#[non_exhaustive]pub struct BatchContainerOverrides {
pub command: Option<Vec<String>>,
pub environment: Option<Vec<BatchEnvironmentVariable>>,
pub instance_type: Option<String>,
pub resource_requirements: Option<Vec<BatchResourceRequirement>>,
}
Expand description
The overrides that are sent to a container.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.command: Option<Vec<String>>
The command to send to the container that overrides the default command from the Docker image or the task definition.
environment: Option<Vec<BatchEnvironmentVariable>>
The environment variables to send to the container. You can add new environment variables, which are added to the container at launch, or you can override the existing environment variables from the Docker image or the task definition.
Environment variables cannot start with "Batch
". This naming convention is reserved for variables that Batch sets.
instance_type: Option<String>
The instance type to use for a multi-node parallel job.
This parameter isn't applicable to single-node container jobs or jobs that run on Fargate resources, and shouldn't be provided.
resource_requirements: Option<Vec<BatchResourceRequirement>>
The type and amount of resources to assign to a container. This overrides the settings in the job definition. The supported resources include GPU
, MEMORY
, and VCPU
.
Implementations§
Source§impl BatchContainerOverrides
impl BatchContainerOverrides
Sourcepub fn command(&self) -> &[String]
pub fn command(&self) -> &[String]
The command to send to the container that overrides the default command from the Docker image or the task definition.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .command.is_none()
.
Sourcepub fn environment(&self) -> &[BatchEnvironmentVariable]
pub fn environment(&self) -> &[BatchEnvironmentVariable]
The environment variables to send to the container. You can add new environment variables, which are added to the container at launch, or you can override the existing environment variables from the Docker image or the task definition.
Environment variables cannot start with "Batch
". This naming convention is reserved for variables that Batch sets.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .environment.is_none()
.
Sourcepub fn instance_type(&self) -> Option<&str>
pub fn instance_type(&self) -> Option<&str>
The instance type to use for a multi-node parallel job.
This parameter isn't applicable to single-node container jobs or jobs that run on Fargate resources, and shouldn't be provided.
Sourcepub fn resource_requirements(&self) -> &[BatchResourceRequirement]
pub fn resource_requirements(&self) -> &[BatchResourceRequirement]
The type and amount of resources to assign to a container. This overrides the settings in the job definition. The supported resources include GPU
, MEMORY
, and VCPU
.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .resource_requirements.is_none()
.
Source§impl BatchContainerOverrides
impl BatchContainerOverrides
Sourcepub fn builder() -> BatchContainerOverridesBuilder
pub fn builder() -> BatchContainerOverridesBuilder
Creates a new builder-style object to manufacture BatchContainerOverrides
.
Trait Implementations§
Source§impl Clone for BatchContainerOverrides
impl Clone for BatchContainerOverrides
Source§fn clone(&self) -> BatchContainerOverrides
fn clone(&self) -> BatchContainerOverrides
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for BatchContainerOverrides
impl Debug for BatchContainerOverrides
Source§impl PartialEq for BatchContainerOverrides
impl PartialEq for BatchContainerOverrides
impl StructuralPartialEq for BatchContainerOverrides
Auto Trait Implementations§
impl Freeze for BatchContainerOverrides
impl RefUnwindSafe for BatchContainerOverrides
impl Send for BatchContainerOverrides
impl Sync for BatchContainerOverrides
impl Unpin for BatchContainerOverrides
impl UnwindSafe for BatchContainerOverrides
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);