#[non_exhaustive]pub struct StartPersonTrackingInput {
pub video: Option<Video>,
pub client_request_token: Option<String>,
pub notification_channel: Option<NotificationChannel>,
pub job_tag: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.video: Option<Video>The video in which you want to detect people. The video must be stored in an Amazon S3 bucket.
client_request_token: Option<String>Idempotent token used to identify the start request. If you use the same token with multiple StartPersonTracking requests, the same JobId is returned. Use ClientRequestToken to prevent the same job from being accidently started more than once.
notification_channel: Option<NotificationChannel>The Amazon SNS topic ARN you want Amazon Rekognition Video to publish the completion status of the people detection operation to. The Amazon SNS topic must have a topic name that begins with AmazonRekognition if you are using the AmazonRekognitionServiceRole permissions policy.
job_tag: Option<String>An identifier you specify that's returned in the completion notification that's published to your Amazon Simple Notification Service topic. For example, you can use JobTag to group related jobs and identify them in the completion notification.
Implementations§
Source§impl StartPersonTrackingInput
impl StartPersonTrackingInput
Sourcepub fn video(&self) -> Option<&Video>
pub fn video(&self) -> Option<&Video>
The video in which you want to detect people. The video must be stored in an Amazon S3 bucket.
Sourcepub fn client_request_token(&self) -> Option<&str>
pub fn client_request_token(&self) -> Option<&str>
Idempotent token used to identify the start request. If you use the same token with multiple StartPersonTracking requests, the same JobId is returned. Use ClientRequestToken to prevent the same job from being accidently started more than once.
Sourcepub fn notification_channel(&self) -> Option<&NotificationChannel>
pub fn notification_channel(&self) -> Option<&NotificationChannel>
The Amazon SNS topic ARN you want Amazon Rekognition Video to publish the completion status of the people detection operation to. The Amazon SNS topic must have a topic name that begins with AmazonRekognition if you are using the AmazonRekognitionServiceRole permissions policy.
Source§impl StartPersonTrackingInput
impl StartPersonTrackingInput
Sourcepub fn builder() -> StartPersonTrackingInputBuilder
pub fn builder() -> StartPersonTrackingInputBuilder
Creates a new builder-style object to manufacture StartPersonTrackingInput.
Trait Implementations§
Source§impl Clone for StartPersonTrackingInput
impl Clone for StartPersonTrackingInput
Source§fn clone(&self) -> StartPersonTrackingInput
fn clone(&self) -> StartPersonTrackingInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for StartPersonTrackingInput
impl Debug for StartPersonTrackingInput
Source§impl PartialEq for StartPersonTrackingInput
impl PartialEq for StartPersonTrackingInput
impl StructuralPartialEq for StartPersonTrackingInput
Auto Trait Implementations§
impl Freeze for StartPersonTrackingInput
impl RefUnwindSafe for StartPersonTrackingInput
impl Send for StartPersonTrackingInput
impl Sync for StartPersonTrackingInput
impl Unpin for StartPersonTrackingInput
impl UnwindSafe for StartPersonTrackingInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);