#[non_exhaustive]pub struct CreateAppVersionResourceInput {
pub app_arn: Option<String>,
pub resource_name: Option<String>,
pub logical_resource_id: Option<LogicalResourceId>,
pub physical_resource_id: Option<String>,
pub aws_region: Option<String>,
pub aws_account_id: Option<String>,
pub resource_type: Option<String>,
pub app_components: Option<Vec<String>>,
pub additional_info: Option<HashMap<String, Vec<String>>>,
pub client_token: Option<String>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.app_arn: Option<String>
Amazon Resource Name (ARN) of the Resilience Hub application. The format for this ARN is: arn:partition
:resiliencehub:region
:account
:app/app-id
. For more information about ARNs, see Amazon Resource Names (ARNs) in the Amazon Web Services General Reference guide.
resource_name: Option<String>
Name of the resource.
logical_resource_id: Option<LogicalResourceId>
Logical identifier of the resource.
physical_resource_id: Option<String>
Physical identifier of the resource.
aws_region: Option<String>
Amazon Web Services region that owns the physical resource.
aws_account_id: Option<String>
Amazon Web Services account that owns the physical resource.
resource_type: Option<String>
Type of resource.
app_components: Option<Vec<String>>
List of Application Components that this resource belongs to. If an Application Component is not part of the Resilience Hub application, it will be added.
additional_info: Option<HashMap<String, Vec<String>>>
Currently, there is no supported additional information for resources.
client_token: Option<String>
Used for an idempotency token. A client token is a unique, case-sensitive string of up to 64 ASCII characters. You should not reuse the same client token for other API requests.
Implementations§
Source§impl CreateAppVersionResourceInput
impl CreateAppVersionResourceInput
Sourcepub fn app_arn(&self) -> Option<&str>
pub fn app_arn(&self) -> Option<&str>
Amazon Resource Name (ARN) of the Resilience Hub application. The format for this ARN is: arn:partition
:resiliencehub:region
:account
:app/app-id
. For more information about ARNs, see Amazon Resource Names (ARNs) in the Amazon Web Services General Reference guide.
Sourcepub fn resource_name(&self) -> Option<&str>
pub fn resource_name(&self) -> Option<&str>
Name of the resource.
Sourcepub fn logical_resource_id(&self) -> Option<&LogicalResourceId>
pub fn logical_resource_id(&self) -> Option<&LogicalResourceId>
Logical identifier of the resource.
Sourcepub fn physical_resource_id(&self) -> Option<&str>
pub fn physical_resource_id(&self) -> Option<&str>
Physical identifier of the resource.
Sourcepub fn aws_region(&self) -> Option<&str>
pub fn aws_region(&self) -> Option<&str>
Amazon Web Services region that owns the physical resource.
Sourcepub fn aws_account_id(&self) -> Option<&str>
pub fn aws_account_id(&self) -> Option<&str>
Amazon Web Services account that owns the physical resource.
Sourcepub fn resource_type(&self) -> Option<&str>
pub fn resource_type(&self) -> Option<&str>
Type of resource.
Sourcepub fn app_components(&self) -> &[String]
pub fn app_components(&self) -> &[String]
List of Application Components that this resource belongs to. If an Application Component is not part of the Resilience Hub application, it will be added.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .app_components.is_none()
.
Sourcepub fn additional_info(&self) -> Option<&HashMap<String, Vec<String>>>
pub fn additional_info(&self) -> Option<&HashMap<String, Vec<String>>>
Currently, there is no supported additional information for resources.
Sourcepub fn client_token(&self) -> Option<&str>
pub fn client_token(&self) -> Option<&str>
Used for an idempotency token. A client token is a unique, case-sensitive string of up to 64 ASCII characters. You should not reuse the same client token for other API requests.
Source§impl CreateAppVersionResourceInput
impl CreateAppVersionResourceInput
Sourcepub fn builder() -> CreateAppVersionResourceInputBuilder
pub fn builder() -> CreateAppVersionResourceInputBuilder
Creates a new builder-style object to manufacture CreateAppVersionResourceInput
.
Trait Implementations§
Source§impl Clone for CreateAppVersionResourceInput
impl Clone for CreateAppVersionResourceInput
Source§fn clone(&self) -> CreateAppVersionResourceInput
fn clone(&self) -> CreateAppVersionResourceInput
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for CreateAppVersionResourceInput
impl PartialEq for CreateAppVersionResourceInput
Source§fn eq(&self, other: &CreateAppVersionResourceInput) -> bool
fn eq(&self, other: &CreateAppVersionResourceInput) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for CreateAppVersionResourceInput
Auto Trait Implementations§
impl Freeze for CreateAppVersionResourceInput
impl RefUnwindSafe for CreateAppVersionResourceInput
impl Send for CreateAppVersionResourceInput
impl Sync for CreateAppVersionResourceInput
impl Unpin for CreateAppVersionResourceInput
impl UnwindSafe for CreateAppVersionResourceInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);