#[non_exhaustive]pub struct MultiConditionalSplitActivity {
pub branches: Option<Vec<MultiConditionalBranch>>,
pub default_activity: Option<String>,
pub evaluation_wait_time: Option<WaitTime>,
}Expand description
Specifies the settings for a multivariate split activity in a journey. This type of activity sends participants down one of as many as five paths (including a default Else path) in a journey, based on conditions that you specify.
To create multivariate split activities that send participants down different paths based on push notification events (such as Open or Received events), your mobile app has to specify the User ID and Endpoint ID values. For more information, see Integrating Amazon Pinpoint with your application in the Amazon Pinpoint Developer Guide.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.branches: Option<Vec<MultiConditionalBranch>>The paths for the activity, including the conditions for entering each path and the activity to perform for each path.
default_activity: Option<String>The unique identifier for the activity to perform for participants who don't meet any of the conditions specified for other paths in the activity.
evaluation_wait_time: Option<WaitTime>The amount of time to wait or the date and time when Amazon Pinpoint determines whether the conditions are met.
Implementations§
Source§impl MultiConditionalSplitActivity
impl MultiConditionalSplitActivity
Sourcepub fn branches(&self) -> &[MultiConditionalBranch]
pub fn branches(&self) -> &[MultiConditionalBranch]
The paths for the activity, including the conditions for entering each path and the activity to perform for each path.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .branches.is_none().
Sourcepub fn default_activity(&self) -> Option<&str>
pub fn default_activity(&self) -> Option<&str>
The unique identifier for the activity to perform for participants who don't meet any of the conditions specified for other paths in the activity.
Sourcepub fn evaluation_wait_time(&self) -> Option<&WaitTime>
pub fn evaluation_wait_time(&self) -> Option<&WaitTime>
The amount of time to wait or the date and time when Amazon Pinpoint determines whether the conditions are met.
Source§impl MultiConditionalSplitActivity
impl MultiConditionalSplitActivity
Sourcepub fn builder() -> MultiConditionalSplitActivityBuilder
pub fn builder() -> MultiConditionalSplitActivityBuilder
Creates a new builder-style object to manufacture MultiConditionalSplitActivity.
Trait Implementations§
Source§impl Clone for MultiConditionalSplitActivity
impl Clone for MultiConditionalSplitActivity
Source§fn clone(&self) -> MultiConditionalSplitActivity
fn clone(&self) -> MultiConditionalSplitActivity
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl PartialEq for MultiConditionalSplitActivity
impl PartialEq for MultiConditionalSplitActivity
Source§fn eq(&self, other: &MultiConditionalSplitActivity) -> bool
fn eq(&self, other: &MultiConditionalSplitActivity) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for MultiConditionalSplitActivity
Auto Trait Implementations§
impl Freeze for MultiConditionalSplitActivity
impl RefUnwindSafe for MultiConditionalSplitActivity
impl Send for MultiConditionalSplitActivity
impl Sync for MultiConditionalSplitActivity
impl Unpin for MultiConditionalSplitActivity
impl UnsafeUnpin for MultiConditionalSplitActivity
impl UnwindSafe for MultiConditionalSplitActivity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);