#[non_exhaustive]
pub struct CreateBucketConfigurationBuilder { /* private fields */ }
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impl CreateBucketConfigurationBuilder

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pub fn location_constraint(self, input: BucketLocationConstraint) -> Self

Specifies the Region where the bucket will be created. You might choose a Region to optimize latency, minimize costs, or address regulatory requirements. For example, if you reside in Europe, you will probably find it advantageous to create buckets in the Europe (Ireland) Region. For more information, see Accessing a bucket in the Amazon S3 User Guide.

If you don't specify a Region, the bucket is created in the US East (N. Virginia) Region (us-east-1) by default.

This functionality is not supported for directory buckets.

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pub fn set_location_constraint( self, input: Option<BucketLocationConstraint> ) -> Self

Specifies the Region where the bucket will be created. You might choose a Region to optimize latency, minimize costs, or address regulatory requirements. For example, if you reside in Europe, you will probably find it advantageous to create buckets in the Europe (Ireland) Region. For more information, see Accessing a bucket in the Amazon S3 User Guide.

If you don't specify a Region, the bucket is created in the US East (N. Virginia) Region (us-east-1) by default.

This functionality is not supported for directory buckets.

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pub fn get_location_constraint(&self) -> &Option<BucketLocationConstraint>

Specifies the Region where the bucket will be created. You might choose a Region to optimize latency, minimize costs, or address regulatory requirements. For example, if you reside in Europe, you will probably find it advantageous to create buckets in the Europe (Ireland) Region. For more information, see Accessing a bucket in the Amazon S3 User Guide.

If you don't specify a Region, the bucket is created in the US East (N. Virginia) Region (us-east-1) by default.

This functionality is not supported for directory buckets.

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pub fn location(self, input: LocationInfo) -> Self

Specifies the location where the bucket will be created.

For directory buckets, the location type is Availability Zone.

This functionality is only supported by directory buckets.

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pub fn set_location(self, input: Option<LocationInfo>) -> Self

Specifies the location where the bucket will be created.

For directory buckets, the location type is Availability Zone.

This functionality is only supported by directory buckets.

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pub fn get_location(&self) -> &Option<LocationInfo>

Specifies the location where the bucket will be created.

For directory buckets, the location type is Availability Zone.

This functionality is only supported by directory buckets.

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pub fn bucket(self, input: BucketInfo) -> Self

Specifies the information about the bucket that will be created.

This functionality is only supported by directory buckets.

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pub fn set_bucket(self, input: Option<BucketInfo>) -> Self

Specifies the information about the bucket that will be created.

This functionality is only supported by directory buckets.

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pub fn get_bucket(&self) -> &Option<BucketInfo>

Specifies the information about the bucket that will be created.

This functionality is only supported by directory buckets.

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pub fn build(self) -> CreateBucketConfiguration

Consumes the builder and constructs a CreateBucketConfiguration.

Trait Implementations§

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impl Clone for CreateBucketConfigurationBuilder

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fn clone(&self) -> CreateBucketConfigurationBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CreateBucketConfigurationBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CreateBucketConfigurationBuilder

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fn default() -> CreateBucketConfigurationBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for CreateBucketConfigurationBuilder

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fn eq(&self, other: &CreateBucketConfigurationBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CreateBucketConfigurationBuilder

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