Struct aws_sdk_resiliencehub::types::PhysicalResource

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#[non_exhaustive]
pub struct PhysicalResource { pub resource_name: Option<String>, pub logical_resource_id: Option<LogicalResourceId>, pub physical_resource_id: Option<PhysicalResourceId>, pub resource_type: String, pub app_components: Option<Vec<AppComponent>>, pub additional_info: Option<HashMap<String, Vec<String>>>, pub excluded: Option<bool>, pub source_type: Option<ResourceSourceType>, pub parent_resource_name: Option<String>, }
Expand description

Defines a physical resource. A physical resource is a resource that exists in your account. It can be identified using an Amazon Resource Name (ARN) or an Resilience Hub-native identifier.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§resource_name: Option<String>

The name of the resource.

§logical_resource_id: Option<LogicalResourceId>

Logical identifier of the resource.

§physical_resource_id: Option<PhysicalResourceId>

Identifier of the physical resource.

§resource_type: String

The type of resource.

§app_components: Option<Vec<AppComponent>>

The application components that belong to this resource.

§additional_info: Option<HashMap<String, Vec<String>>>

Additional configuration parameters for an Resilience Hub application. If you want to implement additionalInfo through the Resilience Hub console rather than using an API call, see Configure the application configuration parameters.

Currently, this parameter accepts a key-value mapping (in a string format) of only one failover region and one associated account.

Key: "failover-regions"

Value: "[{"region":"<REGION>", "accounts":[{"id":"<ACCOUNT_ID>"}]}]"

§excluded: Option<bool>

Indicates if a resource is included or excluded from the assessment.

§source_type: Option<ResourceSourceType>

Type of input source.

§parent_resource_name: Option<String>

Name of the parent resource.

Implementations§

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impl PhysicalResource

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pub fn resource_name(&self) -> Option<&str>

The name of the resource.

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pub fn logical_resource_id(&self) -> Option<&LogicalResourceId>

Logical identifier of the resource.

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pub fn physical_resource_id(&self) -> Option<&PhysicalResourceId>

Identifier of the physical resource.

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pub fn resource_type(&self) -> &str

The type of resource.

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pub fn app_components(&self) -> &[AppComponent]

The application components that belong to this resource.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .app_components.is_none().

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pub fn additional_info(&self) -> Option<&HashMap<String, Vec<String>>>

Additional configuration parameters for an Resilience Hub application. If you want to implement additionalInfo through the Resilience Hub console rather than using an API call, see Configure the application configuration parameters.

Currently, this parameter accepts a key-value mapping (in a string format) of only one failover region and one associated account.

Key: "failover-regions"

Value: "[{"region":"<REGION>", "accounts":[{"id":"<ACCOUNT_ID>"}]}]"

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pub fn excluded(&self) -> Option<bool>

Indicates if a resource is included or excluded from the assessment.

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pub fn source_type(&self) -> Option<&ResourceSourceType>

Type of input source.

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pub fn parent_resource_name(&self) -> Option<&str>

Name of the parent resource.

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impl PhysicalResource

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pub fn builder() -> PhysicalResourceBuilder

Creates a new builder-style object to manufacture PhysicalResource.

Trait Implementations§

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impl Clone for PhysicalResource

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fn clone(&self) -> PhysicalResource

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PhysicalResource

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for PhysicalResource

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fn eq(&self, other: &PhysicalResource) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for PhysicalResource

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Gets the TypeId of self. Read more
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