pub fn next_token(self, input: impl Into<String>) -> Self
Limits the number of vertices in the request. Use the NextToken
in a response to to retrieve the next page of results.
Sourcepub fn set_next_token(self, input: Option<String>) -> Self
pub fn set_next_token(self, input: Option<String>) -> Self
Limits the number of vertices in the request. Use the NextToken
in a response to to retrieve the next page of results.
Sourcepub fn get_next_token(&self) -> &Option<String>
pub fn get_next_token(&self) -> &Option<String>
Limits the number of vertices in the request. Use the NextToken
in a response to to retrieve the next page of results.
Sourcepub fn build(self) -> Result<QueryLineageInput, BuildError>
pub fn build(self) -> Result<QueryLineageInput, BuildError>
Consumes the builder and constructs a QueryLineageInput
.
Source§impl QueryLineageInputBuilder
impl QueryLineageInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<QueryLineageOutput, SdkError<QueryLineageError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<QueryLineageOutput, SdkError<QueryLineageError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for QueryLineageInputBuilder
impl Clone for QueryLineageInputBuilder
Source§fn clone(&self) -> QueryLineageInputBuilder
fn clone(&self) -> QueryLineageInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for QueryLineageInputBuilder
impl Debug for QueryLineageInputBuilder
Source§impl Default for QueryLineageInputBuilder
impl Default for QueryLineageInputBuilder
Source§fn default() -> QueryLineageInputBuilder
fn default() -> QueryLineageInputBuilder
Source§impl PartialEq for QueryLineageInputBuilder
impl PartialEq for QueryLineageInputBuilder
impl StructuralPartialEq for QueryLineageInputBuilder
Auto Trait Implementations§
impl Freeze for QueryLineageInputBuilder
impl RefUnwindSafe for QueryLineageInputBuilder
impl Send for QueryLineageInputBuilder
impl Sync for QueryLineageInputBuilder
impl Unpin for QueryLineageInputBuilder
impl UnwindSafe for QueryLineageInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);