Struct aws_sdk_robomaker::operation::create_simulation_application::builders::CreateSimulationApplicationFluentBuilder
source · pub struct CreateSimulationApplicationFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to CreateSimulationApplication
.
Creates a simulation application.
Implementations§
source§impl CreateSimulationApplicationFluentBuilder
impl CreateSimulationApplicationFluentBuilder
sourcepub fn as_input(&self) -> &CreateSimulationApplicationInputBuilder
pub fn as_input(&self) -> &CreateSimulationApplicationInputBuilder
Access the CreateSimulationApplication as a reference.
sourcepub async fn send(
self
) -> Result<CreateSimulationApplicationOutput, SdkError<CreateSimulationApplicationError, HttpResponse>>
pub async fn send( self ) -> Result<CreateSimulationApplicationOutput, SdkError<CreateSimulationApplicationError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn customize(
self
) -> CustomizableOperation<CreateSimulationApplicationOutput, CreateSimulationApplicationError, Self>
pub fn customize( self ) -> CustomizableOperation<CreateSimulationApplicationOutput, CreateSimulationApplicationError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
sourcepub fn sources(self, input: SourceConfig) -> Self
pub fn sources(self, input: SourceConfig) -> Self
Appends an item to sources
.
To override the contents of this collection use set_sources
.
The sources of the simulation application.
sourcepub fn set_sources(self, input: Option<Vec<SourceConfig>>) -> Self
pub fn set_sources(self, input: Option<Vec<SourceConfig>>) -> Self
The sources of the simulation application.
sourcepub fn get_sources(&self) -> &Option<Vec<SourceConfig>>
pub fn get_sources(&self) -> &Option<Vec<SourceConfig>>
The sources of the simulation application.
sourcepub fn simulation_software_suite(self, input: SimulationSoftwareSuite) -> Self
pub fn simulation_software_suite(self, input: SimulationSoftwareSuite) -> Self
The simulation software suite used by the simulation application.
sourcepub fn set_simulation_software_suite(
self,
input: Option<SimulationSoftwareSuite>
) -> Self
pub fn set_simulation_software_suite( self, input: Option<SimulationSoftwareSuite> ) -> Self
The simulation software suite used by the simulation application.
sourcepub fn get_simulation_software_suite(&self) -> &Option<SimulationSoftwareSuite>
pub fn get_simulation_software_suite(&self) -> &Option<SimulationSoftwareSuite>
The simulation software suite used by the simulation application.
sourcepub fn robot_software_suite(self, input: RobotSoftwareSuite) -> Self
pub fn robot_software_suite(self, input: RobotSoftwareSuite) -> Self
The robot software suite (ROS distribution) used by the simulation application.
sourcepub fn set_robot_software_suite(self, input: Option<RobotSoftwareSuite>) -> Self
pub fn set_robot_software_suite(self, input: Option<RobotSoftwareSuite>) -> Self
The robot software suite (ROS distribution) used by the simulation application.
sourcepub fn get_robot_software_suite(&self) -> &Option<RobotSoftwareSuite>
pub fn get_robot_software_suite(&self) -> &Option<RobotSoftwareSuite>
The robot software suite (ROS distribution) used by the simulation application.
sourcepub fn rendering_engine(self, input: RenderingEngine) -> Self
pub fn rendering_engine(self, input: RenderingEngine) -> Self
The rendering engine for the simulation application.
sourcepub fn set_rendering_engine(self, input: Option<RenderingEngine>) -> Self
pub fn set_rendering_engine(self, input: Option<RenderingEngine>) -> Self
The rendering engine for the simulation application.
sourcepub fn get_rendering_engine(&self) -> &Option<RenderingEngine>
pub fn get_rendering_engine(&self) -> &Option<RenderingEngine>
The rendering engine for the simulation application.
Adds a key-value pair to tags
.
To override the contents of this collection use set_tags
.
A map that contains tag keys and tag values that are attached to the simulation application.
A map that contains tag keys and tag values that are attached to the simulation application.
A map that contains tag keys and tag values that are attached to the simulation application.
sourcepub fn environment(self, input: Environment) -> Self
pub fn environment(self, input: Environment) -> Self
The object that contains the Docker image URI used to create your simulation application.
sourcepub fn set_environment(self, input: Option<Environment>) -> Self
pub fn set_environment(self, input: Option<Environment>) -> Self
The object that contains the Docker image URI used to create your simulation application.
sourcepub fn get_environment(&self) -> &Option<Environment>
pub fn get_environment(&self) -> &Option<Environment>
The object that contains the Docker image URI used to create your simulation application.
Trait Implementations§
source§impl Clone for CreateSimulationApplicationFluentBuilder
impl Clone for CreateSimulationApplicationFluentBuilder
source§fn clone(&self) -> CreateSimulationApplicationFluentBuilder
fn clone(&self) -> CreateSimulationApplicationFluentBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more