Struct DbSystemShapeSummary

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#[non_exhaustive]
pub struct DbSystemShapeSummary {
Show 24 fields pub available_core_count: Option<i32>, pub available_core_count_per_node: Option<i32>, pub available_data_storage_in_tbs: Option<i32>, pub available_data_storage_per_server_in_tbs: Option<i32>, pub available_db_node_per_node_in_gbs: Option<i32>, pub available_db_node_storage_in_gbs: Option<i32>, pub available_memory_in_gbs: Option<i32>, pub available_memory_per_node_in_gbs: Option<i32>, pub core_count_increment: Option<i32>, pub max_storage_count: Option<i32>, pub maximum_node_count: Option<i32>, pub min_core_count_per_node: Option<i32>, pub min_data_storage_in_tbs: Option<i32>, pub min_db_node_storage_per_node_in_gbs: Option<i32>, pub min_memory_per_node_in_gbs: Option<i32>, pub min_storage_count: Option<i32>, pub minimum_core_count: Option<i32>, pub minimum_node_count: Option<i32>, pub runtime_minimum_core_count: Option<i32>, pub shape_family: Option<String>, pub shape_type: Option<ShapeType>, pub name: Option<String>, pub compute_model: Option<ComputeModel>, pub are_server_types_supported: Option<bool>,
}
Expand description

Information about a hardware system model (shape) that's available for an Exadata infrastructure. The shape determines resources, such as CPU cores, memory, and storage, to allocate to the Exadata infrastructure.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§available_core_count: Option<i32>

The maximum number of CPU cores that can be enabled for the shape.

§available_core_count_per_node: Option<i32>

The maximum number of CPU cores per DB node that can be enabled for the shape.

§available_data_storage_in_tbs: Option<i32>

The maximum amount of data storage, in terabytes (TB), that can be enabled for the shape.

§available_data_storage_per_server_in_tbs: Option<i32>

The maximum amount of data storage, in terabytes (TB), that's available per storage server for the shape.

§available_db_node_per_node_in_gbs: Option<i32>

The maximum amount of DB node storage, in gigabytes (GB), that's available per DB node for the shape.

§available_db_node_storage_in_gbs: Option<i32>

The maximum amount of DB node storage, in gigabytes (GB), that can be enabled for the shape.

§available_memory_in_gbs: Option<i32>

The maximum amount of memory, in gigabytes (GB), that can be enabled for the shape.

§available_memory_per_node_in_gbs: Option<i32>

The maximum amount of memory, in gigabytes (GB), that's available per DB node for the shape.

§core_count_increment: Option<i32>

The discrete number by which the CPU core count for the shape can be increased or decreased.

§max_storage_count: Option<i32>

The maximum number of Exadata storage servers that's available for the shape.

§maximum_node_count: Option<i32>

The maximum number of compute servers that is available for the shape.

§min_core_count_per_node: Option<i32>

The minimum number of CPU cores that can be enabled per node for the shape.

§min_data_storage_in_tbs: Option<i32>

The minimum amount of data storage, in terabytes (TB), that must be allocated for the shape.

§min_db_node_storage_per_node_in_gbs: Option<i32>

The minimum amount of DB node storage, in gigabytes (GB), that must be allocated per DB node for the shape.

§min_memory_per_node_in_gbs: Option<i32>

The minimum amount of memory, in gigabytes (GB), that must be allocated per DB node for the shape.

§min_storage_count: Option<i32>

The minimum number of Exadata storage servers that are available for the shape.

§minimum_core_count: Option<i32>

The minimum number of CPU cores that can be enabled for the shape.

§minimum_node_count: Option<i32>

The minimum number of compute servers that are available for the shape.

§runtime_minimum_core_count: Option<i32>

The runtime minimum number of CPU cores that can be enabled for the shape.

§shape_family: Option<String>

The family of the shape.

§shape_type: Option<ShapeType>

The shape type. This property is determined by the CPU hardware.

§name: Option<String>

The name of the shape.

§compute_model: Option<ComputeModel>

The OCI model compute model used when you create or clone an instance: ECPU or OCPU. An ECPU is an abstracted measure of compute resources. ECPUs are based on the number of cores elastically allocated from a pool of compute and storage servers. An OCPU is a legacy physical measure of compute resources. OCPUs are based on the physical core of a processor with hyper-threading enabled.

