#[non_exhaustive]pub struct ListStudioComponentsInputBuilder { /* private fields */ }Expand description
A builder for ListStudioComponentsInput.
Implementations§
Source§impl ListStudioComponentsInputBuilder
impl ListStudioComponentsInputBuilder
Sourcepub fn max_results(self, input: i32) -> Self
pub fn max_results(self, input: i32) -> Self
The max number of results to return in the response.
Sourcepub fn set_max_results(self, input: Option<i32>) -> Self
pub fn set_max_results(self, input: Option<i32>) -> Self
The max number of results to return in the response.
Sourcepub fn get_max_results(&self) -> &Option<i32>
pub fn get_max_results(&self) -> &Option<i32>
The max number of results to return in the response.
Sourcepub fn next_token(self, input: impl Into<String>) -> Self
pub fn next_token(self, input: impl Into<String>) -> Self
The token for the next set of results, or null if there are no more results.
Sourcepub fn set_next_token(self, input: Option<String>) -> Self
pub fn set_next_token(self, input: Option<String>) -> Self
The token for the next set of results, or null if there are no more results.
Sourcepub fn get_next_token(&self) -> &Option<String>
pub fn get_next_token(&self) -> &Option<String>
The token for the next set of results, or null if there are no more results.
Sourcepub fn states(self, input: StudioComponentState) -> Self
pub fn states(self, input: StudioComponentState) -> Self
Appends an item to states.
To override the contents of this collection use set_states.
Filters the request to studio components that are in one of the given states.
Sourcepub fn set_states(self, input: Option<Vec<StudioComponentState>>) -> Self
pub fn set_states(self, input: Option<Vec<StudioComponentState>>) -> Self
Filters the request to studio components that are in one of the given states.
Sourcepub fn get_states(&self) -> &Option<Vec<StudioComponentState>>
pub fn get_states(&self) -> &Option<Vec<StudioComponentState>>
Filters the request to studio components that are in one of the given states.
Sourcepub fn studio_id(self, input: impl Into<String>) -> Self
pub fn studio_id(self, input: impl Into<String>) -> Self
The studio ID.
This field is required.Sourcepub fn set_studio_id(self, input: Option<String>) -> Self
pub fn set_studio_id(self, input: Option<String>) -> Self
The studio ID.
Sourcepub fn get_studio_id(&self) -> &Option<String>
pub fn get_studio_id(&self) -> &Option<String>
The studio ID.
Sourcepub fn types(self, input: StudioComponentType) -> Self
pub fn types(self, input: StudioComponentType) -> Self
Appends an item to types.
To override the contents of this collection use set_types.
Filters the request to studio components that are of one of the given types.
Sourcepub fn set_types(self, input: Option<Vec<StudioComponentType>>) -> Self
pub fn set_types(self, input: Option<Vec<StudioComponentType>>) -> Self
Filters the request to studio components that are of one of the given types.
Sourcepub fn get_types(&self) -> &Option<Vec<StudioComponentType>>
pub fn get_types(&self) -> &Option<Vec<StudioComponentType>>
Filters the request to studio components that are of one of the given types.
Sourcepub fn build(self) -> Result<ListStudioComponentsInput, BuildError>
pub fn build(self) -> Result<ListStudioComponentsInput, BuildError>
Consumes the builder and constructs a ListStudioComponentsInput.
Source§impl ListStudioComponentsInputBuilder
impl ListStudioComponentsInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<ListStudioComponentsOutput, SdkError<ListStudioComponentsError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<ListStudioComponentsOutput, SdkError<ListStudioComponentsError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for ListStudioComponentsInputBuilder
impl Clone for ListStudioComponentsInputBuilder
Source§fn clone(&self) -> ListStudioComponentsInputBuilder
fn clone(&self) -> ListStudioComponentsInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for ListStudioComponentsInputBuilder
impl Default for ListStudioComponentsInputBuilder
Source§fn default() -> ListStudioComponentsInputBuilder
fn default() -> ListStudioComponentsInputBuilder
Source§impl PartialEq for ListStudioComponentsInputBuilder
impl PartialEq for ListStudioComponentsInputBuilder
Source§fn eq(&self, other: &ListStudioComponentsInputBuilder) -> bool
fn eq(&self, other: &ListStudioComponentsInputBuilder) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ListStudioComponentsInputBuilder
Auto Trait Implementations§
impl Freeze for ListStudioComponentsInputBuilder
impl RefUnwindSafe for ListStudioComponentsInputBuilder
impl Send for ListStudioComponentsInputBuilder
impl Sync for ListStudioComponentsInputBuilder
impl Unpin for ListStudioComponentsInputBuilder
impl UnwindSafe for ListStudioComponentsInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);