#[non_exhaustive]pub struct CreateQuoteInput {
pub outpost_identifier: Option<String>,
pub country_code: Option<String>,
pub requested_capacities: Option<Vec<QuoteCapacity>>,
pub requested_constraints: Option<Vec<QuoteConstraint>>,
pub requested_payment_options: Option<Vec<PaymentOption>>,
pub requested_payment_terms: Option<Vec<PaymentTerm>>,
pub description: Option<String>,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.outpost_identifier: Option<String>The ID or ARN of the Outpost to associate with the quote. If not specified, the quote is created without an Outpost association.
country_code: Option<String>The country code for the Outpost site location.
requested_capacities: Option<Vec<QuoteCapacity>>The capacity requirements for the quote. Each entry specifies a capacity type (such as Amazon EC2), the unit, and the quantity. For Amazon EC2, the quantity is the number of additional instances to add to the Outpost. For Amazon EBS and Amazon S3, the quantity is the total desired end-state capacity of the Outpost.
requested_constraints: Option<Vec<QuoteConstraint>>The physical constraints for the quote, such as maximum number of racks, maximum power draw per rack, or maximum weight per rack.
requested_payment_options: Option<Vec<PaymentOption>>The payment options to include in the quote pricing. If not specified, all available payment options are returned.
requested_payment_terms: Option<Vec<PaymentTerm>>The payment terms to include in the quote pricing. If not specified, all available payment terms are returned.
description: Option<String>A description for the quote.
Implementations§
Source§impl CreateQuoteInput
impl CreateQuoteInput
Sourcepub fn outpost_identifier(&self) -> Option<&str>
pub fn outpost_identifier(&self) -> Option<&str>
The ID or ARN of the Outpost to associate with the quote. If not specified, the quote is created without an Outpost association.
Sourcepub fn country_code(&self) -> Option<&str>
pub fn country_code(&self) -> Option<&str>
The country code for the Outpost site location.
Sourcepub fn requested_capacities(&self) -> &[QuoteCapacity]
pub fn requested_capacities(&self) -> &[QuoteCapacity]
The capacity requirements for the quote. Each entry specifies a capacity type (such as Amazon EC2), the unit, and the quantity. For Amazon EC2, the quantity is the number of additional instances to add to the Outpost. For Amazon EBS and Amazon S3, the quantity is the total desired end-state capacity of the Outpost.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .requested_capacities.is_none().
Sourcepub fn requested_constraints(&self) -> &[QuoteConstraint]
pub fn requested_constraints(&self) -> &[QuoteConstraint]
The physical constraints for the quote, such as maximum number of racks, maximum power draw per rack, or maximum weight per rack.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .requested_constraints.is_none().
Sourcepub fn requested_payment_options(&self) -> &[PaymentOption]
pub fn requested_payment_options(&self) -> &[PaymentOption]
The payment options to include in the quote pricing. If not specified, all available payment options are returned.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .requested_payment_options.is_none().
Sourcepub fn requested_payment_terms(&self) -> &[PaymentTerm]
pub fn requested_payment_terms(&self) -> &[PaymentTerm]
The payment terms to include in the quote pricing. If not specified, all available payment terms are returned.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .requested_payment_terms.is_none().
Sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description for the quote.
Source§impl CreateQuoteInput
impl CreateQuoteInput
Sourcepub fn builder() -> CreateQuoteInputBuilder
pub fn builder() -> CreateQuoteInputBuilder
Creates a new builder-style object to manufacture CreateQuoteInput.
Trait Implementations§
Source§impl Clone for CreateQuoteInput
impl Clone for CreateQuoteInput
Source§fn clone(&self) -> CreateQuoteInput
fn clone(&self) -> CreateQuoteInput
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for CreateQuoteInput
impl Debug for CreateQuoteInput
Source§impl PartialEq for CreateQuoteInput
impl PartialEq for CreateQuoteInput
Source§fn eq(&self, other: &CreateQuoteInput) -> bool
fn eq(&self, other: &CreateQuoteInput) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for CreateQuoteInput
Auto Trait Implementations§
impl Freeze for CreateQuoteInput
impl RefUnwindSafe for CreateQuoteInput
impl Send for CreateQuoteInput
impl Sync for CreateQuoteInput
impl Unpin for CreateQuoteInput
impl UnsafeUnpin for CreateQuoteInput
impl UnwindSafe for CreateQuoteInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);