Struct DbServerSummaryBuilder

Source
#[non_exhaustive]
pub struct DbServerSummaryBuilder { /* private fields */ }
Expand description

A builder for DbServerSummary.

Implementations§

Source§

impl DbServerSummaryBuilder

Source

pub fn db_server_id(self, input: impl Into<String>) -> Self

The unique identifier of the database server.

Source

pub fn set_db_server_id(self, input: Option<String>) -> Self

The unique identifier of the database server.

Source

pub fn get_db_server_id(&self) -> &Option<String>

The unique identifier of the database server.

Source

pub fn status(self, input: ResourceStatus) -> Self

The current status of the database server.

Source

pub fn set_status(self, input: Option<ResourceStatus>) -> Self

The current status of the database server.

Source

pub fn get_status(&self) -> &Option<ResourceStatus>

The current status of the database server.

Source

pub fn status_reason(self, input: impl Into<String>) -> Self

Additional information about the status of the database server.

Source

pub fn set_status_reason(self, input: Option<String>) -> Self

Additional information about the status of the database server.

Source

pub fn get_status_reason(&self) -> &Option<String>

Additional information about the status of the database server.

Source

pub fn cpu_core_count(self, input: i32) -> Self

The number of CPU cores enabled on the database server.

Source

pub fn set_cpu_core_count(self, input: Option<i32>) -> Self

The number of CPU cores enabled on the database server.

Source

pub fn get_cpu_core_count(&self) -> &Option<i32>

The number of CPU cores enabled on the database server.

Source

pub fn db_node_storage_size_in_gbs(self, input: i32) -> Self

The amount of local node storage, in gigabytes (GB), that's allocated on the database server.

Source

pub fn set_db_node_storage_size_in_gbs(self, input: Option<i32>) -> Self

The amount of local node storage, in gigabytes (GB), that's allocated on the database server.

Source

pub fn get_db_node_storage_size_in_gbs(&self) -> &Option<i32>

The amount of local node storage, in gigabytes (GB), that's allocated on the database server.

Source

pub fn db_server_patching_details(self, input: DbServerPatchingDetails) -> Self

The scheduling details for the quarterly maintenance window. Patching and system updates take place during the maintenance window.

Source

pub fn set_db_server_patching_details( self, input: Option<DbServerPatchingDetails>, ) -> Self

The scheduling details for the quarterly maintenance window. Patching and system updates take place during the maintenance window.

Source

pub fn get_db_server_patching_details(&self) -> &Option<DbServerPatchingDetails>

The scheduling details for the quarterly maintenance window. Patching and system updates take place during the maintenance window.

Source

pub fn display_name(self, input: impl Into<String>) -> Self

The user-friendly name of the database server. The name doesn't need to be unique.

Source

pub fn set_display_name(self, input: Option<String>) -> Self

The user-friendly name of the database server. The name doesn't need to be unique.

Source

pub fn get_display_name(&self) -> &Option<String>

The user-friendly name of the database server. The name doesn't need to be unique.

Source

pub fn exadata_infrastructure_id(self, input: impl Into<String>) -> Self

The ID of the Exadata infrastructure that hosts the database server.

Source

pub fn set_exadata_infrastructure_id(self, input: Option<String>) -> Self

The ID of the Exadata infrastructure that hosts the database server.

Source

pub fn get_exadata_infrastructure_id(&self) -> &Option<String>

The ID of the Exadata infrastructure that hosts the database server.

Source

pub fn ocid(self, input: impl Into<String>) -> Self

The OCID of the database server.

Source

pub fn set_ocid(self, input: Option<String>) -> Self

The OCID of the database server.

Source

pub fn get_ocid(&self) -> &Option<String>

The OCID of the database server.

Source

pub fn oci_resource_anchor_name(self, input: impl Into<String>) -> Self

The name of the OCI resource anchor for the database server.

Source

pub fn set_oci_resource_anchor_name(self, input: Option<String>) -> Self

The name of the OCI resource anchor for the database server.

Source

pub fn get_oci_resource_anchor_name(&self) -> &Option<String>

The name of the OCI resource anchor for the database server.

Source

pub fn max_cpu_count(self, input: i32) -> Self

The total number of CPU cores available on the database server.

Source

pub fn set_max_cpu_count(self, input: Option<i32>) -> Self

The total number of CPU cores available on the database server.

Source

pub fn get_max_cpu_count(&self) -> &Option<i32>

The total number of CPU cores available on the database server.

Source

pub fn max_db_node_storage_in_gbs(self, input: i32) -> Self

The total amount of local node storage, in gigabytes (GB), that's available on the database server.

Source

pub fn set_max_db_node_storage_in_gbs(self, input: Option<i32>) -> Self

The total amount of local node storage, in gigabytes (GB), that's available on the database server.

Source

pub fn get_max_db_node_storage_in_gbs(&self) -> &Option<i32>

The total amount of local node storage, in gigabytes (GB), that's available on the database server.

Source

pub fn max_memory_in_gbs(self, input: i32) -> Self

The total amount of memory, in gigabytes (GB), that's available on the database server.

