Struct CreateLayerInputBuilder

Source
#[non_exhaustive]
pub struct CreateLayerInputBuilder { /* private fields */ }
Expand description

A builder for CreateLayerInput.

Implementations§

Source§

impl CreateLayerInputBuilder

Source

pub fn stack_id(self, input: impl Into<String>) -> Self

The layer stack ID.

This field is required.
Source

pub fn set_stack_id(self, input: Option<String>) -> Self

The layer stack ID.

Source

pub fn get_stack_id(&self) -> &Option<String>

The layer stack ID.

Source

pub fn type(self, input: LayerType) -> Self

The layer type. A stack cannot have more than one built-in layer of the same type. It can have any number of custom layers. Built-in layers are not available in Chef 12 stacks.

This field is required.
Source

pub fn set_type(self, input: Option<LayerType>) -> Self

The layer type. A stack cannot have more than one built-in layer of the same type. It can have any number of custom layers. Built-in layers are not available in Chef 12 stacks.

Source

pub fn get_type(&self) -> &Option<LayerType>

The layer type. A stack cannot have more than one built-in layer of the same type. It can have any number of custom layers. Built-in layers are not available in Chef 12 stacks.

Source

pub fn name(self, input: impl Into<String>) -> Self

The layer name, which is used by the console. Layer names can be a maximum of 32 characters.

This field is required.
Source

pub fn set_name(self, input: Option<String>) -> Self

The layer name, which is used by the console. Layer names can be a maximum of 32 characters.

Source

pub fn get_name(&self) -> &Option<String>

The layer name, which is used by the console. Layer names can be a maximum of 32 characters.

Source

pub fn shortname(self, input: impl Into<String>) -> Self

For custom layers only, use this parameter to specify the layer's short name, which is used internally by OpsWorks Stacks and by Chef recipes. The short name is also used as the name for the directory where your app files are installed. It can have a maximum of 32 characters, which are limited to the alphanumeric characters, '-', '_', and '.'.

Built-in layer short names are defined by OpsWorks Stacks. For more information, see the Layer Reference.

This field is required.
Source

pub fn set_shortname(self, input: Option<String>) -> Self

For custom layers only, use this parameter to specify the layer's short name, which is used internally by OpsWorks Stacks and by Chef recipes. The short name is also used as the name for the directory where your app files are installed. It can have a maximum of 32 characters, which are limited to the alphanumeric characters, '-', '_', and '.'.

Built-in layer short names are defined by OpsWorks Stacks. For more information, see the Layer Reference.

Source

pub fn get_shortname(&self) -> &Option<String>

For custom layers only, use this parameter to specify the layer's short name, which is used internally by OpsWorks Stacks and by Chef recipes. The short name is also used as the name for the directory where your app files are installed. It can have a maximum of 32 characters, which are limited to the alphanumeric characters, '-', '_', and '.'.

Built-in layer short names are defined by OpsWorks Stacks. For more information, see the Layer Reference.

Source

pub fn attributes(self, k: LayerAttributesKeys, v: impl Into<String>) -> Self

Adds a key-value pair to attributes.

To override the contents of this collection use set_attributes.

One or more user-defined key-value pairs to be added to the stack attributes.

To create a cluster layer, set the EcsClusterArn attribute to the cluster's ARN.

Source

pub fn set_attributes( self, input: Option<HashMap<LayerAttributesKeys, String>>, ) -> Self

One or more user-defined key-value pairs to be added to the stack attributes.

To create a cluster layer, set the EcsClusterArn attribute to the cluster's ARN.

Source

pub fn get_attributes(&self) -> &Option<HashMap<LayerAttributesKeys, String>>

One or more user-defined key-value pairs to be added to the stack attributes.

To create a cluster layer, set the EcsClusterArn attribute to the cluster's ARN.

Source

pub fn cloud_watch_logs_configuration( self, input: CloudWatchLogsConfiguration, ) -> Self

Specifies CloudWatch Logs configuration options for the layer. For more information, see CloudWatchLogsLogStream.

Source

pub fn set_cloud_watch_logs_configuration( self, input: Option<CloudWatchLogsConfiguration>, ) -> Self

Specifies CloudWatch Logs configuration options for the layer. For more information, see CloudWatchLogsLogStream.

