#[non_exhaustive]pub struct FaceOccludedBuilder { /* private fields */ }Expand description
A builder for FaceOccluded.
Implementations§
Source§impl FaceOccludedBuilder
impl FaceOccludedBuilder
Sourcepub fn value(self, input: bool) -> Self
pub fn value(self, input: bool) -> Self
True if a detected face’s eyes, nose, and mouth are partially captured or if they are covered by masks, dark sunglasses, cell phones, hands, or other objects. False if common occurrences that do not impact face verification are detected, such as eye glasses, lightly tinted sunglasses, strands of hair, and others.
Sourcepub fn set_value(self, input: Option<bool>) -> Self
pub fn set_value(self, input: Option<bool>) -> Self
True if a detected face’s eyes, nose, and mouth are partially captured or if they are covered by masks, dark sunglasses, cell phones, hands, or other objects. False if common occurrences that do not impact face verification are detected, such as eye glasses, lightly tinted sunglasses, strands of hair, and others.
Sourcepub fn get_value(&self) -> &Option<bool>
pub fn get_value(&self) -> &Option<bool>
True if a detected face’s eyes, nose, and mouth are partially captured or if they are covered by masks, dark sunglasses, cell phones, hands, or other objects. False if common occurrences that do not impact face verification are detected, such as eye glasses, lightly tinted sunglasses, strands of hair, and others.
Sourcepub fn confidence(self, input: f32) -> Self
pub fn confidence(self, input: f32) -> Self
The confidence that the service has detected the presence of a face occlusion.
Sourcepub fn set_confidence(self, input: Option<f32>) -> Self
pub fn set_confidence(self, input: Option<f32>) -> Self
The confidence that the service has detected the presence of a face occlusion.
Sourcepub fn get_confidence(&self) -> &Option<f32>
pub fn get_confidence(&self) -> &Option<f32>
The confidence that the service has detected the presence of a face occlusion.
Sourcepub fn build(self) -> FaceOccluded
pub fn build(self) -> FaceOccluded
Consumes the builder and constructs a FaceOccluded.
Trait Implementations§
Source§impl Clone for FaceOccludedBuilder
impl Clone for FaceOccludedBuilder
Source§fn clone(&self) -> FaceOccludedBuilder
fn clone(&self) -> FaceOccludedBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for FaceOccludedBuilder
impl Debug for FaceOccludedBuilder
Source§impl Default for FaceOccludedBuilder
impl Default for FaceOccludedBuilder
Source§fn default() -> FaceOccludedBuilder
fn default() -> FaceOccludedBuilder
Source§impl PartialEq for FaceOccludedBuilder
impl PartialEq for FaceOccludedBuilder
impl StructuralPartialEq for FaceOccludedBuilder
Auto Trait Implementations§
impl Freeze for FaceOccludedBuilder
impl RefUnwindSafe for FaceOccludedBuilder
impl Send for FaceOccludedBuilder
impl Sync for FaceOccludedBuilder
impl Unpin for FaceOccludedBuilder
impl UnwindSafe for FaceOccludedBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);