#[non_exhaustive]
pub struct LockRuleOutputBuilder { /* private fields */ }
Expand description

A builder for LockRuleOutput.

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impl LockRuleOutputBuilder

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pub fn identifier(self, input: impl Into<String>) -> Self

The unique ID of the retention rule.

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pub fn set_identifier(self, input: Option<String>) -> Self

The unique ID of the retention rule.

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pub fn get_identifier(&self) -> &Option<String>

The unique ID of the retention rule.

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pub fn description(self, input: impl Into<String>) -> Self

The retention rule description.

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pub fn set_description(self, input: Option<String>) -> Self

The retention rule description.

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pub fn get_description(&self) -> &Option<String>

The retention rule description.

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pub fn resource_type(self, input: ResourceType) -> Self

The resource type retained by the retention rule.

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pub fn set_resource_type(self, input: Option<ResourceType>) -> Self

The resource type retained by the retention rule.

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pub fn get_resource_type(&self) -> &Option<ResourceType>

The resource type retained by the retention rule.

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pub fn retention_period(self, input: RetentionPeriod) -> Self

Information about the retention period for which the retention rule is to retain resources.

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pub fn set_retention_period(self, input: Option<RetentionPeriod>) -> Self

Information about the retention period for which the retention rule is to retain resources.

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pub fn get_retention_period(&self) -> &Option<RetentionPeriod>

Information about the retention period for which the retention rule is to retain resources.

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pub fn resource_tags(self, input: ResourceTag) -> Self

Appends an item to resource_tags.

To override the contents of this collection use set_resource_tags.

Information about the resource tags used to identify resources that are retained by the retention rule.

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pub fn set_resource_tags(self, input: Option<Vec<ResourceTag>>) -> Self

Information about the resource tags used to identify resources that are retained by the retention rule.

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pub fn get_resource_tags(&self) -> &Option<Vec<ResourceTag>>

Information about the resource tags used to identify resources that are retained by the retention rule.

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pub fn status(self, input: RuleStatus) -> Self

The state of the retention rule. Only retention rules that are in the available state retain resources.

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pub fn set_status(self, input: Option<RuleStatus>) -> Self

The state of the retention rule. Only retention rules that are in the available state retain resources.

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pub fn get_status(&self) -> &Option<RuleStatus>

The state of the retention rule. Only retention rules that are in the available state retain resources.

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pub fn lock_configuration(self, input: LockConfiguration) -> Self

Information about the retention rule lock configuration.

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pub fn set_lock_configuration(self, input: Option<LockConfiguration>) -> Self

Information about the retention rule lock configuration.

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pub fn get_lock_configuration(&self) -> &Option<LockConfiguration>

Information about the retention rule lock configuration.

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pub fn lock_state(self, input: LockState) -> Self

The lock state for the retention rule.

  • locked - The retention rule is locked and can't be modified or deleted.

  • pending_unlock - The retention rule has been unlocked but it is still within the unlock delay period. The retention rule can be modified or deleted only after the unlock delay period has expired.

  • unlocked - The retention rule is unlocked and it can be modified or deleted by any user with the required permissions.

  • null - The retention rule has never been locked. Once a retention rule has been locked, it can transition between the locked and unlocked states only; it can never transition back to null.

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pub fn set_lock_state(self, input: Option<LockState>) -> Self

The lock state for the retention rule.

  • locked - The retention rule is locked and can't be modified or deleted.

  • pending_unlock - The retention rule has been unlocked but it is still within the unlock delay period. The retention rule can be modified or deleted only after the unlock delay period has expired.

  • unlocked - The retention rule is unlocked and it can be modified or deleted by any user with the required permissions.

  • null - The retention rule has never been locked. Once a retention rule has been locked, it can transition between the locked and unlocked states only; it can never transition back to null.

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pub fn get_lock_state(&self) -> &Option<LockState>

The lock state for the retention rule.

  • locked - The retention rule is locked and can't be modified or deleted.

  • pending_unlock - The retention rule has been unlocked but it is still within the unlock delay period. The retention rule can be modified or deleted only after the unlock delay period has expired.

  • unlocked - The retention rule is unlocked and it can be modified or deleted by any user with the required permissions.

  • null - The retention rule has never been locked. Once a retention rule has been locked, it can transition between the locked and unlocked states only; it can never transition back to null.

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pub fn build(self) -> LockRuleOutput

Consumes the builder and constructs a LockRuleOutput.

Trait Implementations§

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impl Clone for LockRuleOutputBuilder

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fn clone(&self) -> LockRuleOutputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LockRuleOutputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LockRuleOutputBuilder

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fn default() -> LockRuleOutputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for LockRuleOutputBuilder

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fn eq(&self, other: &LockRuleOutputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LockRuleOutputBuilder

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

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type Output = T

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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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