#[non_exhaustive]pub struct EmailMessage {
pub body: Option<String>,
pub feedback_forwarding_address: Option<String>,
pub from_address: Option<String>,
pub raw_email: Option<RawEmail>,
pub reply_to_addresses: Option<Vec<String>>,
pub simple_email: Option<SimpleEmail>,
pub substitutions: Option<HashMap<String, Vec<String>>>,
}Expand description
Specifies the default settings and content for a one-time email message that's sent directly to an endpoint.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.body: Option<String>The body of the email message.
feedback_forwarding_address: Option<String>The email address to forward bounces and complaints to, if feedback forwarding is enabled.
from_address: Option<String>The verified email address to send the email message from. The default value is the FromAddress specified for the email channel.
raw_email: Option<RawEmail>The email message, represented as a raw MIME message.
reply_to_addresses: Option<Vec<String>>The reply-to email address(es) for the email message. If a recipient replies to the email, each reply-to address receives the reply.
simple_email: Option<SimpleEmail>The email message, composed of a subject, a text part, and an HTML part.
substitutions: Option<HashMap<String, Vec<String>>>The default message variables to use in the email message. You can override the default variables with individual address variables.
Implementations§
Source§impl EmailMessage
impl EmailMessage
Sourcepub fn feedback_forwarding_address(&self) -> Option<&str>
pub fn feedback_forwarding_address(&self) -> Option<&str>
The email address to forward bounces and complaints to, if feedback forwarding is enabled.
Sourcepub fn from_address(&self) -> Option<&str>
pub fn from_address(&self) -> Option<&str>
The verified email address to send the email message from. The default value is the FromAddress specified for the email channel.
Sourcepub fn raw_email(&self) -> Option<&RawEmail>
pub fn raw_email(&self) -> Option<&RawEmail>
The email message, represented as a raw MIME message.
Sourcepub fn reply_to_addresses(&self) -> &[String]
pub fn reply_to_addresses(&self) -> &[String]
The reply-to email address(es) for the email message. If a recipient replies to the email, each reply-to address receives the reply.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .reply_to_addresses.is_none().
Sourcepub fn simple_email(&self) -> Option<&SimpleEmail>
pub fn simple_email(&self) -> Option<&SimpleEmail>
The email message, composed of a subject, a text part, and an HTML part.
Source§impl EmailMessage
impl EmailMessage
Sourcepub fn builder() -> EmailMessageBuilder
pub fn builder() -> EmailMessageBuilder
Creates a new builder-style object to manufacture EmailMessage.
Trait Implementations§
Source§impl Clone for EmailMessage
impl Clone for EmailMessage
Source§fn clone(&self) -> EmailMessage
fn clone(&self) -> EmailMessage
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for EmailMessage
impl Debug for EmailMessage
Source§impl PartialEq for EmailMessage
impl PartialEq for EmailMessage
Source§fn eq(&self, other: &EmailMessage) -> bool
fn eq(&self, other: &EmailMessage) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for EmailMessage
Auto Trait Implementations§
impl Freeze for EmailMessage
impl RefUnwindSafe for EmailMessage
impl Send for EmailMessage
impl Sync for EmailMessage
impl Unpin for EmailMessage
impl UnsafeUnpin for EmailMessage
impl UnwindSafe for EmailMessage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);