pub struct UpdateResolverEndpointFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to UpdateResolverEndpoint
.
Updates the name, or endpoint type for an inbound or an outbound Resolver endpoint. You can only update between IPV4 and DUALSTACK, IPV6 endpoint type can't be updated to other type.
Implementations§
Source§impl UpdateResolverEndpointFluentBuilder
impl UpdateResolverEndpointFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateResolverEndpointInputBuilder
pub fn as_input(&self) -> &UpdateResolverEndpointInputBuilder
Access the UpdateResolverEndpoint as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateResolverEndpointOutput, SdkError<UpdateResolverEndpointError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateResolverEndpointOutput, SdkError<UpdateResolverEndpointError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateResolverEndpointOutput, UpdateResolverEndpointError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateResolverEndpointOutput, UpdateResolverEndpointError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn resolver_endpoint_id(self, input: impl Into<String>) -> Self
pub fn resolver_endpoint_id(self, input: impl Into<String>) -> Self
The ID of the Resolver endpoint that you want to update.
Sourcepub fn set_resolver_endpoint_id(self, input: Option<String>) -> Self
pub fn set_resolver_endpoint_id(self, input: Option<String>) -> Self
The ID of the Resolver endpoint that you want to update.
Sourcepub fn get_resolver_endpoint_id(&self) -> &Option<String>
pub fn get_resolver_endpoint_id(&self) -> &Option<String>
The ID of the Resolver endpoint that you want to update.
Sourcepub fn name(self, input: impl Into<String>) -> Self
pub fn name(self, input: impl Into<String>) -> Self
The name of the Resolver endpoint that you want to update.
Sourcepub fn set_name(self, input: Option<String>) -> Self
pub fn set_name(self, input: Option<String>) -> Self
The name of the Resolver endpoint that you want to update.
Sourcepub fn get_name(&self) -> &Option<String>
pub fn get_name(&self) -> &Option<String>
The name of the Resolver endpoint that you want to update.
Sourcepub fn resolver_endpoint_type(self, input: ResolverEndpointType) -> Self
pub fn resolver_endpoint_type(self, input: ResolverEndpointType) -> Self
Specifies the endpoint type for what type of IP address the endpoint uses to forward DNS queries.
Updating to IPV6
type isn't currently supported.
Sourcepub fn set_resolver_endpoint_type(
self,
input: Option<ResolverEndpointType>,
) -> Self
pub fn set_resolver_endpoint_type( self, input: Option<ResolverEndpointType>, ) -> Self
Specifies the endpoint type for what type of IP address the endpoint uses to forward DNS queries.
Updating to IPV6
type isn't currently supported.
Sourcepub fn get_resolver_endpoint_type(&self) -> &Option<ResolverEndpointType>
pub fn get_resolver_endpoint_type(&self) -> &Option<ResolverEndpointType>
Specifies the endpoint type for what type of IP address the endpoint uses to forward DNS queries.
Updating to IPV6
type isn't currently supported.
Sourcepub fn update_ip_addresses(self, input: UpdateIpAddress) -> Self
pub fn update_ip_addresses(self, input: UpdateIpAddress) -> Self
Appends an item to UpdateIpAddresses
.
To override the contents of this collection use set_update_ip_addresses
.
Specifies the IPv6 address when you update the Resolver endpoint from IPv4 to dual-stack. If you don't specify an IPv6 address, one will be automatically chosen from your subnet.
Sourcepub fn set_update_ip_addresses(
self,
input: Option<Vec<UpdateIpAddress>>,
) -> Self
pub fn set_update_ip_addresses( self, input: Option<Vec<UpdateIpAddress>>, ) -> Self
Specifies the IPv6 address when you update the Resolver endpoint from IPv4 to dual-stack. If you don't specify an IPv6 address, one will be automatically chosen from your subnet.
Sourcepub fn get_update_ip_addresses(&self) -> &Option<Vec<UpdateIpAddress>>
pub fn get_update_ip_addresses(&self) -> &Option<Vec<UpdateIpAddress>>
Specifies the IPv6 address when you update the Resolver endpoint from IPv4 to dual-stack. If you don't specify an IPv6 address, one will be automatically chosen from your subnet.
