Struct RenameObjectFluentBuilder

Source
pub struct RenameObjectFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to RenameObject.

Renames an existing object in a directory bucket that uses the S3 Express One Zone storage class. You can use RenameObject by specifying an existing object’s name as the source and the new name of the object as the destination within the same directory bucket.

RenameObject is only supported for objects stored in the S3 Express One Zone storage class.

To prevent overwriting an object, you can use the If-None-Match conditional header.

  • If-None-Match - Renames the object only if an object with the specified name does not already exist in the directory bucket. If you don't want to overwrite an existing object, you can add the If-None-Match conditional header with the value ‘*’ in the RenameObject request. Amazon S3 then returns a 412 Precondition Failed error if the object with the specified name already exists. For more information, see RFC 7232.

Permissions

To grant access to the RenameObject operation on a directory bucket, we recommend that you use the CreateSession operation for session-based authorization. Specifically, you grant the s3express:CreateSession permission to the directory bucket in a bucket policy or an IAM identity-based policy. Then, you make the CreateSession API call on the directory bucket to obtain a session token. With the session token in your request header, you can make API requests to this operation. After the session token expires, you make another CreateSession API call to generate a new session token for use. The Amazon Web Services CLI and SDKs will create and manage your session including refreshing the session token automatically to avoid service interruptions when a session expires. In your bucket policy, you can specify the s3express:SessionMode condition key to control who can create a ReadWrite or ReadOnly session. A ReadWrite session is required for executing all the Zonal endpoint API operations, including RenameObject. For more information about authorization, see CreateSession . To learn more about Zonal endpoint API operations, see Authorizing Zonal endpoint API operations with CreateSession in the Amazon S3 User Guide.

HTTP Host header syntax

Directory buckets - The HTTP Host header syntax is Bucket-name.s3express-zone-id.region-code.amazonaws.com.

Implementations§

Source§

impl RenameObjectFluentBuilder

Source

pub fn as_input(&self) -> &RenameObjectInputBuilder

Access the RenameObject as a reference.

Source

pub async fn send( self, ) -> Result<RenameObjectOutput, SdkError<RenameObjectError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

Source

pub fn customize( self, ) -> CustomizableOperation<RenameObjectOutput, RenameObjectError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

Source

pub fn bucket(self, input: impl Into<String>) -> Self

The bucket name of the directory bucket containing the object.

You must use virtual-hosted-style requests in the format Bucket-name.s3express-zone-id.region-code.amazonaws.com. Path-style requests are not supported. Directory bucket names must be unique in the chosen Availability Zone. Bucket names must follow the format bucket-base-name--zone-id--x-s3 (for example, amzn-s3-demo-bucket--usw2-az1--x-s3). For information about bucket naming restrictions, see Directory bucket naming rules in the Amazon S3 User Guide.

Source

pub fn set_bucket(self, input: Option<String>) -> Self

The bucket name of the directory bucket containing the object.

You must use virtual-hosted-style requests in the format Bucket-name.s3express-zone-id.region-code.amazonaws.com. Path-style requests are not supported. Directory bucket names must be unique in the chosen Availability Zone. Bucket names must follow the format bucket-base-name--zone-id--x-s3 (for example, amzn-s3-demo-bucket--usw2-az1--x-s3). For information about bucket naming restrictions, see Directory bucket naming rules in the Amazon S3 User Guide.

Source

pub fn get_bucket(&self) -> &Option<String>

The bucket name of the directory bucket containing the object.

You must use virtual-hosted-style requests in the format Bucket-name.s3express-zone-id.region-code.amazonaws.com. Path-style requests are not supported. Directory bucket names must be unique in the chosen Availability Zone. Bucket names must follow the format bucket-base-name--zone-id--x-s3 (for example, amzn-s3-demo-bucket--usw2-az1--x-s3). For information about bucket naming restrictions, see Directory bucket naming rules in the Amazon S3 User Guide.

Source

pub fn key(self, input: impl Into<String>) -> Self

Key name of the object to rename.

Source

pub fn set_key(self, input: Option<String>) -> Self

Key name of the object to rename.

Source

pub fn get_key(&self) -> &Option<String>

Key name of the object to rename.

Source

pub fn rename_source(self, input: impl Into<String>) -> Self

Specifies the source for the rename operation. The value must be URL encoded.

Source

pub fn set_rename_source(self, input: Option<String>) -> Self

Specifies the source for the rename operation. The value must be URL encoded.

Source

pub fn get_rename_source(&self) -> &Option<String>

Specifies the source for the rename operation. The value must be URL encoded.

Source

pub fn destination_if_match(self, input: impl Into<String>) -> Self

Renames the object only if the ETag (entity tag) value provided during the operation matches the ETag of the object in S3. The If-Match header field makes the request method conditional on ETags. If the ETag values do not match, the operation returns a 412 Precondition Failed error.

Expects the ETag value as a string.

Source

pub fn set_destination_if_match(self, input: Option<String>) -> Self

Renames the object only if the ETag (entity tag) value provided during the operation matches the ETag of the object in S3. The If-Match header field makes the request method conditional on ETags. If the ETag values do not match, the operation returns a 412 Precondition Failed error.

Expects the ETag value as a string.

Source

pub fn get_destination_if_match(&self) -> &Option<String>

Renames the object only if the ETag (entity tag) value provided during the operation matches the ETag of the object in S3. The If-Match header field makes the request method conditional on ETags. If the ETag values do not match, the operation returns a 412 Precondition Failed error.

Expects the ETag value as a string.

Source

pub fn destination_if_none_match(self, input: impl Into<String>) -> Self

Renames the object only if the destination does not already exist in the specified directory bucket. If the object does exist when you send a request with If-None-Match:*, the S3 API will return a 412 Precondition Failed error, preventing an overwrite. The If-None-Match header prevents overwrites of existing data by validating that there's not an object with the same key name already in your directory bucket.

