#[non_exhaustive]pub struct UpdateConnectionInput { /* private fields */ }
Implementations§
source§impl UpdateConnectionInput
impl UpdateConnectionInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<UpdateConnection, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<UpdateConnection, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<UpdateConnection
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture UpdateConnectionInput
.
source§impl UpdateConnectionInput
impl UpdateConnectionInput
sourcepub fn global_network_id(&self) -> Option<&str>
pub fn global_network_id(&self) -> Option<&str>
The ID of the global network.
sourcepub fn connection_id(&self) -> Option<&str>
pub fn connection_id(&self) -> Option<&str>
The ID of the connection.
sourcepub fn link_id(&self) -> Option<&str>
pub fn link_id(&self) -> Option<&str>
The ID of the link for the first device in the connection.
sourcepub fn connected_link_id(&self) -> Option<&str>
pub fn connected_link_id(&self) -> Option<&str>
The ID of the link for the second device in the connection.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description of the connection.
Length Constraints: Maximum length of 256 characters.
Trait Implementations§
source§impl Clone for UpdateConnectionInput
impl Clone for UpdateConnectionInput
source§fn clone(&self) -> UpdateConnectionInput
fn clone(&self) -> UpdateConnectionInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for UpdateConnectionInput
impl Debug for UpdateConnectionInput
source§impl PartialEq<UpdateConnectionInput> for UpdateConnectionInput
impl PartialEq<UpdateConnectionInput> for UpdateConnectionInput
source§fn eq(&self, other: &UpdateConnectionInput) -> bool
fn eq(&self, other: &UpdateConnectionInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.