Source

pub fn get_cloud_watch_logs_configuration( &self, ) -> &Option<CloudWatchLogsConfiguration>

Specifies CloudWatch Logs configuration options for the layer. For more information, see CloudWatchLogsLogStream.

Source

pub fn custom_instance_profile_arn(self, input: impl Into<String>) -> Self

The ARN of an IAM profile to be used for the layer's EC2 instances. For more information about IAM ARNs, see Using Identifiers.

Source

pub fn set_custom_instance_profile_arn(self, input: Option<String>) -> Self

The ARN of an IAM profile to be used for the layer's EC2 instances. For more information about IAM ARNs, see Using Identifiers.

Source

pub fn get_custom_instance_profile_arn(&self) -> &Option<String>

The ARN of an IAM profile to be used for the layer's EC2 instances. For more information about IAM ARNs, see Using Identifiers.

Source

pub fn custom_json(self, input: impl Into<String>) -> Self

A JSON-formatted string containing custom stack configuration and deployment attributes to be installed on the layer's instances. For more information, see Using Custom JSON. This feature is supported as of version 1.7.42 of the CLI.

Source

pub fn set_custom_json(self, input: Option<String>) -> Self

A JSON-formatted string containing custom stack configuration and deployment attributes to be installed on the layer's instances. For more information, see Using Custom JSON. This feature is supported as of version 1.7.42 of the CLI.

Source

pub fn get_custom_json(&self) -> &Option<String>

A JSON-formatted string containing custom stack configuration and deployment attributes to be installed on the layer's instances. For more information, see Using Custom JSON. This feature is supported as of version 1.7.42 of the CLI.

Source

pub fn custom_security_group_ids(self, input: impl Into<String>) -> Self

Appends an item to custom_security_group_ids.

To override the contents of this collection use set_custom_security_group_ids.

An array containing the layer custom security group IDs.

Source

pub fn set_custom_security_group_ids(self, input: Option<Vec<String>>) -> Self

An array containing the layer custom security group IDs.

Source

pub fn get_custom_security_group_ids(&self) -> &Option<Vec<String>>

An array containing the layer custom security group IDs.

Source

pub fn packages(self, input: impl Into<String>) -> Self

Appends an item to packages.

To override the contents of this collection use set_packages.

An array of Package objects that describes the layer packages.

Source

pub fn set_packages(self, input: Option<Vec<String>>) -> Self

An array of Package objects that describes the layer packages.

Source

pub fn get_packages(&self) -> &Option<Vec<String>>

An array of Package objects that describes the layer packages.

Source

pub fn volume_configurations(self, input: VolumeConfiguration) -> Self

Appends an item to volume_configurations.

To override the contents of this collection use set_volume_configurations.

A VolumeConfigurations object that describes the layer's Amazon EBS volumes.

Source

pub fn set_volume_configurations( self, input: Option<Vec<VolumeConfiguration>>, ) -> Self

A VolumeConfigurations object that describes the layer's Amazon EBS volumes.

Source

pub fn get_volume_configurations(&self) -> &Option<Vec<VolumeConfiguration>>

A VolumeConfigurations object that describes the layer's Amazon EBS volumes.

Source

pub fn enable_auto_healing(self, input: bool) -> Self

Whether to disable auto healing for the layer.

Source

pub fn set_enable_auto_healing(self, input: Option<bool>) -> Self

Whether to disable auto healing for the layer.

Source

pub fn get_enable_auto_healing(&self) -> &Option<bool>

Whether to disable auto healing for the layer.

Source

pub fn auto_assign_elastic_ips(self, input: bool) -> Self

Whether to automatically assign an Elastic IP address to the layer's instances. For more information, see How to Edit a Layer.

Source

pub fn set_auto_assign_elastic_ips(self, input: Option<bool>) -> Self

Whether to automatically assign an Elastic IP address to the layer's instances. For more information, see How to Edit a Layer.

Source

pub fn get_auto_assign_elastic_ips(&self) -> &Option<bool>

Whether to automatically assign an Elastic IP address to the layer's instances. For more information, see How to Edit a Layer.

