FirewallRuleGroupAssociationBuilder

Struct FirewallRuleGroupAssociationBuilder 

Source
#[non_exhaustive]
pub struct FirewallRuleGroupAssociationBuilder { /* private fields */ }
Expand description

Implementations§

Source§

impl FirewallRuleGroupAssociationBuilder

Source

pub fn id(self, input: impl Into<String>) -> Self

The identifier for the association.

Source

pub fn set_id(self, input: Option<String>) -> Self

The identifier for the association.

Source

pub fn get_id(&self) -> &Option<String>

The identifier for the association.

Source

pub fn arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) of the firewall rule group association.

Source

pub fn set_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) of the firewall rule group association.

Source

pub fn get_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) of the firewall rule group association.

Source

pub fn firewall_rule_group_id(self, input: impl Into<String>) -> Self

The unique identifier of the firewall rule group.

Source

pub fn set_firewall_rule_group_id(self, input: Option<String>) -> Self

The unique identifier of the firewall rule group.

Source

pub fn get_firewall_rule_group_id(&self) -> &Option<String>

The unique identifier of the firewall rule group.

Source

pub fn vpc_id(self, input: impl Into<String>) -> Self

The unique identifier of the VPC that is associated with the rule group.

Source

pub fn set_vpc_id(self, input: Option<String>) -> Self

The unique identifier of the VPC that is associated with the rule group.

Source

pub fn get_vpc_id(&self) -> &Option<String>

The unique identifier of the VPC that is associated with the rule group.

Source

pub fn name(self, input: impl Into<String>) -> Self

The name of the association.

Source

pub fn set_name(self, input: Option<String>) -> Self

The name of the association.

Source

pub fn get_name(&self) -> &Option<String>

The name of the association.

Source

pub fn priority(self, input: i32) -> Self

The setting that determines the processing order of the rule group among the rule groups that are associated with a single VPC. DNS Firewall filters VPC traffic starting from rule group with the lowest numeric priority setting.

Source

pub fn set_priority(self, input: Option<i32>) -> Self

The setting that determines the processing order of the rule group among the rule groups that are associated with a single VPC. DNS Firewall filters VPC traffic starting from rule group with the lowest numeric priority setting.

Source

pub fn get_priority(&self) -> &Option<i32>

The setting that determines the processing order of the rule group among the rule groups that are associated with a single VPC. DNS Firewall filters VPC traffic starting from rule group with the lowest numeric priority setting.

Source

pub fn mutation_protection(self, input: MutationProtectionStatus) -> Self

If enabled, this setting disallows modification or removal of the association, to help prevent against accidentally altering DNS firewall protections.

Source

pub fn set_mutation_protection( self, input: Option<MutationProtectionStatus>, ) -> Self

If enabled, this setting disallows modification or removal of the association, to help prevent against accidentally altering DNS firewall protections.

Source

pub fn get_mutation_protection(&self) -> &Option<MutationProtectionStatus>

If enabled, this setting disallows modification or removal of the association, to help prevent against accidentally altering DNS firewall protections.

Source

pub fn managed_owner_name(self, input: impl Into<String>) -> Self

The owner of the association, used only for associations that are not managed by you. If you use Firewall Manager to manage your DNS Firewalls, then this reports Firewall Manager as the managed owner.

Source

pub fn set_managed_owner_name(self, input: Option<String>) -> Self

The owner of the association, used only for associations that are not managed by you. If you use Firewall Manager to manage your DNS Firewalls, then this reports Firewall Manager as the managed owner.

Source

pub fn get_managed_owner_name(&self) -> &Option<String>

The owner of the association, used only for associations that are not managed by you. If you use Firewall Manager to manage your DNS Firewalls, then this reports Firewall Manager as the managed owner.

Source

pub fn status(self, input: FirewallRuleGroupAssociationStatus) -> Self

The current status of the association.

Source

pub fn set_status( self, input: Option<FirewallRuleGroupAssociationStatus>, ) -> Self

The current status of the association.

Source

pub fn get_status(&self) -> &Option<FirewallRuleGroupAssociationStatus>

The current status of the association.

Source

pub fn status_message(self, input: impl Into<String>) -> Self

Additional information about the status of the response, if available.

Source

pub fn set_status_message(self, input: Option<String>) -> Self

Additional information about the status of the response, if available.

Source

pub fn get_status_message(&self) -> &Option<String>

Additional information about the status of the response, if available.

Source

pub fn creator_request_id(self, input: impl Into<String>) -> Self

A unique string defined by you to identify the request. This allows you to retry failed requests without the risk of running the operation twice. This can be any unique string, for example, a timestamp.

Source

pub fn set_creator_request_id(self, input: Option<String>) -> Self

A unique string defined by you to identify the request. This allows you to retry failed requests without the risk of running the operation twice. This can be any unique string, for example, a timestamp.

Source

pub fn get_creator_request_id(&self) -> &Option<String>

A unique string defined by you to identify the request. This allows you to retry failed requests without the risk of running the operation twice. This can be any unique string, for example, a timestamp.

Source

pub fn creation_time(self, input: impl Into<String>) -> Self

The date and time that the association was created, in Unix time format and Coordinated Universal Time (UTC).

Source

pub fn set_creation_time(self, input: Option<String>) -> Self

The date and time that the association was created, in Unix time format and Coordinated Universal Time (UTC).

Source

pub fn get_creation_time(&self) -> &Option<String>

The date and time that the association was created, in Unix time format and Coordinated Universal Time (UTC).

Source

pub fn modification_time(self, input: impl Into<String>) -> Self

The date and time that the association was last modified, in Unix time format and Coordinated Universal Time (UTC).

Source

pub fn set_modification_time(self, input: Option<String>) -> Self

The date and time that the association was last modified, in Unix time format and Coordinated Universal Time (UTC).

Source

pub fn get_modification_time(&self) -> &Option<String>

The date and time that the association was last modified, in Unix time format and Coordinated Universal Time (UTC).

Source

pub fn build(self) -> FirewallRuleGroupAssociation

Consumes the builder and constructs a FirewallRuleGroupAssociation.

Trait Implementations§

Source§

impl Clone for FirewallRuleGroupAssociationBuilder

Source§

fn clone(&self) -> FirewallRuleGroupAssociationBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for FirewallRuleGroupAssociationBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for FirewallRuleGroupAssociationBuilder

Source§

fn default() -> FirewallRuleGroupAssociationBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for FirewallRuleGroupAssociationBuilder

Source§

fn eq(&self, other: &FirewallRuleGroupAssociationBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for FirewallRuleGroupAssociationBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,