§are_server_types_supported: Option<bool>

Indicates whether the hardware system model supports configurable database and server storage types.

Implementations§

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impl DbSystemShapeSummary

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pub fn available_core_count(&self) -> Option<i32>

The maximum number of CPU cores that can be enabled for the shape.

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pub fn available_core_count_per_node(&self) -> Option<i32>

The maximum number of CPU cores per DB node that can be enabled for the shape.

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pub fn available_data_storage_in_tbs(&self) -> Option<i32>

The maximum amount of data storage, in terabytes (TB), that can be enabled for the shape.

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pub fn available_data_storage_per_server_in_tbs(&self) -> Option<i32>

The maximum amount of data storage, in terabytes (TB), that's available per storage server for the shape.

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pub fn available_db_node_per_node_in_gbs(&self) -> Option<i32>

The maximum amount of DB node storage, in gigabytes (GB), that's available per DB node for the shape.

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pub fn available_db_node_storage_in_gbs(&self) -> Option<i32>

The maximum amount of DB node storage, in gigabytes (GB), that can be enabled for the shape.

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pub fn available_memory_in_gbs(&self) -> Option<i32>

The maximum amount of memory, in gigabytes (GB), that can be enabled for the shape.

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pub fn available_memory_per_node_in_gbs(&self) -> Option<i32>

The maximum amount of memory, in gigabytes (GB), that's available per DB node for the shape.

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pub fn core_count_increment(&self) -> Option<i32>

The discrete number by which the CPU core count for the shape can be increased or decreased.

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pub fn max_storage_count(&self) -> Option<i32>

The maximum number of Exadata storage servers that's available for the shape.

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pub fn maximum_node_count(&self) -> Option<i32>

The maximum number of compute servers that is available for the shape.

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pub fn min_core_count_per_node(&self) -> Option<i32>

The minimum number of CPU cores that can be enabled per node for the shape.

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pub fn min_data_storage_in_tbs(&self) -> Option<i32>

The minimum amount of data storage, in terabytes (TB), that must be allocated for the shape.

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pub fn min_db_node_storage_per_node_in_gbs(&self) -> Option<i32>

The minimum amount of DB node storage, in gigabytes (GB), that must be allocated per DB node for the shape.

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pub fn min_memory_per_node_in_gbs(&self) -> Option<i32>

The minimum amount of memory, in gigabytes (GB), that must be allocated per DB node for the shape.

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pub fn min_storage_count(&self) -> Option<i32>

The minimum number of Exadata storage servers that are available for the shape.

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pub fn minimum_core_count(&self) -> Option<i32>

The minimum number of CPU cores that can be enabled for the shape.

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pub fn minimum_node_count(&self) -> Option<i32>

The minimum number of compute servers that are available for the shape.

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pub fn runtime_minimum_core_count(&self) -> Option<i32>

The runtime minimum number of CPU cores that can be enabled for the shape.

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pub fn shape_family(&self) -> Option<&str>

The family of the shape.

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pub fn shape_type(&self) -> Option<&ShapeType>

The shape type. This property is determined by the CPU hardware.

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pub fn name(&self) -> Option<&str>

The name of the shape.

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pub fn compute_model(&self) -> Option<&ComputeModel>

The OCI model compute model used when you create or clone an instance: ECPU or OCPU. An ECPU is an abstracted measure of compute resources. ECPUs are based on the number of cores elastically allocated from a pool of compute and storage servers. An OCPU is a legacy physical measure of compute resources. OCPUs are based on the physical core of a processor with hyper-threading enabled.

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pub fn are_server_types_supported(&self) -> Option<bool>

Indicates whether the hardware system model supports configurable database and server storage types.

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impl DbSystemShapeSummary

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pub fn builder() -> DbSystemShapeSummaryBuilder

Creates a new builder-style object to manufacture DbSystemShapeSummary.

Trait Implementations§

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impl Clone for DbSystemShapeSummary

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fn clone(&self) -> DbSystemShapeSummary

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DbSystemShapeSummary

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for DbSystemShapeSummary

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fn eq(&self, other: &DbSystemShapeSummary) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DbSystemShapeSummary

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