#[non_exhaustive]pub struct BarSeriesItemBuilder { /* private fields */ }Expand description
A builder for BarSeriesItem.
Implementations§
Source§impl BarSeriesItemBuilder
impl BarSeriesItemBuilder
Sourcepub fn field_bar_series_item(self, input: FieldBarSeriesItem) -> Self
pub fn field_bar_series_item(self, input: FieldBarSeriesItem) -> Self
The field series item configuration of a BarChartVisual.
Sourcepub fn set_field_bar_series_item(
self,
input: Option<FieldBarSeriesItem>,
) -> Self
pub fn set_field_bar_series_item( self, input: Option<FieldBarSeriesItem>, ) -> Self
The field series item configuration of a BarChartVisual.
Sourcepub fn get_field_bar_series_item(&self) -> &Option<FieldBarSeriesItem>
pub fn get_field_bar_series_item(&self) -> &Option<FieldBarSeriesItem>
The field series item configuration of a BarChartVisual.
Sourcepub fn data_field_bar_series_item(self, input: DataFieldBarSeriesItem) -> Self
pub fn data_field_bar_series_item(self, input: DataFieldBarSeriesItem) -> Self
The data field series item configuration of a BarChartVisual.
Sourcepub fn set_data_field_bar_series_item(
self,
input: Option<DataFieldBarSeriesItem>,
) -> Self
pub fn set_data_field_bar_series_item( self, input: Option<DataFieldBarSeriesItem>, ) -> Self
The data field series item configuration of a BarChartVisual.
Sourcepub fn get_data_field_bar_series_item(&self) -> &Option<DataFieldBarSeriesItem>
pub fn get_data_field_bar_series_item(&self) -> &Option<DataFieldBarSeriesItem>
The data field series item configuration of a BarChartVisual.
Sourcepub fn build(self) -> BarSeriesItem
pub fn build(self) -> BarSeriesItem
Consumes the builder and constructs a BarSeriesItem.
Trait Implementations§
Source§impl Clone for BarSeriesItemBuilder
impl Clone for BarSeriesItemBuilder
Source§fn clone(&self) -> BarSeriesItemBuilder
fn clone(&self) -> BarSeriesItemBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for BarSeriesItemBuilder
impl Debug for BarSeriesItemBuilder
Source§impl Default for BarSeriesItemBuilder
impl Default for BarSeriesItemBuilder
Source§fn default() -> BarSeriesItemBuilder
fn default() -> BarSeriesItemBuilder
Source§impl PartialEq for BarSeriesItemBuilder
impl PartialEq for BarSeriesItemBuilder
impl StructuralPartialEq for BarSeriesItemBuilder
Auto Trait Implementations§
impl Freeze for BarSeriesItemBuilder
impl RefUnwindSafe for BarSeriesItemBuilder
impl Send for BarSeriesItemBuilder
impl Sync for BarSeriesItemBuilder
impl Unpin for BarSeriesItemBuilder
impl UnwindSafe for BarSeriesItemBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);