#[non_exhaustive]pub struct ListDevicesInput {
pub next_token: Option<String>,
pub max_results: Option<i32>,
pub sort_by: Option<ListDevicesSortBy>,
pub sort_order: Option<SortOrder>,
pub name_filter: Option<String>,
pub device_aggregated_status_filter: Option<DeviceAggregatedStatus>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.next_token: Option<String>Specify the pagination token from a previous request to retrieve the next page of results.
max_results: Option<i32>The maximum number of devices to return in one page of results.
sort_by: Option<ListDevicesSortBy>The target column to be sorted on. Default column sort is CREATED_TIME.
sort_order: Option<SortOrder>The sorting order for the returned list. SortOrder is DESCENDING by default based on CREATED_TIME. Otherwise, SortOrder is ASCENDING.
name_filter: Option<String>Filter based on device's name. Prefixes supported.
device_aggregated_status_filter: Option<DeviceAggregatedStatus>Filter based on a device's status.
Implementations§
Source§impl ListDevicesInput
impl ListDevicesInput
Sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
Specify the pagination token from a previous request to retrieve the next page of results.
Sourcepub fn max_results(&self) -> Option<i32>
pub fn max_results(&self) -> Option<i32>
The maximum number of devices to return in one page of results.
Sourcepub fn sort_by(&self) -> Option<&ListDevicesSortBy>
pub fn sort_by(&self) -> Option<&ListDevicesSortBy>
The target column to be sorted on. Default column sort is CREATED_TIME.
Sourcepub fn sort_order(&self) -> Option<&SortOrder>
pub fn sort_order(&self) -> Option<&SortOrder>
The sorting order for the returned list. SortOrder is DESCENDING by default based on CREATED_TIME. Otherwise, SortOrder is ASCENDING.
Sourcepub fn name_filter(&self) -> Option<&str>
pub fn name_filter(&self) -> Option<&str>
Filter based on device's name. Prefixes supported.
Sourcepub fn device_aggregated_status_filter(&self) -> Option<&DeviceAggregatedStatus>
pub fn device_aggregated_status_filter(&self) -> Option<&DeviceAggregatedStatus>
Filter based on a device's status.
Source§impl ListDevicesInput
impl ListDevicesInput
Sourcepub fn builder() -> ListDevicesInputBuilder
pub fn builder() -> ListDevicesInputBuilder
Creates a new builder-style object to manufacture ListDevicesInput.
Trait Implementations§
Source§impl Clone for ListDevicesInput
impl Clone for ListDevicesInput
Source§fn clone(&self) -> ListDevicesInput
fn clone(&self) -> ListDevicesInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ListDevicesInput
impl Debug for ListDevicesInput
Source§impl PartialEq for ListDevicesInput
impl PartialEq for ListDevicesInput
impl StructuralPartialEq for ListDevicesInput
Auto Trait Implementations§
impl Freeze for ListDevicesInput
impl RefUnwindSafe for ListDevicesInput
impl Send for ListDevicesInput
impl Sync for ListDevicesInput
impl Unpin for ListDevicesInput
impl UnwindSafe for ListDevicesInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);