Struct aws_sdk_pipes::model::EcsResourceRequirement
source · #[non_exhaustive]pub struct EcsResourceRequirement { /* private fields */ }
Expand description
The type and amount of a resource to assign to a container. The supported resource types are GPUs and Elastic Inference accelerators. For more information, see Working with GPUs on Amazon ECS or Working with Amazon Elastic Inference on Amazon ECS in the Amazon Elastic Container Service Developer Guide
Implementations§
source§impl EcsResourceRequirement
impl EcsResourceRequirement
sourcepub fn type(&self) -> Option<&EcsResourceRequirementType>
pub fn type(&self) -> Option<&EcsResourceRequirementType>
The type of resource to assign to a container. The supported values are GPU
or InferenceAccelerator
.
sourcepub fn value(&self) -> Option<&str>
pub fn value(&self) -> Option<&str>
The value for the specified resource type.
If the GPU
type is used, the value is the number of physical GPUs
the Amazon ECS container agent reserves for the container. The number of GPUs that's reserved for all containers in a task can't exceed the number of available GPUs on the container instance that the task is launched on.
If the InferenceAccelerator
type is used, the value
matches the deviceName
for an InferenceAccelerator specified in a task definition.
source§impl EcsResourceRequirement
impl EcsResourceRequirement
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture EcsResourceRequirement
.
Trait Implementations§
source§impl Clone for EcsResourceRequirement
impl Clone for EcsResourceRequirement
source§fn clone(&self) -> EcsResourceRequirement
fn clone(&self) -> EcsResourceRequirement
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for EcsResourceRequirement
impl Debug for EcsResourceRequirement
source§impl PartialEq<EcsResourceRequirement> for EcsResourceRequirement
impl PartialEq<EcsResourceRequirement> for EcsResourceRequirement
source§fn eq(&self, other: &EcsResourceRequirement) -> bool
fn eq(&self, other: &EcsResourceRequirement) -> bool
self
and other
values to be equal, and is used
by ==
.