#[non_exhaustive]pub struct SearchedFaceDetailsBuilder { /* private fields */ }Expand description
A builder for SearchedFaceDetails.
Implementations§
Source§impl SearchedFaceDetailsBuilder
impl SearchedFaceDetailsBuilder
Sourcepub fn face_detail(self, input: FaceDetail) -> Self
pub fn face_detail(self, input: FaceDetail) -> Self
Structure containing attributes of the face that the algorithm detected.
A FaceDetail object contains either the default facial attributes or all facial attributes. The default attributes are BoundingBox, Confidence, Landmarks, Pose, and Quality.
GetFaceDetection is the only Amazon Rekognition Video stored video operation that can return a FaceDetail object with all attributes. To specify which attributes to return, use the FaceAttributes input parameter for StartFaceDetection. The following Amazon Rekognition Video operations return only the default attributes. The corresponding Start operations don't have a FaceAttributes input parameter:
-
GetCelebrityRecognition
-
GetPersonTracking
-
GetFaceSearch
The Amazon Rekognition Image DetectFaces and IndexFaces operations can return all facial attributes. To specify which attributes to return, use the Attributes input parameter for DetectFaces. For IndexFaces, use the DetectAttributes input parameter.
Sourcepub fn set_face_detail(self, input: Option<FaceDetail>) -> Self
pub fn set_face_detail(self, input: Option<FaceDetail>) -> Self
Structure containing attributes of the face that the algorithm detected.
A FaceDetail object contains either the default facial attributes or all facial attributes. The default attributes are BoundingBox, Confidence, Landmarks, Pose, and Quality.
GetFaceDetection is the only Amazon Rekognition Video stored video operation that can return a FaceDetail object with all attributes. To specify which attributes to return, use the FaceAttributes input parameter for StartFaceDetection. The following Amazon Rekognition Video operations return only the default attributes. The corresponding Start operations don't have a FaceAttributes input parameter:
-
GetCelebrityRecognition
-
GetPersonTracking
-
GetFaceSearch
The Amazon Rekognition Image DetectFaces and IndexFaces operations can return all facial attributes. To specify which attributes to return, use the Attributes input parameter for DetectFaces. For IndexFaces, use the DetectAttributes input parameter.
Sourcepub fn get_face_detail(&self) -> &Option<FaceDetail>
pub fn get_face_detail(&self) -> &Option<FaceDetail>
Structure containing attributes of the face that the algorithm detected.
A FaceDetail object contains either the default facial attributes or all facial attributes. The default attributes are BoundingBox, Confidence, Landmarks, Pose, and Quality.
GetFaceDetection is the only Amazon Rekognition Video stored video operation that can return a FaceDetail object with all attributes. To specify which attributes to return, use the FaceAttributes input parameter for StartFaceDetection. The following Amazon Rekognition Video operations return only the default attributes. The corresponding Start operations don't have a FaceAttributes input parameter:
-
GetCelebrityRecognition
-
GetPersonTracking
-
GetFaceSearch
The Amazon Rekognition Image DetectFaces and IndexFaces operations can return all facial attributes. To specify which attributes to return, use the Attributes input parameter for DetectFaces. For IndexFaces, use the DetectAttributes input parameter.
Sourcepub fn build(self) -> SearchedFaceDetails
pub fn build(self) -> SearchedFaceDetails
Consumes the builder and constructs a SearchedFaceDetails.
Trait Implementations§
Source§impl Clone for SearchedFaceDetailsBuilder
impl Clone for SearchedFaceDetailsBuilder
Source§fn clone(&self) -> SearchedFaceDetailsBuilder
fn clone(&self) -> SearchedFaceDetailsBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for SearchedFaceDetailsBuilder
impl Debug for SearchedFaceDetailsBuilder
Source§impl Default for SearchedFaceDetailsBuilder
impl Default for SearchedFaceDetailsBuilder
Source§fn default() -> SearchedFaceDetailsBuilder
fn default() -> SearchedFaceDetailsBuilder
impl StructuralPartialEq for SearchedFaceDetailsBuilder
Auto Trait Implementations§
impl Freeze for SearchedFaceDetailsBuilder
impl RefUnwindSafe for SearchedFaceDetailsBuilder
impl Send for SearchedFaceDetailsBuilder
impl Sync for SearchedFaceDetailsBuilder
impl Unpin for SearchedFaceDetailsBuilder
impl UnwindSafe for SearchedFaceDetailsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);