#[non_exhaustive]pub struct ComputeResponseBuilder { /* private fields */ }
Expand description
A builder for ComputeResponse
.
Implementations§
Source§impl ComputeResponseBuilder
impl ComputeResponseBuilder
Sourcepub fn simulation_unit_limit(self, input: i32) -> Self
pub fn simulation_unit_limit(self, input: i32) -> Self
The simulation unit limit. Your simulation is allocated CPU and memory proportional to the supplied simulation unit limit. A simulation unit is 1 vcpu and 2GB of memory. You are only billed for the SU utilization you consume up to the maximum value provided. The default is 15.
Sourcepub fn set_simulation_unit_limit(self, input: Option<i32>) -> Self
pub fn set_simulation_unit_limit(self, input: Option<i32>) -> Self
The simulation unit limit. Your simulation is allocated CPU and memory proportional to the supplied simulation unit limit. A simulation unit is 1 vcpu and 2GB of memory. You are only billed for the SU utilization you consume up to the maximum value provided. The default is 15.
Sourcepub fn get_simulation_unit_limit(&self) -> &Option<i32>
pub fn get_simulation_unit_limit(&self) -> &Option<i32>
The simulation unit limit. Your simulation is allocated CPU and memory proportional to the supplied simulation unit limit. A simulation unit is 1 vcpu and 2GB of memory. You are only billed for the SU utilization you consume up to the maximum value provided. The default is 15.
Sourcepub fn compute_type(self, input: ComputeType) -> Self
pub fn compute_type(self, input: ComputeType) -> Self
Compute type response information for the simulation job.
Sourcepub fn set_compute_type(self, input: Option<ComputeType>) -> Self
pub fn set_compute_type(self, input: Option<ComputeType>) -> Self
Compute type response information for the simulation job.
Sourcepub fn get_compute_type(&self) -> &Option<ComputeType>
pub fn get_compute_type(&self) -> &Option<ComputeType>
Compute type response information for the simulation job.
Sourcepub fn gpu_unit_limit(self, input: i32) -> Self
pub fn gpu_unit_limit(self, input: i32) -> Self
Compute GPU unit limit for the simulation job. It is the same as the number of GPUs allocated to the SimulationJob.
Sourcepub fn set_gpu_unit_limit(self, input: Option<i32>) -> Self
pub fn set_gpu_unit_limit(self, input: Option<i32>) -> Self
Compute GPU unit limit for the simulation job. It is the same as the number of GPUs allocated to the SimulationJob.
Sourcepub fn get_gpu_unit_limit(&self) -> &Option<i32>
pub fn get_gpu_unit_limit(&self) -> &Option<i32>
Compute GPU unit limit for the simulation job. It is the same as the number of GPUs allocated to the SimulationJob.
Sourcepub fn build(self) -> ComputeResponse
pub fn build(self) -> ComputeResponse
Consumes the builder and constructs a ComputeResponse
.
Trait Implementations§
Source§impl Clone for ComputeResponseBuilder
impl Clone for ComputeResponseBuilder
Source§fn clone(&self) -> ComputeResponseBuilder
fn clone(&self) -> ComputeResponseBuilder
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for ComputeResponseBuilder
impl Debug for ComputeResponseBuilder
Source§impl Default for ComputeResponseBuilder
impl Default for ComputeResponseBuilder
Source§fn default() -> ComputeResponseBuilder
fn default() -> ComputeResponseBuilder
Source§impl PartialEq for ComputeResponseBuilder
impl PartialEq for ComputeResponseBuilder
Source§fn eq(&self, other: &ComputeResponseBuilder) -> bool
fn eq(&self, other: &ComputeResponseBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for ComputeResponseBuilder
Auto Trait Implementations§
impl Freeze for ComputeResponseBuilder
impl RefUnwindSafe for ComputeResponseBuilder
impl Send for ComputeResponseBuilder
impl Sync for ComputeResponseBuilder
impl Unpin for ComputeResponseBuilder
impl UnwindSafe for ComputeResponseBuilder
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