#[non_exhaustive]pub struct DisassociateResolverRuleInputBuilder { /* private fields */ }Expand description
A builder for DisassociateResolverRuleInput.
Implementations§
Source§impl DisassociateResolverRuleInputBuilder
impl DisassociateResolverRuleInputBuilder
Sourcepub fn vpc_id(self, input: impl Into<String>) -> Self
pub fn vpc_id(self, input: impl Into<String>) -> Self
The ID of the VPC that you want to disassociate the Resolver rule from.
This field is required.Sourcepub fn set_vpc_id(self, input: Option<String>) -> Self
pub fn set_vpc_id(self, input: Option<String>) -> Self
The ID of the VPC that you want to disassociate the Resolver rule from.
Sourcepub fn get_vpc_id(&self) -> &Option<String>
pub fn get_vpc_id(&self) -> &Option<String>
The ID of the VPC that you want to disassociate the Resolver rule from.
Sourcepub fn resolver_rule_id(self, input: impl Into<String>) -> Self
pub fn resolver_rule_id(self, input: impl Into<String>) -> Self
The ID of the Resolver rule that you want to disassociate from the specified VPC.
This field is required.Sourcepub fn set_resolver_rule_id(self, input: Option<String>) -> Self
pub fn set_resolver_rule_id(self, input: Option<String>) -> Self
The ID of the Resolver rule that you want to disassociate from the specified VPC.
Sourcepub fn get_resolver_rule_id(&self) -> &Option<String>
pub fn get_resolver_rule_id(&self) -> &Option<String>
The ID of the Resolver rule that you want to disassociate from the specified VPC.
Sourcepub fn build(self) -> Result<DisassociateResolverRuleInput, BuildError>
pub fn build(self) -> Result<DisassociateResolverRuleInput, BuildError>
Consumes the builder and constructs a DisassociateResolverRuleInput.
Source§impl DisassociateResolverRuleInputBuilder
impl DisassociateResolverRuleInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<DisassociateResolverRuleOutput, SdkError<DisassociateResolverRuleError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<DisassociateResolverRuleOutput, SdkError<DisassociateResolverRuleError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for DisassociateResolverRuleInputBuilder
impl Clone for DisassociateResolverRuleInputBuilder
Source§fn clone(&self) -> DisassociateResolverRuleInputBuilder
fn clone(&self) -> DisassociateResolverRuleInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for DisassociateResolverRuleInputBuilder
impl Default for DisassociateResolverRuleInputBuilder
Source§fn default() -> DisassociateResolverRuleInputBuilder
fn default() -> DisassociateResolverRuleInputBuilder
Source§impl PartialEq for DisassociateResolverRuleInputBuilder
impl PartialEq for DisassociateResolverRuleInputBuilder
Source§fn eq(&self, other: &DisassociateResolverRuleInputBuilder) -> bool
fn eq(&self, other: &DisassociateResolverRuleInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for DisassociateResolverRuleInputBuilder
Auto Trait Implementations§
impl Freeze for DisassociateResolverRuleInputBuilder
impl RefUnwindSafe for DisassociateResolverRuleInputBuilder
impl Send for DisassociateResolverRuleInputBuilder
impl Sync for DisassociateResolverRuleInputBuilder
impl Unpin for DisassociateResolverRuleInputBuilder
impl UnwindSafe for DisassociateResolverRuleInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);