#[non_exhaustive]pub struct LabelingJobDataSourceBuilder { /* private fields */ }
Expand description
A builder for LabelingJobDataSource
.
Implementations§
Source§impl LabelingJobDataSourceBuilder
impl LabelingJobDataSourceBuilder
Sourcepub fn s3_data_source(self, input: LabelingJobS3DataSource) -> Self
pub fn s3_data_source(self, input: LabelingJobS3DataSource) -> Self
The Amazon S3 location of the input data objects.
Sourcepub fn set_s3_data_source(self, input: Option<LabelingJobS3DataSource>) -> Self
pub fn set_s3_data_source(self, input: Option<LabelingJobS3DataSource>) -> Self
The Amazon S3 location of the input data objects.
Sourcepub fn get_s3_data_source(&self) -> &Option<LabelingJobS3DataSource>
pub fn get_s3_data_source(&self) -> &Option<LabelingJobS3DataSource>
The Amazon S3 location of the input data objects.
Sourcepub fn sns_data_source(self, input: LabelingJobSnsDataSource) -> Self
pub fn sns_data_source(self, input: LabelingJobSnsDataSource) -> Self
An Amazon SNS data source used for streaming labeling jobs. To learn more, see Send Data to a Streaming Labeling Job.
Sourcepub fn set_sns_data_source(
self,
input: Option<LabelingJobSnsDataSource>,
) -> Self
pub fn set_sns_data_source( self, input: Option<LabelingJobSnsDataSource>, ) -> Self
An Amazon SNS data source used for streaming labeling jobs. To learn more, see Send Data to a Streaming Labeling Job.
Sourcepub fn get_sns_data_source(&self) -> &Option<LabelingJobSnsDataSource>
pub fn get_sns_data_source(&self) -> &Option<LabelingJobSnsDataSource>
An Amazon SNS data source used for streaming labeling jobs. To learn more, see Send Data to a Streaming Labeling Job.
Sourcepub fn build(self) -> LabelingJobDataSource
pub fn build(self) -> LabelingJobDataSource
Consumes the builder and constructs a LabelingJobDataSource
.
Trait Implementations§
Source§impl Clone for LabelingJobDataSourceBuilder
impl Clone for LabelingJobDataSourceBuilder
Source§fn clone(&self) -> LabelingJobDataSourceBuilder
fn clone(&self) -> LabelingJobDataSourceBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for LabelingJobDataSourceBuilder
impl Debug for LabelingJobDataSourceBuilder
Source§impl Default for LabelingJobDataSourceBuilder
impl Default for LabelingJobDataSourceBuilder
Source§fn default() -> LabelingJobDataSourceBuilder
fn default() -> LabelingJobDataSourceBuilder
Source§impl PartialEq for LabelingJobDataSourceBuilder
impl PartialEq for LabelingJobDataSourceBuilder
Source§fn eq(&self, other: &LabelingJobDataSourceBuilder) -> bool
fn eq(&self, other: &LabelingJobDataSourceBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for LabelingJobDataSourceBuilder
Auto Trait Implementations§
impl Freeze for LabelingJobDataSourceBuilder
impl RefUnwindSafe for LabelingJobDataSourceBuilder
impl Send for LabelingJobDataSourceBuilder
impl Sync for LabelingJobDataSourceBuilder
impl Unpin for LabelingJobDataSourceBuilder
impl UnwindSafe for LabelingJobDataSourceBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);