Source

pub fn set_max_memory_in_gbs(self, input: Option<i32>) -> Self

The total amount of memory, in gigabytes (GB), that's available on the database server.

Source

pub fn get_max_memory_in_gbs(&self) -> &Option<i32>

The total amount of memory, in gigabytes (GB), that's available on the database server.

Source

pub fn memory_size_in_gbs(self, input: i32) -> Self

The amount of memory, in gigabytes (GB), that's allocated on the database server.

Source

pub fn set_memory_size_in_gbs(self, input: Option<i32>) -> Self

The amount of memory, in gigabytes (GB), that's allocated on the database server.

Source

pub fn get_memory_size_in_gbs(&self) -> &Option<i32>

The amount of memory, in gigabytes (GB), that's allocated on the database server.

Source

pub fn shape(self, input: impl Into<String>) -> Self

The hardware system model of the Exadata infrastructure that the database server is hosted on. The shape determines the amount of CPU, storage, and memory resources available.

Source

pub fn set_shape(self, input: Option<String>) -> Self

The hardware system model of the Exadata infrastructure that the database server is hosted on. The shape determines the amount of CPU, storage, and memory resources available.

Source

pub fn get_shape(&self) -> &Option<String>

The hardware system model of the Exadata infrastructure that the database server is hosted on. The shape determines the amount of CPU, storage, and memory resources available.

Source

pub fn created_at(self, input: DateTime) -> Self

The date and time when the database server was created.

Source

pub fn set_created_at(self, input: Option<DateTime>) -> Self

The date and time when the database server was created.

Source

pub fn get_created_at(&self) -> &Option<DateTime>

The date and time when the database server was created.

Source

pub fn vm_cluster_ids(self, input: impl Into<String>) -> Self

Appends an item to vm_cluster_ids.

To override the contents of this collection use set_vm_cluster_ids.

The IDs of the VM clusters that are associated with the database server.

Source

pub fn set_vm_cluster_ids(self, input: Option<Vec<String>>) -> Self

The IDs of the VM clusters that are associated with the database server.

Source

pub fn get_vm_cluster_ids(&self) -> &Option<Vec<String>>

The IDs of the VM clusters that are associated with the database server.

Source

pub fn compute_model(self, input: ComputeModel) -> Self

The OCI model compute model used when you create or clone an instance: ECPU or OCPU. An ECPU is an abstracted measure of compute resources. ECPUs are based on the number of cores elastically allocated from a pool of compute and storage servers. An OCPU is a legacy physical measure of compute resources. OCPUs are based on the physical core of a processor with hyper-threading enabled.

Source

pub fn set_compute_model(self, input: Option<ComputeModel>) -> Self

The OCI model compute model used when you create or clone an instance: ECPU or OCPU. An ECPU is an abstracted measure of compute resources. ECPUs are based on the number of cores elastically allocated from a pool of compute and storage servers. An OCPU is a legacy physical measure of compute resources. OCPUs are based on the physical core of a processor with hyper-threading enabled.

Source

pub fn get_compute_model(&self) -> &Option<ComputeModel>

The OCI model compute model used when you create or clone an instance: ECPU or OCPU. An ECPU is an abstracted measure of compute resources. ECPUs are based on the number of cores elastically allocated from a pool of compute and storage servers. An OCPU is a legacy physical measure of compute resources. OCPUs are based on the physical core of a processor with hyper-threading enabled.

Source

pub fn autonomous_vm_cluster_ids(self, input: impl Into<String>) -> Self

Appends an item to autonomous_vm_cluster_ids.

To override the contents of this collection use set_autonomous_vm_cluster_ids.

A list of identifiers for the Autonomous VM clusters.

Source

pub fn set_autonomous_vm_cluster_ids(self, input: Option<Vec<String>>) -> Self

A list of identifiers for the Autonomous VM clusters.

Source

pub fn get_autonomous_vm_cluster_ids(&self) -> &Option<Vec<String>>

A list of identifiers for the Autonomous VM clusters.

Source

pub fn autonomous_virtual_machine_ids(self, input: impl Into<String>) -> Self

Appends an item to autonomous_virtual_machine_ids.

To override the contents of this collection use set_autonomous_virtual_machine_ids.

A list of unique identifiers for the Autonomous VMs.

Source

pub fn set_autonomous_virtual_machine_ids( self, input: Option<Vec<String>>, ) -> Self

A list of unique identifiers for the Autonomous VMs.

Source

pub fn get_autonomous_virtual_machine_ids(&self) -> &Option<Vec<String>>

A list of unique identifiers for the Autonomous VMs.

Source

pub fn build(self) -> DbServerSummary

Consumes the builder and constructs a DbServerSummary.

Trait Implementations§

Source§

impl Clone for DbServerSummaryBuilder

Source§

fn clone(&self) -> DbServerSummaryBuilder

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for DbServerSummaryBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for DbServerSummaryBuilder

Source§

fn default() -> DbServerSummaryBuilder

Returns the “default value” for a type. Read more
Source§

impl PartialEq for DbServerSummaryBuilder

Source§

fn eq(&self, other: &DbServerSummaryBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for DbServerSummaryBuilder

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,