Expects the * character (asterisk).

Source

pub fn set_destination_if_none_match(self, input: Option<String>) -> Self

Renames the object only if the destination does not already exist in the specified directory bucket. If the object does exist when you send a request with If-None-Match:*, the S3 API will return a 412 Precondition Failed error, preventing an overwrite. The If-None-Match header prevents overwrites of existing data by validating that there's not an object with the same key name already in your directory bucket.

Expects the * character (asterisk).

Source

pub fn get_destination_if_none_match(&self) -> &Option<String>

Renames the object only if the destination does not already exist in the specified directory bucket. If the object does exist when you send a request with If-None-Match:*, the S3 API will return a 412 Precondition Failed error, preventing an overwrite. The If-None-Match header prevents overwrites of existing data by validating that there's not an object with the same key name already in your directory bucket.

Expects the * character (asterisk).

Source

pub fn destination_if_modified_since(self, input: DateTime) -> Self

Renames the object if the destination exists and if it has been modified since the specified time.

Source

pub fn set_destination_if_modified_since(self, input: Option<DateTime>) -> Self

Renames the object if the destination exists and if it has been modified since the specified time.

Source

pub fn get_destination_if_modified_since(&self) -> &Option<DateTime>

Renames the object if the destination exists and if it has been modified since the specified time.

Source

pub fn destination_if_unmodified_since(self, input: DateTime) -> Self

Renames the object if it hasn't been modified since the specified time.

Source

pub fn set_destination_if_unmodified_since( self, input: Option<DateTime>, ) -> Self

Renames the object if it hasn't been modified since the specified time.

Source

pub fn get_destination_if_unmodified_since(&self) -> &Option<DateTime>

Renames the object if it hasn't been modified since the specified time.

Source

pub fn source_if_match(self, input: impl Into<String>) -> Self

Renames the object if the source exists and if its entity tag (ETag) matches the specified ETag.

Source

pub fn set_source_if_match(self, input: Option<String>) -> Self

Renames the object if the source exists and if its entity tag (ETag) matches the specified ETag.

Source

pub fn get_source_if_match(&self) -> &Option<String>

Renames the object if the source exists and if its entity tag (ETag) matches the specified ETag.

Source

pub fn source_if_none_match(self, input: impl Into<String>) -> Self

Renames the object if the source exists and if its entity tag (ETag) is different than the specified ETag. If an asterisk (*) character is provided, the operation will fail and return a 412 Precondition Failed error.

Source

pub fn set_source_if_none_match(self, input: Option<String>) -> Self

Renames the object if the source exists and if its entity tag (ETag) is different than the specified ETag. If an asterisk (*) character is provided, the operation will fail and return a 412 Precondition Failed error.

Source

pub fn get_source_if_none_match(&self) -> &Option<String>

Renames the object if the source exists and if its entity tag (ETag) is different than the specified ETag. If an asterisk (*) character is provided, the operation will fail and return a 412 Precondition Failed error.

Source

pub fn source_if_modified_since(self, input: DateTime) -> Self

Renames the object if the source exists and if it has been modified since the specified time.

Source

pub fn set_source_if_modified_since(self, input: Option<DateTime>) -> Self

Renames the object if the source exists and if it has been modified since the specified time.

Source

pub fn get_source_if_modified_since(&self) -> &Option<DateTime>

Renames the object if the source exists and if it has been modified since the specified time.

Source

pub fn source_if_unmodified_since(self, input: DateTime) -> Self

Renames the object if the source exists and hasn't been modified since the specified time.

Source

pub fn set_source_if_unmodified_since(self, input: Option<DateTime>) -> Self

Renames the object if the source exists and hasn't been modified since the specified time.

Source

pub fn get_source_if_unmodified_since(&self) -> &Option<DateTime>

Renames the object if the source exists and hasn't been modified since the specified time.

Source

pub fn client_token(self, input: impl Into<String>) -> Self

A unique string with a max of 64 ASCII characters in the ASCII range of 33 - 126.

RenameObject supports idempotency using a client token. To make an idempotent API request using RenameObject, specify a client token in the request. You should not reuse the same client token for other API requests. If you retry a request that completed successfully using the same client token and the same parameters, the retry succeeds without performing any further actions. If you retry a successful request using the same client token, but one or more of the parameters are different, the retry fails and an IdempotentParameterMismatch error is returned.

Source

pub fn set_client_token(self, input: Option<String>) -> Self

A unique string with a max of 64 ASCII characters in the ASCII range of 33 - 126.

RenameObject supports idempotency using a client token. To make an idempotent API request using RenameObject, specify a client token in the request. You should not reuse the same client token for other API requests. If you retry a request that completed successfully using the same client token and the same parameters, the retry succeeds without performing any further actions. If you retry a successful request using the same client token, but one or more of the parameters are different, the retry fails and an IdempotentParameterMismatch error is returned.

Source

pub fn get_client_token(&self) -> &Option<String>

A unique string with a max of 64 ASCII characters in the ASCII range of 33 - 126.

RenameObject supports idempotency using a client token. To make an idempotent API request using RenameObject, specify a client token in the request. You should not reuse the same client token for other API requests. If you retry a request that completed successfully using the same client token and the same parameters, the retry succeeds without performing any further actions. If you retry a successful request using the same client token, but one or more of the parameters are different, the retry fails and an IdempotentParameterMismatch error is returned.

Trait Implementations§

Source§

impl Clone for RenameObjectFluentBuilder

Source§

fn clone(&self) -> RenameObjectFluentBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for RenameObjectFluentBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,