Sourcepub fn protocols(self, input: Protocol) -> Self
pub fn protocols(self, input: Protocol) -> Self
Appends an item to Protocols
.
To override the contents of this collection use set_protocols
.
The protocols you want to use for the endpoint. DoH-FIPS is applicable for default inbound endpoints only.
For a default inbound endpoint you can apply the protocols as follows:
-
Do53 and DoH in combination.
-
Do53 and DoH-FIPS in combination.
-
Do53 alone.
-
DoH alone.
-
DoH-FIPS alone.
-
None, which is treated as Do53.
For a delegation inbound endpoint you can use Do53 only.
For an outbound endpoint you can apply the protocols as follows:
-
Do53 and DoH in combination.
-
Do53 alone.
-
DoH alone.
-
None, which is treated as Do53.
You can't change the protocol of an inbound endpoint directly from only Do53 to only DoH, or DoH-FIPS. This is to prevent a sudden disruption to incoming traffic that relies on Do53. To change the protocol from Do53 to DoH, or DoH-FIPS, you must first enable both Do53 and DoH, or Do53 and DoH-FIPS, to make sure that all incoming traffic has transferred to using the DoH protocol, or DoH-FIPS, and then remove the Do53.
Sourcepub fn set_protocols(self, input: Option<Vec<Protocol>>) -> Self
pub fn set_protocols(self, input: Option<Vec<Protocol>>) -> Self
The protocols you want to use for the endpoint. DoH-FIPS is applicable for default inbound endpoints only.
For a default inbound endpoint you can apply the protocols as follows:
-
Do53 and DoH in combination.
-
Do53 and DoH-FIPS in combination.
-
Do53 alone.
-
DoH alone.
-
DoH-FIPS alone.
-
None, which is treated as Do53.
For a delegation inbound endpoint you can use Do53 only.
For an outbound endpoint you can apply the protocols as follows:
-
Do53 and DoH in combination.
-
Do53 alone.
-
DoH alone.
-
None, which is treated as Do53.
You can't change the protocol of an inbound endpoint directly from only Do53 to only DoH, or DoH-FIPS. This is to prevent a sudden disruption to incoming traffic that relies on Do53. To change the protocol from Do53 to DoH, or DoH-FIPS, you must first enable both Do53 and DoH, or Do53 and DoH-FIPS, to make sure that all incoming traffic has transferred to using the DoH protocol, or DoH-FIPS, and then remove the Do53.
Sourcepub fn get_protocols(&self) -> &Option<Vec<Protocol>>
pub fn get_protocols(&self) -> &Option<Vec<Protocol>>
The protocols you want to use for the endpoint. DoH-FIPS is applicable for default inbound endpoints only.
For a default inbound endpoint you can apply the protocols as follows:
-
Do53 and DoH in combination.
-
Do53 and DoH-FIPS in combination.
-
Do53 alone.
-
DoH alone.
-
DoH-FIPS alone.
-
None, which is treated as Do53.
For a delegation inbound endpoint you can use Do53 only.
For an outbound endpoint you can apply the protocols as follows:
-
Do53 and DoH in combination.
-
Do53 alone.
-
DoH alone.
-
None, which is treated as Do53.
You can't change the protocol of an inbound endpoint directly from only Do53 to only DoH, or DoH-FIPS. This is to prevent a sudden disruption to incoming traffic that relies on Do53. To change the protocol from Do53 to DoH, or DoH-FIPS, you must first enable both Do53 and DoH, or Do53 and DoH-FIPS, to make sure that all incoming traffic has transferred to using the DoH protocol, or DoH-FIPS, and then remove the Do53.
Trait Implementations§
Source§impl Clone for UpdateResolverEndpointFluentBuilder
impl Clone for UpdateResolverEndpointFluentBuilder
Source§fn clone(&self) -> UpdateResolverEndpointFluentBuilder
fn clone(&self) -> UpdateResolverEndpointFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for UpdateResolverEndpointFluentBuilder
impl !RefUnwindSafe for UpdateResolverEndpointFluentBuilder
impl Send for UpdateResolverEndpointFluentBuilder
impl Sync for UpdateResolverEndpointFluentBuilder
impl Unpin for UpdateResolverEndpointFluentBuilder
impl !UnwindSafe for UpdateResolverEndpointFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);