Struct aws_sdk_quicksight::operation::update_dashboard_permissions::builders::UpdateDashboardPermissionsInputBuilder
source · #[non_exhaustive]pub struct UpdateDashboardPermissionsInputBuilder { /* private fields */ }Expand description
A builder for UpdateDashboardPermissionsInput.
Implementations§
source§impl UpdateDashboardPermissionsInputBuilder
impl UpdateDashboardPermissionsInputBuilder
sourcepub fn aws_account_id(self, input: impl Into<String>) -> Self
pub fn aws_account_id(self, input: impl Into<String>) -> Self
The ID of the Amazon Web Services account that contains the dashboard whose permissions you're updating.
This field is required.sourcepub fn set_aws_account_id(self, input: Option<String>) -> Self
pub fn set_aws_account_id(self, input: Option<String>) -> Self
The ID of the Amazon Web Services account that contains the dashboard whose permissions you're updating.
sourcepub fn get_aws_account_id(&self) -> &Option<String>
pub fn get_aws_account_id(&self) -> &Option<String>
The ID of the Amazon Web Services account that contains the dashboard whose permissions you're updating.
sourcepub fn dashboard_id(self, input: impl Into<String>) -> Self
pub fn dashboard_id(self, input: impl Into<String>) -> Self
The ID for the dashboard.
This field is required.sourcepub fn set_dashboard_id(self, input: Option<String>) -> Self
pub fn set_dashboard_id(self, input: Option<String>) -> Self
The ID for the dashboard.
sourcepub fn get_dashboard_id(&self) -> &Option<String>
pub fn get_dashboard_id(&self) -> &Option<String>
The ID for the dashboard.
sourcepub fn grant_permissions(self, input: ResourcePermission) -> Self
pub fn grant_permissions(self, input: ResourcePermission) -> Self
Appends an item to grant_permissions.
To override the contents of this collection use set_grant_permissions.
The permissions that you want to grant on this resource.
sourcepub fn set_grant_permissions(
self,
input: Option<Vec<ResourcePermission>>
) -> Self
pub fn set_grant_permissions( self, input: Option<Vec<ResourcePermission>> ) -> Self
The permissions that you want to grant on this resource.
sourcepub fn get_grant_permissions(&self) -> &Option<Vec<ResourcePermission>>
pub fn get_grant_permissions(&self) -> &Option<Vec<ResourcePermission>>
The permissions that you want to grant on this resource.
sourcepub fn revoke_permissions(self, input: ResourcePermission) -> Self
pub fn revoke_permissions(self, input: ResourcePermission) -> Self
Appends an item to revoke_permissions.
To override the contents of this collection use set_revoke_permissions.
The permissions that you want to revoke from this resource.
sourcepub fn set_revoke_permissions(
self,
input: Option<Vec<ResourcePermission>>
) -> Self
pub fn set_revoke_permissions( self, input: Option<Vec<ResourcePermission>> ) -> Self
The permissions that you want to revoke from this resource.
sourcepub fn get_revoke_permissions(&self) -> &Option<Vec<ResourcePermission>>
pub fn get_revoke_permissions(&self) -> &Option<Vec<ResourcePermission>>
The permissions that you want to revoke from this resource.
sourcepub fn grant_link_permissions(self, input: ResourcePermission) -> Self
pub fn grant_link_permissions(self, input: ResourcePermission) -> Self
Appends an item to grant_link_permissions.
To override the contents of this collection use set_grant_link_permissions.
Grants link permissions to all users in a defined namespace.
sourcepub fn set_grant_link_permissions(
self,
input: Option<Vec<ResourcePermission>>
) -> Self
pub fn set_grant_link_permissions( self, input: Option<Vec<ResourcePermission>> ) -> Self
Grants link permissions to all users in a defined namespace.
sourcepub fn get_grant_link_permissions(&self) -> &Option<Vec<ResourcePermission>>
pub fn get_grant_link_permissions(&self) -> &Option<Vec<ResourcePermission>>
Grants link permissions to all users in a defined namespace.
sourcepub fn revoke_link_permissions(self, input: ResourcePermission) -> Self
pub fn revoke_link_permissions(self, input: ResourcePermission) -> Self
Appends an item to revoke_link_permissions.
To override the contents of this collection use set_revoke_link_permissions.
Revokes link permissions from all users in a defined namespace.
sourcepub fn set_revoke_link_permissions(
self,
input: Option<Vec<ResourcePermission>>
) -> Self
pub fn set_revoke_link_permissions( self, input: Option<Vec<ResourcePermission>> ) -> Self
Revokes link permissions from all users in a defined namespace.
sourcepub fn get_revoke_link_permissions(&self) -> &Option<Vec<ResourcePermission>>
pub fn get_revoke_link_permissions(&self) -> &Option<Vec<ResourcePermission>>
Revokes link permissions from all users in a defined namespace.
sourcepub fn build(self) -> Result<UpdateDashboardPermissionsInput, BuildError>
pub fn build(self) -> Result<UpdateDashboardPermissionsInput, BuildError>
Consumes the builder and constructs a UpdateDashboardPermissionsInput.
source§impl UpdateDashboardPermissionsInputBuilder
impl UpdateDashboardPermissionsInputBuilder
sourcepub async fn send_with(
self,
client: &Client
) -> Result<UpdateDashboardPermissionsOutput, SdkError<UpdateDashboardPermissionsError, HttpResponse>>
pub async fn send_with( self, client: &Client ) -> Result<UpdateDashboardPermissionsOutput, SdkError<UpdateDashboardPermissionsError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
source§impl Clone for UpdateDashboardPermissionsInputBuilder
impl Clone for UpdateDashboardPermissionsInputBuilder
source§fn clone(&self) -> UpdateDashboardPermissionsInputBuilder
fn clone(&self) -> UpdateDashboardPermissionsInputBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Default for UpdateDashboardPermissionsInputBuilder
impl Default for UpdateDashboardPermissionsInputBuilder
source§fn default() -> UpdateDashboardPermissionsInputBuilder
fn default() -> UpdateDashboardPermissionsInputBuilder
source§impl PartialEq for UpdateDashboardPermissionsInputBuilder
impl PartialEq for UpdateDashboardPermissionsInputBuilder
source§fn eq(&self, other: &UpdateDashboardPermissionsInputBuilder) -> bool
fn eq(&self, other: &UpdateDashboardPermissionsInputBuilder) -> bool
self and other values to be equal, and is used
by ==.