Source

pub fn auto_assign_public_ips(self, input: bool) -> Self

For stacks that are running in a VPC, whether to automatically assign a public IP address to the layer's instances. For more information, see How to Edit a Layer.

Source

pub fn set_auto_assign_public_ips(self, input: Option<bool>) -> Self

For stacks that are running in a VPC, whether to automatically assign a public IP address to the layer's instances. For more information, see How to Edit a Layer.

Source

pub fn get_auto_assign_public_ips(&self) -> &Option<bool>

For stacks that are running in a VPC, whether to automatically assign a public IP address to the layer's instances. For more information, see How to Edit a Layer.

Source

pub fn custom_recipes(self, input: Recipes) -> Self

A LayerCustomRecipes object that specifies the layer custom recipes.

Source

pub fn set_custom_recipes(self, input: Option<Recipes>) -> Self

A LayerCustomRecipes object that specifies the layer custom recipes.

Source

pub fn get_custom_recipes(&self) -> &Option<Recipes>

A LayerCustomRecipes object that specifies the layer custom recipes.

Source

pub fn install_updates_on_boot(self, input: bool) -> Self

Whether to install operating system and package updates when the instance boots. The default value is true. To control when updates are installed, set this value to false. You must then update your instances manually by using CreateDeployment to run the update_dependencies stack command or by manually running yum (Amazon Linux) or apt-get (Ubuntu) on the instances.

To ensure that your instances have the latest security updates, we strongly recommend using the default value of true.

Source

pub fn set_install_updates_on_boot(self, input: Option<bool>) -> Self

Whether to install operating system and package updates when the instance boots. The default value is true. To control when updates are installed, set this value to false. You must then update your instances manually by using CreateDeployment to run the update_dependencies stack command or by manually running yum (Amazon Linux) or apt-get (Ubuntu) on the instances.

To ensure that your instances have the latest security updates, we strongly recommend using the default value of true.

Source

pub fn get_install_updates_on_boot(&self) -> &Option<bool>

Whether to install operating system and package updates when the instance boots. The default value is true. To control when updates are installed, set this value to false. You must then update your instances manually by using CreateDeployment to run the update_dependencies stack command or by manually running yum (Amazon Linux) or apt-get (Ubuntu) on the instances.

To ensure that your instances have the latest security updates, we strongly recommend using the default value of true.

Source

pub fn use_ebs_optimized_instances(self, input: bool) -> Self

Whether to use Amazon EBS-optimized instances.

Source

pub fn set_use_ebs_optimized_instances(self, input: Option<bool>) -> Self

Whether to use Amazon EBS-optimized instances.

Source

pub fn get_use_ebs_optimized_instances(&self) -> &Option<bool>

Whether to use Amazon EBS-optimized instances.

Source

pub fn lifecycle_event_configuration( self, input: LifecycleEventConfiguration, ) -> Self

A LifeCycleEventConfiguration object that you can use to configure the Shutdown event to specify an execution timeout and enable or disable Elastic Load Balancer connection draining.

Source

pub fn set_lifecycle_event_configuration( self, input: Option<LifecycleEventConfiguration>, ) -> Self

A LifeCycleEventConfiguration object that you can use to configure the Shutdown event to specify an execution timeout and enable or disable Elastic Load Balancer connection draining.

Source

pub fn get_lifecycle_event_configuration( &self, ) -> &Option<LifecycleEventConfiguration>

A LifeCycleEventConfiguration object that you can use to configure the Shutdown event to specify an execution timeout and enable or disable Elastic Load Balancer connection draining.

Source

pub fn build(self) -> Result<CreateLayerInput, BuildError>

Consumes the builder and constructs a CreateLayerInput.

Source§

impl CreateLayerInputBuilder

Source

pub async fn send_with( self, client: &Client, ) -> Result<CreateLayerOutput, SdkError<CreateLayerError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

Source§

impl Clone for CreateLayerInputBuilder

Source§

fn clone(&self) -> CreateLayerInputBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for CreateLayerInputBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for CreateLayerInputBuilder

Source§

fn default() -> CreateLayerInputBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for CreateLayerInputBuilder

Source§

fn eq(&self, other: &CreateLayerInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for CreateLayerInputBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,