Struct aws_sdk_route53resolver::operation::delete_resolver_endpoint::builders::DeleteResolverEndpointInputBuilder
source · #[non_exhaustive]pub struct DeleteResolverEndpointInputBuilder { /* private fields */ }Expand description
A builder for DeleteResolverEndpointInput.
Implementations§
source§impl DeleteResolverEndpointInputBuilder
impl DeleteResolverEndpointInputBuilder
sourcepub fn resolver_endpoint_id(self, input: impl Into<String>) -> Self
pub fn resolver_endpoint_id(self, input: impl Into<String>) -> Self
The ID of the Resolver endpoint that you want to delete.
sourcepub fn set_resolver_endpoint_id(self, input: Option<String>) -> Self
pub fn set_resolver_endpoint_id(self, input: Option<String>) -> Self
The ID of the Resolver endpoint that you want to delete.
sourcepub fn build(self) -> Result<DeleteResolverEndpointInput, BuildError>
pub fn build(self) -> Result<DeleteResolverEndpointInput, BuildError>
Consumes the builder and constructs a DeleteResolverEndpointInput.
Trait Implementations§
source§impl Clone for DeleteResolverEndpointInputBuilder
impl Clone for DeleteResolverEndpointInputBuilder
source§fn clone(&self) -> DeleteResolverEndpointInputBuilder
fn clone(&self) -> DeleteResolverEndpointInputBuilder
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for DeleteResolverEndpointInputBuilder
impl Default for DeleteResolverEndpointInputBuilder
source§fn default() -> DeleteResolverEndpointInputBuilder
fn default() -> DeleteResolverEndpointInputBuilder
Returns the “default value” for a type. Read more
source§impl PartialEq<DeleteResolverEndpointInputBuilder> for DeleteResolverEndpointInputBuilder
impl PartialEq<DeleteResolverEndpointInputBuilder> for DeleteResolverEndpointInputBuilder
source§fn eq(&self, other: &DeleteResolverEndpointInputBuilder) -> bool
fn eq(&self, other: &DeleteResolverEndpointInputBuilder) -> bool
This method tests for
self and other values to be equal, and is used
by ==.