pub struct UpdateFirewallAnalysisSettingsFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to UpdateFirewallAnalysisSettings
.
Enables specific types of firewall analysis on a specific firewall you define.
Implementations§
Source§impl UpdateFirewallAnalysisSettingsFluentBuilder
impl UpdateFirewallAnalysisSettingsFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateFirewallAnalysisSettingsInputBuilder
pub fn as_input(&self) -> &UpdateFirewallAnalysisSettingsInputBuilder
Access the UpdateFirewallAnalysisSettings as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateFirewallAnalysisSettingsOutput, SdkError<UpdateFirewallAnalysisSettingsError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateFirewallAnalysisSettingsOutput, SdkError<UpdateFirewallAnalysisSettingsError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateFirewallAnalysisSettingsOutput, UpdateFirewallAnalysisSettingsError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateFirewallAnalysisSettingsOutput, UpdateFirewallAnalysisSettingsError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn enabled_analysis_types(self, input: EnabledAnalysisType) -> Self
pub fn enabled_analysis_types(self, input: EnabledAnalysisType) -> Self
Appends an item to EnabledAnalysisTypes
.
To override the contents of this collection use set_enabled_analysis_types
.
An optional setting indicating the specific traffic analysis types to enable on the firewall.
Sourcepub fn set_enabled_analysis_types(
self,
input: Option<Vec<EnabledAnalysisType>>,
) -> Self
pub fn set_enabled_analysis_types( self, input: Option<Vec<EnabledAnalysisType>>, ) -> Self
An optional setting indicating the specific traffic analysis types to enable on the firewall.
Sourcepub fn get_enabled_analysis_types(&self) -> &Option<Vec<EnabledAnalysisType>>
pub fn get_enabled_analysis_types(&self) -> &Option<Vec<EnabledAnalysisType>>
An optional setting indicating the specific traffic analysis types to enable on the firewall.
Sourcepub fn firewall_arn(self, input: impl Into<String>) -> Self
pub fn firewall_arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) of the firewall.
You must specify the ARN or the name, and you can specify both.
Sourcepub fn set_firewall_arn(self, input: Option<String>) -> Self
pub fn set_firewall_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) of the firewall.
You must specify the ARN or the name, and you can specify both.
Sourcepub fn get_firewall_arn(&self) -> &Option<String>
pub fn get_firewall_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) of the firewall.
You must specify the ARN or the name, and you can specify both.
Sourcepub fn firewall_name(self, input: impl Into<String>) -> Self
pub fn firewall_name(self, input: impl Into<String>) -> Self
The descriptive name of the firewall. You can't change the name of a firewall after you create it.
You must specify the ARN or the name, and you can specify both.
Sourcepub fn set_firewall_name(self, input: Option<String>) -> Self
pub fn set_firewall_name(self, input: Option<String>) -> Self
The descriptive name of the firewall. You can't change the name of a firewall after you create it.
You must specify the ARN or the name, and you can specify both.
Sourcepub fn get_firewall_name(&self) -> &Option<String>
pub fn get_firewall_name(&self) -> &Option<String>
The descriptive name of the firewall. You can't change the name of a firewall after you create it.
You must specify the ARN or the name, and you can specify both.
Sourcepub fn update_token(self, input: impl Into<String>) -> Self
pub fn update_token(self, input: impl Into<String>) -> Self
An optional token that you can use for optimistic locking. Network Firewall returns a token to your requests that access the firewall. The token marks the state of the firewall resource at the time of the request.
To make an unconditional change to the firewall, omit the token in your update request. Without the token, Network Firewall performs your updates regardless of whether the firewall has changed since you last retrieved it.
To make a conditional change to the firewall, provide the token in your update request. Network Firewall uses the token to ensure that the firewall hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException
. If this happens, retrieve the firewall again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.
Sourcepub fn set_update_token(self, input: Option<String>) -> Self
pub fn set_update_token(self, input: Option<String>) -> Self
An optional token that you can use for optimistic locking. Network Firewall returns a token to your requests that access the firewall. The token marks the state of the firewall resource at the time of the request.
To make an unconditional change to the firewall, omit the token in your update request. Without the token, Network Firewall performs your updates regardless of whether the firewall has changed since you last retrieved it.
To make a conditional change to the firewall, provide the token in your update request. Network Firewall uses the token to ensure that the firewall hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException
. If this happens, retrieve the firewall again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.
Sourcepub fn get_update_token(&self) -> &Option<String>
pub fn get_update_token(&self) -> &Option<String>
An optional token that you can use for optimistic locking. Network Firewall returns a token to your requests that access the firewall. The token marks the state of the firewall resource at the time of the request.
To make an unconditional change to the firewall, omit the token in your update request. Without the token, Network Firewall performs your updates regardless of whether the firewall has changed since you last retrieved it.
To make a conditional change to the firewall, provide the token in your update request. Network Firewall uses the token to ensure that the firewall hasn't changed since you last retrieved it. If it has changed, the operation fails with an InvalidTokenException
. If this happens, retrieve the firewall again to get a current copy of it with a new token. Reapply your changes as needed, then try the operation again using the new token.
Trait Implementations§
Source§impl Clone for UpdateFirewallAnalysisSettingsFluentBuilder
impl Clone for UpdateFirewallAnalysisSettingsFluentBuilder
Source§fn clone(&self) -> UpdateFirewallAnalysisSettingsFluentBuilder
fn clone(&self) -> UpdateFirewallAnalysisSettingsFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for UpdateFirewallAnalysisSettingsFluentBuilder
impl !RefUnwindSafe for UpdateFirewallAnalysisSettingsFluentBuilder
impl Send for UpdateFirewallAnalysisSettingsFluentBuilder
impl Sync for UpdateFirewallAnalysisSettingsFluentBuilder
impl Unpin for UpdateFirewallAnalysisSettingsFluentBuilder
impl !UnwindSafe for UpdateFirewallAnalysisSettingsFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);