#[non_exhaustive]pub struct GeneratePinDataInput {
pub generation_key_identifier: Option<String>,
pub encryption_key_identifier: Option<String>,
pub generation_attributes: Option<PinGenerationAttributes>,
pub pin_data_length: Option<i32>,
pub primary_account_number: Option<String>,
pub pin_block_format: Option<PinBlockFormatForPinData>,
pub encryption_wrapped_key: Option<WrappedKey>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.generation_key_identifier: Option<String>
The keyARN
of the PEK that Amazon Web Services Payment Cryptography uses for pin data generation.
encryption_key_identifier: Option<String>
The keyARN
of the PEK that Amazon Web Services Payment Cryptography uses to encrypt the PIN Block. For ECDH, it is the keyARN
of the asymmetric ECC key.
generation_attributes: Option<PinGenerationAttributes>
The attributes and values to use for PIN, PVV, or PIN Offset generation.
pin_data_length: Option<i32>
The length of PIN under generation.
primary_account_number: Option<String>
The Primary Account Number (PAN), a unique identifier for a payment credit or debit card that associates the card with a specific account holder.
pin_block_format: Option<PinBlockFormatForPinData>
The PIN encoding format for pin data generation as specified in ISO 9564. Amazon Web Services Payment Cryptography supports ISO_Format_0
and ISO_Format_3
.
The ISO_Format_0
PIN block format is equivalent to the ANSI X9.8, VISA-1, and ECI-1 PIN block formats. It is similar to a VISA-4 PIN block format. It supports a PIN from 4 to 12 digits in length.
The ISO_Format_3
PIN block format is the same as ISO_Format_0
except that the fill digits are random values from 10 to 15.
encryption_wrapped_key: Option<WrappedKey>
Parameter information of a WrappedKeyBlock for encryption key exchange.
Implementations§
Source§impl GeneratePinDataInput
impl GeneratePinDataInput
Sourcepub fn generation_key_identifier(&self) -> Option<&str>
pub fn generation_key_identifier(&self) -> Option<&str>
The keyARN
of the PEK that Amazon Web Services Payment Cryptography uses for pin data generation.
Sourcepub fn encryption_key_identifier(&self) -> Option<&str>
pub fn encryption_key_identifier(&self) -> Option<&str>
The keyARN
of the PEK that Amazon Web Services Payment Cryptography uses to encrypt the PIN Block. For ECDH, it is the keyARN
of the asymmetric ECC key.
Sourcepub fn generation_attributes(&self) -> Option<&PinGenerationAttributes>
pub fn generation_attributes(&self) -> Option<&PinGenerationAttributes>
The attributes and values to use for PIN, PVV, or PIN Offset generation.
Sourcepub fn pin_data_length(&self) -> Option<i32>
pub fn pin_data_length(&self) -> Option<i32>
The length of PIN under generation.
Sourcepub fn primary_account_number(&self) -> Option<&str>
pub fn primary_account_number(&self) -> Option<&str>
The Primary Account Number (PAN), a unique identifier for a payment credit or debit card that associates the card with a specific account holder.
Sourcepub fn pin_block_format(&self) -> Option<&PinBlockFormatForPinData>
pub fn pin_block_format(&self) -> Option<&PinBlockFormatForPinData>
The PIN encoding format for pin data generation as specified in ISO 9564. Amazon Web Services Payment Cryptography supports ISO_Format_0
and ISO_Format_3
.
The ISO_Format_0
PIN block format is equivalent to the ANSI X9.8, VISA-1, and ECI-1 PIN block formats. It is similar to a VISA-4 PIN block format. It supports a PIN from 4 to 12 digits in length.
The ISO_Format_3
PIN block format is the same as ISO_Format_0
except that the fill digits are random values from 10 to 15.
Sourcepub fn encryption_wrapped_key(&self) -> Option<&WrappedKey>
pub fn encryption_wrapped_key(&self) -> Option<&WrappedKey>
Parameter information of a WrappedKeyBlock for encryption key exchange.
Source§impl GeneratePinDataInput
impl GeneratePinDataInput
Sourcepub fn builder() -> GeneratePinDataInputBuilder
pub fn builder() -> GeneratePinDataInputBuilder
Creates a new builder-style object to manufacture GeneratePinDataInput
.
Trait Implementations§
Source§impl Clone for GeneratePinDataInput
impl Clone for GeneratePinDataInput
Source§fn clone(&self) -> GeneratePinDataInput
fn clone(&self) -> GeneratePinDataInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for GeneratePinDataInput
impl Debug for GeneratePinDataInput
Source§impl PartialEq for GeneratePinDataInput
impl PartialEq for GeneratePinDataInput
impl StructuralPartialEq for GeneratePinDataInput
Auto Trait Implementations§
impl Freeze for GeneratePinDataInput
impl RefUnwindSafe for GeneratePinDataInput
impl Send for GeneratePinDataInput
impl Sync for GeneratePinDataInput
impl Unpin for GeneratePinDataInput
impl UnwindSafe for GeneratePinDataInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);