#[non_exhaustive]pub struct Option {
pub option_name: Option<String>,
pub option_description: Option<String>,
pub persistent: Option<bool>,
pub permanent: Option<bool>,
pub port: Option<i32>,
pub option_version: Option<String>,
pub option_settings: Option<Vec<OptionSetting>>,
pub db_security_group_memberships: Option<Vec<DbSecurityGroupMembership>>,
pub vpc_security_group_memberships: Option<Vec<VpcSecurityGroupMembership>>,
}
Expand description
The details of an option.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.option_name: Option<String>
The name of the option.
option_description: Option<String>
The description of the option.
persistent: Option<bool>
Indicates whether this option is persistent.
permanent: Option<bool>
Indicates whether this option is permanent.
port: Option<i32>
If required, the port configured for this option to use.
option_version: Option<String>
The version of the option.
option_settings: Option<Vec<OptionSetting>>
The option settings for this option.
db_security_group_memberships: Option<Vec<DbSecurityGroupMembership>>
If the option requires access to a port, then this DB security group allows access to the port.
vpc_security_group_memberships: Option<Vec<VpcSecurityGroupMembership>>
If the option requires access to a port, then this VPC security group allows access to the port.
Implementations§
Source§impl Option
impl Option
Sourcepub fn option_name(&self) -> Option<&str>
pub fn option_name(&self) -> Option<&str>
The name of the option.
Sourcepub fn option_description(&self) -> Option<&str>
pub fn option_description(&self) -> Option<&str>
The description of the option.
Sourcepub fn persistent(&self) -> Option<bool>
pub fn persistent(&self) -> Option<bool>
Indicates whether this option is persistent.
Sourcepub fn option_version(&self) -> Option<&str>
pub fn option_version(&self) -> Option<&str>
The version of the option.
Sourcepub fn option_settings(&self) -> &[OptionSetting]
pub fn option_settings(&self) -> &[OptionSetting]
The option settings for this option.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .option_settings.is_none()
.
Sourcepub fn db_security_group_memberships(&self) -> &[DbSecurityGroupMembership]
pub fn db_security_group_memberships(&self) -> &[DbSecurityGroupMembership]
If the option requires access to a port, then this DB security group allows access to the port.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .db_security_group_memberships.is_none()
.
Sourcepub fn vpc_security_group_memberships(&self) -> &[VpcSecurityGroupMembership]
pub fn vpc_security_group_memberships(&self) -> &[VpcSecurityGroupMembership]
If the option requires access to a port, then this VPC security group allows access to the port.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .vpc_security_group_memberships.is_none()
.
Trait Implementations§
impl StructuralPartialEq for Option
Auto Trait Implementations§
impl Freeze for Option
impl RefUnwindSafe for Option
impl Send for Option
impl Sync for Option
impl Unpin for Option
impl UnwindSafe for Option
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);