Struct MaintenanceWindow

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#[non_exhaustive]
pub struct MaintenanceWindow { pub custom_action_timeout_in_mins: Option<i32>, pub days_of_week: Option<Vec<DayOfWeek>>, pub hours_of_day: Option<Vec<i32>>, pub is_custom_action_timeout_enabled: Option<bool>, pub lead_time_in_weeks: Option<i32>, pub months: Option<Vec<Month>>, pub patching_mode: Option<PatchingModeType>, pub preference: Option<PreferenceType>, pub skip_ru: Option<bool>, pub weeks_of_month: Option<Vec<i32>>, }
Expand description

The scheduling details for the maintenance window. Patching and system updates take place during the maintenance window.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§custom_action_timeout_in_mins: Option<i32>

The custom action timeout in minutes for the maintenance window.

§days_of_week: Option<Vec<DayOfWeek>>

The days of the week when maintenance can be performed.

§hours_of_day: Option<Vec<i32>>

The hours of the day when maintenance can be performed.

§is_custom_action_timeout_enabled: Option<bool>

Indicates whether custom action timeout is enabled for the maintenance window.

§lead_time_in_weeks: Option<i32>

The lead time in weeks before the maintenance window.

§months: Option<Vec<Month>>

The months when maintenance can be performed.

§patching_mode: Option<PatchingModeType>

The patching mode for the maintenance window.

§preference: Option<PreferenceType>

The preference for the maintenance window scheduling.

§skip_ru: Option<bool>

Indicates whether to skip release updates during maintenance.

§weeks_of_month: Option<Vec<i32>>

The weeks of the month when maintenance can be performed.

Implementations§

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impl MaintenanceWindow

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pub fn custom_action_timeout_in_mins(&self) -> Option<i32>

The custom action timeout in minutes for the maintenance window.

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pub fn days_of_week(&self) -> &[DayOfWeek]

The days of the week when maintenance can be performed.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .days_of_week.is_none().

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pub fn hours_of_day(&self) -> &[i32]

The hours of the day when maintenance can be performed.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .hours_of_day.is_none().

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pub fn is_custom_action_timeout_enabled(&self) -> Option<bool>

Indicates whether custom action timeout is enabled for the maintenance window.

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pub fn lead_time_in_weeks(&self) -> Option<i32>

The lead time in weeks before the maintenance window.

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pub fn months(&self) -> &[Month]

The months when maintenance can be performed.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .months.is_none().

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pub fn patching_mode(&self) -> Option<&PatchingModeType>

The patching mode for the maintenance window.

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pub fn preference(&self) -> Option<&PreferenceType>

The preference for the maintenance window scheduling.

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pub fn skip_ru(&self) -> Option<bool>

Indicates whether to skip release updates during maintenance.

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pub fn weeks_of_month(&self) -> &[i32]

The weeks of the month when maintenance can be performed.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .weeks_of_month.is_none().

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impl MaintenanceWindow

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pub fn builder() -> MaintenanceWindowBuilder

Creates a new builder-style object to manufacture MaintenanceWindow.

Trait Implementations§

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impl Clone for MaintenanceWindow

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fn clone(&self) -> MaintenanceWindow

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MaintenanceWindow

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for MaintenanceWindow

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fn eq(&self, other: &MaintenanceWindow) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for MaintenanceWindow

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