#[non_exhaustive]pub struct ServerSpecificationDetailsBuilder { /* private fields */ }Expand description
A builder for ServerSpecificationDetails.
Implementations§
Source§impl ServerSpecificationDetailsBuilder
impl ServerSpecificationDetailsBuilder
Sourcepub fn server_power_draw_kva(self, input: f32) -> Self
pub fn server_power_draw_kva(self, input: f32) -> Self
The maximum power draw of the server in kVA.
Sourcepub fn set_server_power_draw_kva(self, input: Option<f32>) -> Self
pub fn set_server_power_draw_kva(self, input: Option<f32>) -> Self
The maximum power draw of the server in kVA.
Sourcepub fn get_server_power_draw_kva(&self) -> &Option<f32>
pub fn get_server_power_draw_kva(&self) -> &Option<f32>
The maximum power draw of the server in kVA.
Sourcepub fn server_weight_lbs(self, input: f32) -> Self
pub fn server_weight_lbs(self, input: f32) -> Self
The weight of the server in pounds.
Sourcepub fn set_server_weight_lbs(self, input: Option<f32>) -> Self
pub fn set_server_weight_lbs(self, input: Option<f32>) -> Self
The weight of the server in pounds.
Sourcepub fn get_server_weight_lbs(&self) -> &Option<f32>
pub fn get_server_weight_lbs(&self) -> &Option<f32>
The weight of the server in pounds.
Sourcepub fn server_height_inches(self, input: f32) -> Self
pub fn server_height_inches(self, input: f32) -> Self
The height of the server in inches.
Sourcepub fn set_server_height_inches(self, input: Option<f32>) -> Self
pub fn set_server_height_inches(self, input: Option<f32>) -> Self
The height of the server in inches.
Sourcepub fn get_server_height_inches(&self) -> &Option<f32>
pub fn get_server_height_inches(&self) -> &Option<f32>
The height of the server in inches.
Sourcepub fn server_width_inches(self, input: f32) -> Self
pub fn server_width_inches(self, input: f32) -> Self
The width of the server in inches.
Sourcepub fn set_server_width_inches(self, input: Option<f32>) -> Self
pub fn set_server_width_inches(self, input: Option<f32>) -> Self
The width of the server in inches.
Sourcepub fn get_server_width_inches(&self) -> &Option<f32>
pub fn get_server_width_inches(&self) -> &Option<f32>
The width of the server in inches.
Sourcepub fn server_depth_inches(self, input: f32) -> Self
pub fn server_depth_inches(self, input: f32) -> Self
The depth of the server in inches.
Sourcepub fn set_server_depth_inches(self, input: Option<f32>) -> Self
pub fn set_server_depth_inches(self, input: Option<f32>) -> Self
The depth of the server in inches.
Sourcepub fn get_server_depth_inches(&self) -> &Option<f32>
pub fn get_server_depth_inches(&self) -> &Option<f32>
The depth of the server in inches.
Sourcepub fn rack_unit_height(self, input: RackUnitHeight) -> Self
pub fn rack_unit_height(self, input: RackUnitHeight) -> Self
The rack unit height of the server.
-
HEIGHT_2U- 2 rack units. -
HEIGHT_1U- 1 rack unit.
Sourcepub fn set_rack_unit_height(self, input: Option<RackUnitHeight>) -> Self
pub fn set_rack_unit_height(self, input: Option<RackUnitHeight>) -> Self
The rack unit height of the server.
-
HEIGHT_2U- 2 rack units. -
HEIGHT_1U- 1 rack unit.
Sourcepub fn get_rack_unit_height(&self) -> &Option<RackUnitHeight>
pub fn get_rack_unit_height(&self) -> &Option<RackUnitHeight>
The rack unit height of the server.
-
HEIGHT_2U- 2 rack units. -
HEIGHT_1U- 1 rack unit.
Sourcepub fn ec2_capacities(self, input: Ec2Capacity) -> Self
pub fn ec2_capacities(self, input: Ec2Capacity) -> Self
Appends an item to ec2_capacities.
To override the contents of this collection use set_ec2_capacities.
The Amazon EC2 capacities for the server.
Sourcepub fn set_ec2_capacities(self, input: Option<Vec<Ec2Capacity>>) -> Self
pub fn set_ec2_capacities(self, input: Option<Vec<Ec2Capacity>>) -> Self
The Amazon EC2 capacities for the server.
Sourcepub fn get_ec2_capacities(&self) -> &Option<Vec<Ec2Capacity>>
pub fn get_ec2_capacities(&self) -> &Option<Vec<Ec2Capacity>>
The Amazon EC2 capacities for the server.
Sourcepub fn build(self) -> ServerSpecificationDetails
pub fn build(self) -> ServerSpecificationDetails
Consumes the builder and constructs a ServerSpecificationDetails.
Trait Implementations§
Source§impl Clone for ServerSpecificationDetailsBuilder
impl Clone for ServerSpecificationDetailsBuilder
Source§fn clone(&self) -> ServerSpecificationDetailsBuilder
fn clone(&self) -> ServerSpecificationDetailsBuilder
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for ServerSpecificationDetailsBuilder
impl Default for ServerSpecificationDetailsBuilder
Source§fn default() -> ServerSpecificationDetailsBuilder
fn default() -> ServerSpecificationDetailsBuilder
Source§impl PartialEq for ServerSpecificationDetailsBuilder
impl PartialEq for ServerSpecificationDetailsBuilder
Source§fn eq(&self, other: &ServerSpecificationDetailsBuilder) -> bool
fn eq(&self, other: &ServerSpecificationDetailsBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ServerSpecificationDetailsBuilder
Auto Trait Implementations§
impl Freeze for ServerSpecificationDetailsBuilder
impl RefUnwindSafe for ServerSpecificationDetailsBuilder
impl Send for ServerSpecificationDetailsBuilder
impl Sync for ServerSpecificationDetailsBuilder
impl Unpin for ServerSpecificationDetailsBuilder
impl UnsafeUnpin for ServerSpecificationDetailsBuilder
impl UnwindSafe for ServerSpecificationDetailsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);