#[non_exhaustive]pub struct TreatmentResourceBuilder { /* private fields */ }Expand description
A builder for TreatmentResource.
Implementations§
Source§impl TreatmentResourceBuilder
impl TreatmentResourceBuilder
Sourcepub fn custom_delivery_configuration(
self,
input: CustomDeliveryConfiguration,
) -> Self
pub fn custom_delivery_configuration( self, input: CustomDeliveryConfiguration, ) -> Self
The delivery configuration settings for sending the treatment through a custom channel. This object is required if the MessageConfiguration object for the treatment specifies a CustomMessage object.
Sourcepub fn set_custom_delivery_configuration(
self,
input: Option<CustomDeliveryConfiguration>,
) -> Self
pub fn set_custom_delivery_configuration( self, input: Option<CustomDeliveryConfiguration>, ) -> Self
The delivery configuration settings for sending the treatment through a custom channel. This object is required if the MessageConfiguration object for the treatment specifies a CustomMessage object.
Sourcepub fn get_custom_delivery_configuration(
&self,
) -> &Option<CustomDeliveryConfiguration>
pub fn get_custom_delivery_configuration( &self, ) -> &Option<CustomDeliveryConfiguration>
The delivery configuration settings for sending the treatment through a custom channel. This object is required if the MessageConfiguration object for the treatment specifies a CustomMessage object.
Sourcepub fn id(self, input: impl Into<String>) -> Self
pub fn id(self, input: impl Into<String>) -> Self
The unique identifier for the treatment.
This field is required.Sourcepub fn message_configuration(self, input: MessageConfiguration) -> Self
pub fn message_configuration(self, input: MessageConfiguration) -> Self
The message configuration settings for the treatment.
Sourcepub fn set_message_configuration(
self,
input: Option<MessageConfiguration>,
) -> Self
pub fn set_message_configuration( self, input: Option<MessageConfiguration>, ) -> Self
The message configuration settings for the treatment.
Sourcepub fn get_message_configuration(&self) -> &Option<MessageConfiguration>
pub fn get_message_configuration(&self) -> &Option<MessageConfiguration>
The message configuration settings for the treatment.
Sourcepub fn set_schedule(self, input: Option<Schedule>) -> Self
pub fn set_schedule(self, input: Option<Schedule>) -> Self
The schedule settings for the treatment.
Sourcepub fn get_schedule(&self) -> &Option<Schedule>
pub fn get_schedule(&self) -> &Option<Schedule>
The schedule settings for the treatment.
Sourcepub fn size_percent(self, input: i32) -> Self
pub fn size_percent(self, input: i32) -> Self
The allocated percentage of users (segment members) that the treatment is sent to.
This field is required.Sourcepub fn set_size_percent(self, input: Option<i32>) -> Self
pub fn set_size_percent(self, input: Option<i32>) -> Self
The allocated percentage of users (segment members) that the treatment is sent to.
Sourcepub fn get_size_percent(&self) -> &Option<i32>
pub fn get_size_percent(&self) -> &Option<i32>
The allocated percentage of users (segment members) that the treatment is sent to.
Sourcepub fn state(self, input: CampaignState) -> Self
pub fn state(self, input: CampaignState) -> Self
The current status of the treatment.
Sourcepub fn set_state(self, input: Option<CampaignState>) -> Self
pub fn set_state(self, input: Option<CampaignState>) -> Self
The current status of the treatment.
Sourcepub fn get_state(&self) -> &Option<CampaignState>
pub fn get_state(&self) -> &Option<CampaignState>
The current status of the treatment.
Sourcepub fn template_configuration(self, input: TemplateConfiguration) -> Self
pub fn template_configuration(self, input: TemplateConfiguration) -> Self
The message template to use for the treatment.
Sourcepub fn set_template_configuration(
self,
input: Option<TemplateConfiguration>,
) -> Self
pub fn set_template_configuration( self, input: Option<TemplateConfiguration>, ) -> Self
The message template to use for the treatment.
Sourcepub fn get_template_configuration(&self) -> &Option<TemplateConfiguration>
pub fn get_template_configuration(&self) -> &Option<TemplateConfiguration>
The message template to use for the treatment.
Sourcepub fn treatment_description(self, input: impl Into<String>) -> Self
pub fn treatment_description(self, input: impl Into<String>) -> Self
The custom description of the treatment.
Sourcepub fn set_treatment_description(self, input: Option<String>) -> Self
pub fn set_treatment_description(self, input: Option<String>) -> Self
The custom description of the treatment.
Sourcepub fn get_treatment_description(&self) -> &Option<String>
pub fn get_treatment_description(&self) -> &Option<String>
The custom description of the treatment.
Sourcepub fn treatment_name(self, input: impl Into<String>) -> Self
pub fn treatment_name(self, input: impl Into<String>) -> Self
The custom name of the treatment.
Sourcepub fn set_treatment_name(self, input: Option<String>) -> Self
pub fn set_treatment_name(self, input: Option<String>) -> Self
The custom name of the treatment.
Sourcepub fn get_treatment_name(&self) -> &Option<String>
pub fn get_treatment_name(&self) -> &Option<String>
The custom name of the treatment.
Sourcepub fn build(self) -> TreatmentResource
pub fn build(self) -> TreatmentResource
Consumes the builder and constructs a TreatmentResource.
Trait Implementations§
Source§impl Clone for TreatmentResourceBuilder
impl Clone for TreatmentResourceBuilder
Source§fn clone(&self) -> TreatmentResourceBuilder
fn clone(&self) -> TreatmentResourceBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for TreatmentResourceBuilder
impl Debug for TreatmentResourceBuilder
Source§impl Default for TreatmentResourceBuilder
impl Default for TreatmentResourceBuilder
Source§fn default() -> TreatmentResourceBuilder
fn default() -> TreatmentResourceBuilder
Source§impl PartialEq for TreatmentResourceBuilder
impl PartialEq for TreatmentResourceBuilder
impl StructuralPartialEq for TreatmentResourceBuilder
Auto Trait Implementations§
impl Freeze for TreatmentResourceBuilder
impl RefUnwindSafe for TreatmentResourceBuilder
impl Send for TreatmentResourceBuilder
impl Sync for TreatmentResourceBuilder
impl Unpin for TreatmentResourceBuilder
impl UnwindSafe for TreatmentResourceBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);