Struct aws_sdk_networkmanager::input::CreateSiteInput
source · #[non_exhaustive]pub struct CreateSiteInput { /* private fields */ }
Implementations§
source§impl CreateSiteInput
impl CreateSiteInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateSite, AwsResponseRetryClassifier>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<CreateSite, AwsResponseRetryClassifier>, BuildError>
Consumes the builder and constructs an Operation<CreateSite
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture CreateSiteInput
.
source§impl CreateSiteInput
impl CreateSiteInput
sourcepub fn global_network_id(&self) -> Option<&str>
pub fn global_network_id(&self) -> Option<&str>
The ID of the global network.
sourcepub fn description(&self) -> Option<&str>
pub fn description(&self) -> Option<&str>
A description of your site.
Constraints: Maximum length of 256 characters.
sourcepub fn location(&self) -> Option<&Location>
pub fn location(&self) -> Option<&Location>
The site location. This information is used for visualization in the Network Manager console. If you specify the address, the latitude and longitude are automatically calculated.
-
Address
: The physical address of the site. -
Latitude
: The latitude of the site. -
Longitude
: The longitude of the site.
The tags to apply to the resource during creation.
Trait Implementations§
source§impl Clone for CreateSiteInput
impl Clone for CreateSiteInput
source§fn clone(&self) -> CreateSiteInput
fn clone(&self) -> CreateSiteInput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CreateSiteInput
impl Debug for CreateSiteInput
source§impl PartialEq<CreateSiteInput> for CreateSiteInput
impl PartialEq<CreateSiteInput> for CreateSiteInput
source§fn eq(&self, other: &CreateSiteInput) -> bool
fn eq(&self, other: &CreateSiteInput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.