pub struct CreateIndexFluentBuilder { /* private fields */ }Expand description
Fluent builder constructing a request to CreateIndex.
Creates a vector index within a vector bucket. To specify the vector bucket, you must use either the vector bucket name or the vector bucket Amazon Resource Name (ARN).
- Permissions
-
You must have the
s3vectors:CreateIndexpermission to use this operation.You must have the
s3vectors:TagResourcepermission in addition tos3vectors:CreateIndexpermission to create a vector index with tags.
Implementations§
Source§impl CreateIndexFluentBuilder
impl CreateIndexFluentBuilder
Sourcepub fn as_input(&self) -> &CreateIndexInputBuilder
pub fn as_input(&self) -> &CreateIndexInputBuilder
Access the CreateIndex as a reference.
Sourcepub async fn send(
self,
) -> Result<CreateIndexOutput, SdkError<CreateIndexError, HttpResponse>>
pub async fn send( self, ) -> Result<CreateIndexOutput, SdkError<CreateIndexError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<CreateIndexOutput, CreateIndexError, Self>
pub fn customize( self, ) -> CustomizableOperation<CreateIndexOutput, CreateIndexError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn vector_bucket_name(self, input: impl Into<String>) -> Self
pub fn vector_bucket_name(self, input: impl Into<String>) -> Self
The name of the vector bucket to create the vector index in.
Sourcepub fn set_vector_bucket_name(self, input: Option<String>) -> Self
pub fn set_vector_bucket_name(self, input: Option<String>) -> Self
The name of the vector bucket to create the vector index in.
Sourcepub fn get_vector_bucket_name(&self) -> &Option<String>
pub fn get_vector_bucket_name(&self) -> &Option<String>
The name of the vector bucket to create the vector index in.
Sourcepub fn vector_bucket_arn(self, input: impl Into<String>) -> Self
pub fn vector_bucket_arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) of the vector bucket to create the vector index in.
Sourcepub fn set_vector_bucket_arn(self, input: Option<String>) -> Self
pub fn set_vector_bucket_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) of the vector bucket to create the vector index in.
Sourcepub fn get_vector_bucket_arn(&self) -> &Option<String>
pub fn get_vector_bucket_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) of the vector bucket to create the vector index in.
Sourcepub fn index_name(self, input: impl Into<String>) -> Self
pub fn index_name(self, input: impl Into<String>) -> Self
The name of the vector index to create.
Sourcepub fn set_index_name(self, input: Option<String>) -> Self
pub fn set_index_name(self, input: Option<String>) -> Self
The name of the vector index to create.
Sourcepub fn get_index_name(&self) -> &Option<String>
pub fn get_index_name(&self) -> &Option<String>
The name of the vector index to create.
Sourcepub fn data_type(self, input: DataType) -> Self
pub fn data_type(self, input: DataType) -> Self
The data type of the vectors to be inserted into the vector index.
Sourcepub fn set_data_type(self, input: Option<DataType>) -> Self
pub fn set_data_type(self, input: Option<DataType>) -> Self
The data type of the vectors to be inserted into the vector index.
Sourcepub fn get_data_type(&self) -> &Option<DataType>
pub fn get_data_type(&self) -> &Option<DataType>
The data type of the vectors to be inserted into the vector index.
Sourcepub fn dimension(self, input: i32) -> Self
pub fn dimension(self, input: i32) -> Self
The dimensions of the vectors to be inserted into the vector index.
Sourcepub fn set_dimension(self, input: Option<i32>) -> Self
pub fn set_dimension(self, input: Option<i32>) -> Self
The dimensions of the vectors to be inserted into the vector index.
Sourcepub fn get_dimension(&self) -> &Option<i32>
pub fn get_dimension(&self) -> &Option<i32>
The dimensions of the vectors to be inserted into the vector index.
Sourcepub fn distance_metric(self, input: DistanceMetric) -> Self
pub fn distance_metric(self, input: DistanceMetric) -> Self
The distance metric to be used for similarity search.
Sourcepub fn set_distance_metric(self, input: Option<DistanceMetric>) -> Self
pub fn set_distance_metric(self, input: Option<DistanceMetric>) -> Self
The distance metric to be used for similarity search.
Sourcepub fn get_distance_metric(&self) -> &Option<DistanceMetric>
pub fn get_distance_metric(&self) -> &Option<DistanceMetric>
The distance metric to be used for similarity search.
Sourcepub fn metadata_configuration(self, input: MetadataConfiguration) -> Self
pub fn metadata_configuration(self, input: MetadataConfiguration) -> Self
The metadata configuration for the vector index.
Sourcepub fn set_metadata_configuration(
self,
input: Option<MetadataConfiguration>,
) -> Self
pub fn set_metadata_configuration( self, input: Option<MetadataConfiguration>, ) -> Self
The metadata configuration for the vector index.
Sourcepub fn get_metadata_configuration(&self) -> &Option<MetadataConfiguration>
pub fn get_metadata_configuration(&self) -> &Option<MetadataConfiguration>
The metadata configuration for the vector index.
Sourcepub fn encryption_configuration(self, input: EncryptionConfiguration) -> Self
pub fn encryption_configuration(self, input: EncryptionConfiguration) -> Self
The encryption configuration for a vector index. By default, if you don't specify, all new vectors in the vector index will use the encryption configuration of the vector bucket.
Sourcepub fn set_encryption_configuration(
self,
input: Option<EncryptionConfiguration>,
) -> Self
pub fn set_encryption_configuration( self, input: Option<EncryptionConfiguration>, ) -> Self
The encryption configuration for a vector index. By default, if you don't specify, all new vectors in the vector index will use the encryption configuration of the vector bucket.
Sourcepub fn get_encryption_configuration(&self) -> &Option<EncryptionConfiguration>
pub fn get_encryption_configuration(&self) -> &Option<EncryptionConfiguration>
The encryption configuration for a vector index. By default, if you don't specify, all new vectors in the vector index will use the encryption configuration of the vector bucket.
Adds a key-value pair to tags.
To override the contents of this collection use set_tags.
An array of user-defined tags that you would like to apply to the vector index that you are creating. A tag is a key-value pair that you apply to your resources. Tags can help you organize, track costs, and control access to resources. For more information, see Tagging for cost allocation or attribute-based access control (ABAC).
You must have the s3vectors:TagResource permission in addition to s3vectors:CreateIndex permission to create a vector index with tags.
An array of user-defined tags that you would like to apply to the vector index that you are creating. A tag is a key-value pair that you apply to your resources. Tags can help you organize, track costs, and control access to resources. For more information, see Tagging for cost allocation or attribute-based access control (ABAC).
You must have the s3vectors:TagResource permission in addition to s3vectors:CreateIndex permission to create a vector index with tags.
An array of user-defined tags that you would like to apply to the vector index that you are creating. A tag is a key-value pair that you apply to your resources. Tags can help you organize, track costs, and control access to resources. For more information, see Tagging for cost allocation or attribute-based access control (ABAC).
You must have the s3vectors:TagResource permission in addition to s3vectors:CreateIndex permission to create a vector index with tags.
Trait Implementations§
Source§impl Clone for CreateIndexFluentBuilder
impl Clone for CreateIndexFluentBuilder
Source§fn clone(&self) -> CreateIndexFluentBuilder
fn clone(&self) -> CreateIndexFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for CreateIndexFluentBuilder
impl !RefUnwindSafe for CreateIndexFluentBuilder
impl Send for CreateIndexFluentBuilder
impl Sync for CreateIndexFluentBuilder
impl Unpin for CreateIndexFluentBuilder
impl !UnwindSafe for CreateIndexFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);